Yeah, I know, it's over a year old. Strange that we never saw the reverse announcement from Sony. A year might be about the right amount of time to recode for Vegas (or Bauhaus Mirage)....
The other thing that's interesting is that Profound Effects is based in Verona, WI -- about 8 miles from Sony's Madison Media Software division. I'll bet the software engineers are drinking buddies.
Perhaps Sony hired the engineers from Profound Effects full time to develop some filters and at the same time bought their company has part of the deal. There has been no news for over a year on their website so something tells me they are busy doing something else...
But, they were sold to Sony Digital Entertainment. As we've read in this forum they could be light years away from Madison Media Software. Anyone know?
The Vegas/Acid/Sound Forge division of Sony was part of the Digital Media Entertainment Division until "Madison Media Software" was formed. I may have the exact timing off, but I recall that was about a year ago, give or take a few months.
So, at the time this deal was made, I believe it was still part of the Digital Media division.
Python is really nice, I started learning it last week and finished porting some code I made in JavaScript last year and it's way easier ! Really fun language to code in.
As part of a new titler in Vegas 7, perhaps?
Or more...?
If it's java-compatible, it might work with Vegas' scripting abiilty.
Let's hope we hear more soon!
PS: It's interesting to me that none of the usual Sony beta-testers have commented on this post, yet. Are they under a NDA, perhaps? NAB's right around the corner... I can't wait!
Cryptic, Doug, cryptic. Yeah, we noted both of those things, too. I figure it's one of two things:
1. Sony bought it to retweak it to work with Vegas and doesn't want to announce it until its recoded and working. Maybe it takes a year to recode and debug? A forthcoming NAB announcement perhaps? OR
2. Sony bought it to kill it because they don't want it competing with something else of theirs they've been working on.
I think most of the company teaches at the Univ. I doubt they could work full-time. Their company also sells more profitable plug-ins such as Elastic Gasket.
I don't remember Useful Things being all that great. I think they had more luck selling Useful Assistants ( or something like that ). It had a ton of preset effects and didn't require much work to use.
Anyone know if that was also part of the purchase by Sony?