Vegas 14 incompatibility with pascal GPUs?

fooook92 wrote on 3/7/2017, 6:02 AM

Hi guys.
I recently bought a new laptop, the Asus Rog GL753VE. It fits an 7700hq and and 1050 ti as gpu.
I worked with Vegas on my desktop PC with an AMD 7970ghz without problems all the time, but on the laptop I have a big problem that is getting me crazy. When I open Vegas Pro 14 (Build 211), the preview, or timeline, or even else also not in Vegas Pro, like a video on VLC or Youtube, it keeps freeze every 10/15 seconds for less than 1 second... With newer nVidia drivers I even got 2 bsod when I used Vegas.
When I close Vegas, magically the bug gone, it's just enough to open Vegas without do nothing else, and the bug appear again.

I tried on Vegas to turn off gpu acceleration, did nothing; I tried revert to older nvidia and intel gpu drivers, same as before...
The only one solution, was to deactivate in Windows the 1050ti on "device management". After I did that, I turned on Vegas Pro 14, and bug was gone...
Of course, the 1050ti it's not buggy, I use it on other video editing softwares, and even on games without any problem.

Any else has this problem with Pascal cards? Thanks in advance for asnwer ^^

P.S. I use Windows 10 x64, Vegas Pro 14 (211)
My specs are: 7700hq, 1050ti, 16gb ddr4 2400mhz, 128gb ssd + 1tb hdd.

P.P.S. Sorry for my bad english ^^
 

Comments

glovercover wrote on 3/7/2017, 8:54 AM

Its old Vegas problem for many years, vegas works well only with older GPUs. But we need blazing gpu acceleration right now, i dont need it in in year 2020. Developers dont hear us.

NickHope wrote on 3/7/2017, 9:02 AM

This is not the same old Vegas problem. The problems the OP is having, even when GPU acceleration is off, are not problems I have heard of before.

OldSmoke wrote on 3/7/2017, 9:10 AM

I sounds like a background software is accessing the drive(s). I have this with Acronis TrueImage during background backup. Also some AV software can cause such intermittent issues.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

fooook92 wrote on 3/7/2017, 9:44 AM

I sounds like a background software is accessing the drive(s). I have this with Acronis TrueImage during background backup. Also some AV software can cause such intermittent issues.

Absolutely no, as I said, bug appear when I open Vegas. And never happen for anything else. That little "struttering" I have, it's system wise when Vegas it's open. When I close it, the problem disappear. Now I deactivated the 1050ti and using only the hd630 integrated with the cpu, and all work flawlessy.
 

astar wrote on 3/7/2017, 4:20 PM

Sounds like poor display driver support of OpenCL with the 1050ti, or possible a hardware level issue with the way the 1050 GPU is interfacing the motherboard. This is early adopter type of crap you run into. An updated driver, or BIOS upgrade, or BIOS changes might help. There could be a conflict with another high bandwidth device like a USB3, M2, or other video device. Disabling the GPU device stops the conflict. You might try disabling all accessories in Bios that are not needed to run the laptop, then re-enable one at a time until your problem appears. Then you can at least determine your problem child.

Can you disable the onboard GPU entirely?

Have you checked the DPC latency on the system with the 1050 enabled?

Use GPU-Z to verify the 1050 is interfacing at 16X and not 8X, this can be an indicator of bandwidth sharing.

Laptops are the best in Snake Oil sales. The 1050 mobile is like 1700GFLOPs where as your old 7970 was like ~2500-3500 GFLOPs.

Also modern GPUs do work with vegas, there are users on the forum that edit 4K with NV1080s with timeline acceleration. AMD is still your best choice for Vegas stability.

fooook92 wrote on 3/7/2017, 4:42 PM

Sounds like poor display driver support of OpenCL with the 1050ti, or possible a hardware level issue with the way the 1050 GPU is interfacing the motherboard. This is early adopter type of crap you run into. An updated driver, or BIOS upgrade, or BIOS changes might help. There could be a conflict with another high bandwidth device like a USB3, M2, or other video device. Disabling the GPU device stops the conflict. You might try disabling all accessories in Bios that are not needed to run the laptop, then re-enable one at a time until your problem appears. Then you can at least determine your problem child.

Can you disable the onboard GPU entirely?

Have you checked the DPC latency on the system with the 1050 enabled?

Use GPU-Z to verify the 1050 is interfacing at 16X and not 8X, this can be an indicator of bandwidth sharing.

Laptops are the best in Snake Oil sales. The 1050 mobile is like 1700GFLOPs where as your old 7970 was like ~2500-3500 GFLOPs.

Also modern GPUs do work with vegas, there are users on the forum that edit 4K with NV1080s with timeline acceleration. AMD is still your best choice for Vegas stability.

I'll try do some tests tomorrow evening when I'll be back home.
Anyway I already upgraded the BIOS and with ANY version of nVidia drivers I have the same problem.
The bios it's very very very semplified, it's a locked one, so I can really do nothing there. For what I remember, DPC latency did show 900/1000us or something like that with the 1050ti active, but absolutely no spikes when the struttering pop up (with vegas open). Tomorrow I'll do further tests. Thanks a lot for help

P.S. I still don't understand why with ultra demandings games (Battlefield 1 for example) this never happen, but with Vegas yes... I really think it's a Vegas related problem.

astar wrote on 3/7/2017, 8:23 PM

Vegas is not a game. Games run largely from memory on the the GPU.

Vegas demands the GPU be shared between Windows display, and computation duties. All uncompressed RGB video needs to be sent back and forth to the GPU a couple times before hiting the display screen. Vegas is much more demanding on a system than some game. With Vegas, your GPU is sort of a math-coprocessor that is also painting the display 120-60x a sec. A game is just rendering pre-canned objects in an optimized way mostly directly from the GPU memory. Playing an MP4 file is more like game play to the GPU.

