Title Effect: Fade in from Dust and/or out to Dust

IAM4UK wrote on 6/18/2018, 10:17 PM

Does anyone know of a good way to get a title to appear as if it were formed from dust, or to fade out from words to dust (blowing away)?
Available tools include Vegas Pro 15, Boris Title Studio, Sapphire Render, and New Blue FX Titler Pro 5.

Comments

fr0sty wrote on 6/18/2018, 11:52 PM

I'm not familiar with those third party plugins, but the best way to do this would be to do some particle simulation in
After Effects using something like the plugin Trapcode Form. Not the cheapest solution, but if you want it to look truly pro, that's the route to take.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Dexcon wrote on 6/19/2018, 2:06 AM

In Boris Title Studio, have a look at Shaders (from the top tool bar) / Deformers / Mesh_Shatter to see if this effect is close to what you are looking for. The Control Window provides a lot of options for this effect.

This effect is in Title Studio 11 … I'm not sure about version 10.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 19.0.3, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

IAM4UK wrote on 6/19/2018, 8:46 AM

Thanks! I don't have AE, but the Mesh_Shatter in Boris Title Studio works passably well.
I also tried using a transition from NBFX ("Lotsa Leaves"); this works, but has such a low limit on how finely the "leaves" can be represented, it's just not up to the task.

I think the Mesh_Shatter could be perfect if I could figure out how to make the particles move sideways instead of up/down ("Gravity" in the BCC settings).

Rory Cooper wrote on 6/19/2018, 8:49 AM

with Boris you can try this = get yourself some footage like this

render it out to an image sequence.

in Boris on your text/image right click = distortion filter 2D particles. in your control window = soft explosion > scatter wipe tab tick custom gradient on the timeline > on the TL select the image sequence and key the explosion time properties. if you have boris blue use the standard mesh shatter but with the effect on the text/image

Rory Cooper wrote on 6/19/2018, 8:58 AM

@ IAM4UK = "I think the Mesh_Shatter could be perfect if I could figure out how to make the particles move sideways instead of up/down" = in attributes . velocity mode select left -right

 

Former user wrote on 6/19/2018, 10:22 AM

If you want to do it old school. Get some light colored sand or a lot of salt/sugar. Lay an even layer on a black card. Hang camera above the layer as wide as you want, then blow the sand/'salt/sugar in some way to make it look wind blown. (fan, breath etc). The use this as an alpha luma key to replace the sand with your footage over your background. (if it sounds silly remember the first star fields in Star Wars were holes in a black card shot at different zoom speeds.)

IAM4UK wrote on 6/19/2018, 12:18 PM

Thank you all for these responses. This forum is very valuable, and you illustrate why that is so.

IAM4UK wrote on 6/19/2018, 12:26 PM

in attributes . velocity mode select left -right

 

I see Mesh_Shatter / Transformations / Material Attributes / Velocity Mode ... but there are no settings like left-right. Is there somewhere else I should be looking?

Dexcon wrote on 6/19/2018, 6:12 PM

Under Material Attributes, the Scatter Wipe Mode has a drop-down box that provides lots of direction options including left to right.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 19.0.3, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

IAM4UK wrote on 6/19/2018, 6:33 PM

Under Material Attributes, the Scatter Wipe Mode has a drop-down box that provides lots of direction options including left to right.


Scatter Wipe Mode is present, but has no options, no range, and no drop-down box. My version of BCC Title Studio is 10.xxx, so maybe that's why it lacks that capability.

Dexcon wrote on 6/19/2018, 7:11 PM

Make sure that you've got the Mesh_Shatter FX highlighted in the track header (the panel just to the left of the timeline) and that you have Control Window activated via the Window menu in the Tool Bar at the top of the Title Studio window.

If the Mesh_Shatter FX is not highlighted in the track header, the controls for that FX will not appear in the Control Window.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 19.0.3, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

IAM4UK wrote on 6/19/2018, 8:23 PM

Thanks, Dexcon. The key thing I was missing was the Control Window; I was trying to adjust in the lower portion (timeline, left side).

Meanwhile, I found that BCC Extruded Text seemed to give me same/better results with an easier interface, all options clearly available.

Rory Cooper wrote on 6/20/2018, 1:51 AM

here is a quick example of using the lighter values of the clip to shatter the text like dust . this is only with fx 2D particle. as i said above you can use the shatter and the particle because the shatter bits are still very big.

IAM4UK wrote on 6/23/2018, 10:49 AM

Thanks for all the great advice and tips!
Here's a rendering of what I came up with in my experimenting. I used Boris BCC Mesh Shatter fx with the finest mesh size and Gravity set to 0.
https://vimeo.com/276622786

 

Grazie wrote on 6/23/2018, 1:29 PM

@IAM4UK Now that’s gorgeous. 👍 ✅