I've seen scattered comments here and elsewhere about BCC7 not working within Vegas Pro 12, whereas BCC8 apparently does. I've used BCC7 with great success in Vegas Pro 11, so I wasn't relishing the loss of BCC7 upon the upgrade to Vegas 12.
Still, I just installed Vegas 12. I copied a Vegas 11 project that has many BCC7 effects, opened the copy in 12, and got an immediate crash. The report listed all the BCC7 filters.
Then I disabled GPU acceleration in 12. The project opened just fine. No problems with BCC7. I even started a new project in 12 with BCC7 filters, tweaked sliders, rendered. Still no problems.
So, it appears that the GPU acceleration feature is broken, at least for my Nvidia card and latest driver. I don't see that BCC7 is a problem with Vegas 12, so far as my limited experience has shown. Anyone with contrary evidence? I'm just trying to avoid a 'gotcha' before getting in too deep with Vegas 12 and BCC7.
Still, I just installed Vegas 12. I copied a Vegas 11 project that has many BCC7 effects, opened the copy in 12, and got an immediate crash. The report listed all the BCC7 filters.
Then I disabled GPU acceleration in 12. The project opened just fine. No problems with BCC7. I even started a new project in 12 with BCC7 filters, tweaked sliders, rendered. Still no problems.
So, it appears that the GPU acceleration feature is broken, at least for my Nvidia card and latest driver. I don't see that BCC7 is a problem with Vegas 12, so far as my limited experience has shown. Anyone with contrary evidence? I'm just trying to avoid a 'gotcha' before getting in too deep with Vegas 12 and BCC7.