Track Level FX

Caruso wrote on 3/20/2004, 6:37 AM
I just finished editing a three-cam shoot. Cams 2 and 3 required some color/brightness correction to make them more similar in appearance to cam 1. I tried to apply this correction at the track level and it seemed to work for that track, but, when I made splits and copy/pasted clips from tracks 2 and 3 to the track I call my 'master video track' (ie the track that will recieve all clips to be incorporated into my final product), the track FX did not copy along with the clip.

I worked around this by creating pluggin presets for the track 2/3 corrections and applying those presets to the copied clips in my 'master video track', but, I'm guessing there is an easier way to do this.

Is there anyway (short of applying the FX and rendering tracks 2 and 3 prior to my editing session) to associate track level FX adjustments to clips taken from that track and moved to another?

Thanks in advance for any advice.

Caruso

Comments

TorS wrote on 3/20/2004, 8:41 AM
Why in the name of Clapton do you need to move clips to another track? But no, I don't think you can move track level FXs with clips. If you must make such moves, the preset trick you worked out yourself is the one I would have suggested. But I can't see the need for moving them in the first place.
Tor
roger_74 wrote on 3/20/2004, 9:14 AM
You can apply effects to the clips in the media pool.
GaryKleiner wrote on 3/20/2004, 1:57 PM
If you create the Master track automatically with Excalibur's Multi-Cam Wizard, the FX applied to the original clip will be copied (can't help you with track-level FX though.

Gary
johnmeyer wrote on 3/20/2004, 8:14 PM
Track level fX cannot be copied/pasted in the same manner that you can copy/paste event fX. It would be a nifty enhancement in some future release. It would also be nice to have the event fX (attribute) copy/paste not ADD to the existing fX, but rather REPLACE the existing fX (or at least give you the option of one or the other). I get surprised all the time when the target event already has another version of the fX I want to apply, and I then find out that I now have two instances of the same fX -- obviously not what I wanted or expected.

Apollo25 wrote on 3/20/2004, 10:08 PM
TorS, I agree, Why move the track in the first place. Given ample time and Hard Drive resources, I have fixed and rendered video clips so that I do maintain my track FX. It works for me...
Caruso wrote on 3/21/2004, 3:28 AM
Thanks for the replies. Tors/Apollo - I'm always open to suggestions about new ways to do things. When I assemble from mulit cams, I always insert a blank video track and then split/copy/paste various clips selected from the multi cam tracks and assemble them onto the blank video track.

I suppose I could develop a technique to split and selectively delete what I don't want from the multi cam tracks, leaving only what I want (I suppose, but haven't tried it), but find that using markers at split points and assembling to one blank track makes crossfading a breeze and also aids in assuring that I don't lose sync with my final audio track (I generally use one cam with outboard mics that gives me a clean (no motor/sloppy cam-operator-clumsy-thumbs noise)) version of the audio, and I put that also onto a blank audio track. When I'm finished editing, I simply mute all the multi cam tracks and render the two (audio/video) "blank" tracks . . . seems simple and works for me.

Now, Vegas is great in that it gives each of us myriad choices as to how we want to work. Hopefully, my explanation gives you a clue as to why ("on earth") I would seek the functionality that is the topic of my thread.

I like the suggestion of applying FX to the clip in the media bin, and, as I also pointed out in my initial post, have considered applying FX and rendering those clips prior to editing the project. However, although my system includes six external firewire enclosures that accommodate some 600 GB of storage space, I usually have some of that storage capacity in use for archival purposes, much of it in use for ongoing projects, etc.

Y'all know the math - so, if I'm working on a three cam shoot of a two hour event, my HD resources get strained quickly if I start rendering a second version of each cam's footage. You might suggest that I could save space by rendering each cam file in place, but that eliminates the original and means that, if I later decide I don't like the results of my applied FX, I have to recapture - and that wastes time.

Ergo, my question. I'm looking for a solution that is most efficient in tems of HD space and also non-destructive to the original source files - one of Vegas' biggest strengths, IMHO.

BTW, Apollo, I'm not moving the track, only cutting it, copying that portion of the event, and pasting it into the "blank" video track for incorporation into my final production piece. Perhaps my limited skills of articulation made that point less than clear.

Thanks for your reply.

Caruso
Caruso wrote on 3/21/2004, 3:30 AM
Gary:
This is a new one to me (Excalibur Multi-cam Wizard). I'm going to do a search and look it up.

Can you share more about it?

Thanks.

Caruso
cyanide149 wrote on 3/21/2004, 6:47 AM
I find that with color correction especially, use clip f/x for each clip (unless there's only one clip on the timeline, and as mentioned, you're not going to move the clip later...)
johnmeyer wrote on 3/21/2004, 10:31 AM
This is a new one to me (Excalibur Multi-cam Wizard). I'm going to do a search and look it up. Can you share more about it?

Go here and watch the demos and purchase the product:

Excalibur
Caruso wrote on 3/21/2004, 3:01 PM
Thanks, JohnMeyer. This pluggin looks interesting. I'll download the demo and give it a try.

