Hi Everyone,
I'm scanning through the forum and I don't seem to be able to find other people having the same problem as me.
Sony has confirmed a major incompatibility between Vegas Pro 9/10 64bit with AVCHD DSLR footage. The issue is due to fact that Apple seem determined not to make a true 64bit version of Quicktime for Windows. Vegas currently seems to rely quite heavily on Quicktime's Encoding / Decoding functions, particularly (obviously) during rendering to MOV's but in other aspect of the project as well.
I have now found since Vegas Pro 8 that loading too many (Canon 5D mkII) DSLR clips into the project will cause the Video Preview Window and video thumbnails to blank out with a solid colour such as black, green or red, and eventually files in the timeline will be listed as "Media Offline".
To get around this I decided to render out all the clips I was using to Uncompressed which would have been an adequate work-around if not for the following:
* Rendering out to MOV files with an uncompressed codec not only crashed Vegas consistently unless Render Threads (in the Video tab in Preferences) were set to two or less
* The resultant MOV file created IF a render was successful would be incompatible with Vegas upon reimporting. Only the the audio could be recognised in the file, not the video.
As I mentioned earlier, the Sony Creative team have confirmed both issues so this is fact. The problem is I can't see that anyone else is experiencing these issues so I feel that if there's only one Vegas user having this problem, it's not going to be a big priority for Sony to fix.
I recently went to an Adobe seminar which was all about Premiere Pro and its integration with After Effects and Photoshop. I almost had to wipe the drool of my chin as I watched Premiere play back six separate streams of Full HD DSLR source footage (no re-rendering) with a seventh stream of 4K RED footage of a man talking with the background 'blue-screened' out overlaid on the DSLR footage. Playback was almost flawless off the internal drive of the laptop being used for the demo - no RAID's, no RED Rocket's, just Premiere and an approved NVidia graphics card to support the Mercury Engine (and I'm guessing a decent SSD as the internal drive in the laptop).
Having been thoroughly brain-washed by Adobe I went home and downloaded the 1.4GB trial of Premiere. It took me only an hour of use to remember why it is I don't use Premiere. Also, without a Mercury approved graphics card, it's playback capabilities weren't any better than Vegas. However, it had no troubles AT ALL with import and export and I could drop as many DSLR source files in the timeline as I wanted and it didn't 'bat and eyelid'.
While I was at the seminar I asked how they got round the Quicktime 64 bit issues. They explained that to get around it Adobe wrote their own 64 bit support for DSLR footage which included an optimazed colour-space so that everything looked as good as possible. This is one thing I can confirm from the Premiere Demo.
From what I've seen, more and more people are using DSLR and Apple has no interest in writing 64bit support for Quicktime.
I am DESPERATE for a solution to this problem which I've been dealing with now for two years. Anyone who is experiencing this problem, please reply to this thread so that Sony can see it's not just me.
I / we need Sony to write native support for AVCHD MOV files from DSLR's and other cameras such as the Sony NEXVG10 that doesn't rely on Quicktime otherwise moving on to some other platform that I hate will be my only option.
I am a devoted Vegas user and supporter, but I feel like I'm scraping along with only one wheel left on the car.
Daniel
I'm scanning through the forum and I don't seem to be able to find other people having the same problem as me.
Sony has confirmed a major incompatibility between Vegas Pro 9/10 64bit with AVCHD DSLR footage. The issue is due to fact that Apple seem determined not to make a true 64bit version of Quicktime for Windows. Vegas currently seems to rely quite heavily on Quicktime's Encoding / Decoding functions, particularly (obviously) during rendering to MOV's but in other aspect of the project as well.
I have now found since Vegas Pro 8 that loading too many (Canon 5D mkII) DSLR clips into the project will cause the Video Preview Window and video thumbnails to blank out with a solid colour such as black, green or red, and eventually files in the timeline will be listed as "Media Offline".
To get around this I decided to render out all the clips I was using to Uncompressed which would have been an adequate work-around if not for the following:
* Rendering out to MOV files with an uncompressed codec not only crashed Vegas consistently unless Render Threads (in the Video tab in Preferences) were set to two or less
* The resultant MOV file created IF a render was successful would be incompatible with Vegas upon reimporting. Only the the audio could be recognised in the file, not the video.
As I mentioned earlier, the Sony Creative team have confirmed both issues so this is fact. The problem is I can't see that anyone else is experiencing these issues so I feel that if there's only one Vegas user having this problem, it's not going to be a big priority for Sony to fix.
I recently went to an Adobe seminar which was all about Premiere Pro and its integration with After Effects and Photoshop. I almost had to wipe the drool of my chin as I watched Premiere play back six separate streams of Full HD DSLR source footage (no re-rendering) with a seventh stream of 4K RED footage of a man talking with the background 'blue-screened' out overlaid on the DSLR footage. Playback was almost flawless off the internal drive of the laptop being used for the demo - no RAID's, no RED Rocket's, just Premiere and an approved NVidia graphics card to support the Mercury Engine (and I'm guessing a decent SSD as the internal drive in the laptop).
Having been thoroughly brain-washed by Adobe I went home and downloaded the 1.4GB trial of Premiere. It took me only an hour of use to remember why it is I don't use Premiere. Also, without a Mercury approved graphics card, it's playback capabilities weren't any better than Vegas. However, it had no troubles AT ALL with import and export and I could drop as many DSLR source files in the timeline as I wanted and it didn't 'bat and eyelid'.
While I was at the seminar I asked how they got round the Quicktime 64 bit issues. They explained that to get around it Adobe wrote their own 64 bit support for DSLR footage which included an optimazed colour-space so that everything looked as good as possible. This is one thing I can confirm from the Premiere Demo.
From what I've seen, more and more people are using DSLR and Apple has no interest in writing 64bit support for Quicktime.
I am DESPERATE for a solution to this problem which I've been dealing with now for two years. Anyone who is experiencing this problem, please reply to this thread so that Sony can see it's not just me.
I / we need Sony to write native support for AVCHD MOV files from DSLR's and other cameras such as the Sony NEXVG10 that doesn't rely on Quicktime otherwise moving on to some other platform that I hate will be my only option.
I am a devoted Vegas user and supporter, but I feel like I'm scraping along with only one wheel left on the car.
Daniel