Today's topics "Trimming", "Timeline Scrubbing" & "Keynote adjustments"
Trimming
I just found the Trimmer, but have a couple questions on its use. I see how I can set the "IN" and "OUT" points. But I end up having to "CREATE A SUBCLIP" to have a separate file in the PROJECT ORGANIZER. I take it this is so that you can keep the original, but make separate smaller clips. Am I right in that assumption?
Timeline Scrubbing
In Photoshop, you can hold the SPACEBAR to turn the cursor into the HAND TOOL to quickly move about the canvas. Is there a similar ability in Vegas for its timeline without using the scrollbars?
Keyframes
My familiarity with "Keyframes" is what I learned in Flash. They define moments where attributes change, or mark begin/end points where an effect gradually changes from its properties at the beginning to the properties at the end.
If Vegas does similarly, I'm having a hard time finding out how this is done. For example, if I have an audio track, and I want it's volume to fade from current value to 0 from frames 10 - 200, how do I go about doing this? I would figure I'd need to set keyframes, and then modify the volume properties and (maybe) tell Vegas to "tween" the values from one to the other (or is that done automatically rather than abruptly? Once I've done this, I need to find out how to do similar keyframing with Effects and Transitions
BONUS QUESTION!
Is there a way, when importing a video track that is accompanied with audio, to "detatch" the audio from video and either (a) offset the audio so it's not in sync with the video or (b) remove the audio entirely?
Right now, I just click the MUTE button on the timeline track.
Trimming
I just found the Trimmer, but have a couple questions on its use. I see how I can set the "IN" and "OUT" points. But I end up having to "CREATE A SUBCLIP" to have a separate file in the PROJECT ORGANIZER. I take it this is so that you can keep the original, but make separate smaller clips. Am I right in that assumption?
Timeline Scrubbing
In Photoshop, you can hold the SPACEBAR to turn the cursor into the HAND TOOL to quickly move about the canvas. Is there a similar ability in Vegas for its timeline without using the scrollbars?
Keyframes
My familiarity with "Keyframes" is what I learned in Flash. They define moments where attributes change, or mark begin/end points where an effect gradually changes from its properties at the beginning to the properties at the end.
If Vegas does similarly, I'm having a hard time finding out how this is done. For example, if I have an audio track, and I want it's volume to fade from current value to 0 from frames 10 - 200, how do I go about doing this? I would figure I'd need to set keyframes, and then modify the volume properties and (maybe) tell Vegas to "tween" the values from one to the other (or is that done automatically rather than abruptly? Once I've done this, I need to find out how to do similar keyframing with Effects and Transitions
BONUS QUESTION!
Is there a way, when importing a video track that is accompanied with audio, to "detatch" the audio from video and either (a) offset the audio so it's not in sync with the video or (b) remove the audio entirely?
Right now, I just click the MUTE button on the timeline track.