Caruso
Apollo25 wrote on 3/25/2004, 9:19 PM
Caruso, my comment was not meant to be negative in any way. There are many ways to work smarter and improve productivity. Aside from trial and error I have learned a great deal from this forum. No one in here knows it all, but experience goes a long way in video editing. Projects that took me two weeks a year ago to complete I now complete in 1 to 3 days.

I am learning more and more with each successful project. I spend more time now fine tuning my footage to make it broadcast ready. I use the video scopes to check my levels and the audio plug-ins to clean-up my sound where needed. When I first started video editing, I did not know anything about black levels, color correcting or how the clean up my audio. All this is to say that keep asking questions and you will find answers. This forum has provided me and many others with a wealth of knowledge and helped me get through some tough situations.

I too regularly shoot multi-camera events. Mostly weddings and church events. I try to keep all cameras rolling, when possible, and use the track composite level video envelope. I stack my clips on the time line and carefully synchronize my clips using the audio wave pattern as the key. At this point this works well enough. Here it would be nice to be able to view each clip, individually, as the project played so that one can choose when to switch from clip to clip. United Media makes a product called MultiCam. It is designed specifically for MultiCam Editing. Check it out.

Gotta run, I have a long day tomorrow.
Caruso wrote on 3/26/2004, 12:01 AM
Not trying to start a fuss, Apollo, but, comments like TorS' ([why in the name of Clapton one would want to do this or that]), are not helpful in furthering my knowledge of this powerful program. He/she totally puts down the method I use to assemble clips from my three cams without offering a hint about how I might otherwise accomplish this task. You may have thought you were being helpful in your post subsequent to TorS', but you didn't really explain how you go about fixing and rendering to maintain your track FX.

I've read/reread your current post, and still don't understand how, for example, you would switch from cam1 to cam3 to cam2 on the timeline.

It sounds as though you are using the composite level video envelop to control which cam shows.

I've not really used that tool much, except when I wanted a real composite effect. I'm trying to imagine how you would use it in lieu of cutting/pasting to assemble sections of footage from various cams to assemble the final product. Do you still split your footage at points where you want to switch from one cam to the other, or do you insert a node at switch points?

Your way sounds complicated, but, then, again, I don't fully grasp what you are doing - perhaps you could explain in more detail.

Thanks.

Caruso
jetdv wrote on 3/26/2004, 6:52 AM
Caruso, I use your method (the master track) but you have to apply effects to the clip(s) instead of the tracks. It CAN be done other ways, though. Take a look at the issue of my newsletter where I discuss multiple methods of doing multi-cam editing. Now that I've started using Excalibur for this purpose, I definitely don't want to go back to a totally manual method.
Apollo25 wrote on 3/31/2004, 8:47 PM
My approach is simple and evolving. Let's take a Wedding Shoot for example. During the ceremony I often use three cams. I have a wide to medium establishing shot, a medium shot and a roving catchall shot. What works for me is to start all cams rolling at approx. the same time and to keep all cams rolling until I am finished with the portion of my shoot that has multiple angles. Next, post production in Vegas, I line up the audio signatures and lock my track into position. Next, using the Track Composite Level envelope, I set the upper tracks at 50% so that I can see what is going on on all three views at once. Sometimes I will only work with two tracks at a time. I know adjust my envelopes where necessary to show the tracks I wish to see at a given point in time. It works like a charm for me. Is this what you are after, or are you simple assembling footage from different cams which are not necessarily synched. If this is the case I would recommend opening clips in the trimmer, locate and select your footage, and add it to the time line.

Getting back to my first approach, this works ok, but it would be much better if Vegas allowed one to open track assignable preview windows. This would allow us to view all tracks as they played.

I hope this helped some
PeterWright wrote on 3/31/2004, 9:07 PM
Apollo, I realise you're evolving your own way of working, but if you use Composite envelopes to see all 3 cams at once, they are all occupying the same space, so it must be hard to see what's what sometimes!

If you use Track Motion you can have each Cam in it's own Screen - like monitors in a Control room.

This, plus Excalibur, is extremely efficient - create a marker for each change of shot, name it according to the desired camera, then when you reach the end of the timeline, one click in Excalibur completes your edit.
Apollo25 wrote on 4/6/2004, 8:33 PM
Peter, Thanks! Never thought of that. That's why I value this forum so much. Thanks for opening my eyes... I am still learning and will always continue to do so.

Apollo25
Apollo25 wrote on 4/6/2004, 8:37 PM
Peter, Thanks! Never thought of that. That's why I value this forum so much. Thanks for opening my eyes... I am still learning and will always continue to do so.

Tell us more about Excalibur... How does it work...?

Apollo25
jetdv wrote on 4/6/2004, 8:55 PM
You can check out Excalibur at Vegas Training and Tools

On that site is a demo video, a demo version of Excalibur, and the purchasing information.