NLE applications ask a lot more from the system, especially when the resolution and colors climb. The various choke points on a laptop motherboard get revealed quickly generally under NLE demands.

TheHappyFriar wrote on 3/7/2017, 8:44 PM

Most games use the GPU for everything visual the game does, from figuring out animation inbetweens to applying post processes FX. The only reason a game would run better then Vegas is because the game sells more cards so the drivers are geared to make sure the games work while Vegas isn't considered. Drivers normally use hacks to make the games run better then they would (changing the exe name to other popular games can yield interest results/crashes).

If what astar says is true, running the game in a window should display the same bug you get with vegas.

Odds are it's a driver issue & one that might not be fixed yet. Let the card manufacture know what's going on.

While it's happening have the task manager open. It could be something is conflicting with Vegas & the task manager might show something else spiking in memory/CPU/drive usage when Vegas is running. That's normally where i start.

fooook92 wrote on 3/8/2017, 3:48 AM

So, the PCI-E it's 16x, I'm always around 1000us with or without the 1050ti. Same if I deactivate the hd630. I'll try soon with 1050ti, vegas and task manager open.

Edit: Absolutely no spikes on DPC latency, no spikes on task manager on cpu, hd, ram, date usage... absolutely nothing.
Sometimes I have red spikes (2000us) on dpc latency but they're not linked with the struttering... So I absolutely don't know what to think. I'll turn off the 1050ti and continue work with the HD630 lol.

OldSmoke wrote on 3/8/2017, 6:18 AM

When you turn on the 1050Ti do you have an external monitor connected to it? What are the settings in your Nvidia control panel with regards to PhysX and 3D?

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

fooook92 wrote on 3/9/2017, 10:33 AM

When you turn on the 1050Ti do you have an external monitor connected to it? What are the settings in your Nvidia control panel with regards to PhysX and 3D?

All on default...

Even, when I do 2 renderings at same time, my cpu it's only at 50% but ram goes up even to 99% and then windows send an alert about "insufficient memory" and Vegas crash...

I work on 1080p 25fps mts vids, and render them at 480p 25fps mp4... I know it's stupid to resize 1080p > 480p but the boss want at least a recording at 1080p, even if I then export in a way lower resolution (I need up these vids on facebook).
Also my render time for a 6/7 minutes vid, it's absolutely slow, sometimes it even take 40/50 minutes... :(

OldSmoke wrote on 3/9/2017, 10:55 AM

When you turn on the 1050Ti do you have an external monitor connected to it? What are the settings in your Nvidia control panel with regards to PhysX and 3D?

All on default...

Even, when I do 2 renderings at same time, my cpu it's only at 50% but ram goes up even to 99% and then windows send an alert about "insufficient memory" and Vegas crash...

I work on 1080p 25fps mts vids, and render them at 480p 25fps mp4... I know it's stupid to resize 1080p > 480p but the boss want at least a recording at 1080p, even if I then export in a way lower resolution (I need up these vids on facebook).
Also my render time for a 6/7 minutes vid, it's absolutely slow, sometimes it even take 40/50 minutes... :(


You didn't quite answer what I asked. Most laptop discrete GPUs only work with an external monitor. That would mean you have to connect an external monitor to get it to work properly. Setting PhysX in the control panel to the 1050Ti could help too but may only be available with an external monitor connected.

Did you disable "Smart Resample" in all events? That can cut render times quite a bit. In general, the 1050Ti is of very little help because only it's OpenCL capabilities will be used and those are rather limited on that GPU. Have you tried the Vegas2Handbrake method? I may speed things up and get you better quality.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

fooook92 wrote on 3/10/2017, 8:22 PM

When you turn on the 1050Ti do you have an external monitor connected to it? What are the settings in your Nvidia control panel with regards to PhysX and 3D?

All on default...

Even, when I do 2 renderings at same time, my cpu it's only at 50% but ram goes up even to 99% and then windows send an alert about "insufficient memory" and Vegas crash...

I work on 1080p 25fps mts vids, and render them at 480p 25fps mp4... I know it's stupid to resize 1080p > 480p but the boss want at least a recording at 1080p, even if I then export in a way lower resolution (I need up these vids on facebook).
Also my render time for a 6/7 minutes vid, it's absolutely slow, sometimes it even take 40/50 minutes... :(


You didn't quite answer what I asked. Most laptop discrete GPUs only work with an external monitor. That would mean you have to connect an external monitor to get it to work properly. Setting PhysX in the control panel to the 1050Ti could help too but may only be available with an external monitor connected.

Did you disable "Smart Resample" in all events? That can cut render times quite a bit. In general, the 1050Ti is of very little help because only it's OpenCL capabilities will be used and those are rather limited on that GPU. Have you tried the Vegas2Handbrake method? I may speed things up and get you better quality.

The 1050ti work also with internal monitor, or even with games or any else I should have bad performances.
Anyway, I'll turn off forever GPU acceleration on rendering because it always cause Vegas to crash, these things never happened with other softwares. I'll give an eye on the Vegas2Handbrake method for try speed up a little rendering.

The systemwise "microlag" still continue, it's not related to physx etc. I really don't have any clue. Computer it's smooth as hell, but when I turn on vegas, every 5/10 seconds I get this microlag, and I repeat, it's system wise... So I really don't understand what's wrong... Of course, it's still usable and doesn't cause other problems, but it's annoying as hell.

P.S. I even reinstalled windows
P.P.S. My friends with 850/950m gpus, don't have this problem.