As Glenn told us about HDV in 8 and 32bit Vegas workflow:
When working in 32-bit, you should (in almost all cases) convert everything to computer RGB levels and choose to work with computer RGB levels. All your HDV material will decode to computer RGB, so that is fine. When you render to HDV, the HDV codec (in 32-bit) wants to see computer RGB levels."
Now, my question is this: does all the above apply to the EX1's HQ mxf's, as well? Just wanted to make sure, because - unlike with HDV - I can see the preview of my mfx files is rather pale in the preview window, unless I apply Studio to Computer RGB conversion.
TIA, Glenn.
Piotr