VEGAS 17 - Suggestions / Feature Requests

Comments

zdogg wrote on 12/3/2018, 6:45 PM

Make Samplitude and Samplitude Studio a round tripper in Vegas.

Already IS!! Just select Samplitude as your chosen Third party editor. It is for single tracks (can be stereo) AFAIK in your preferences. Round trip works well. For years this has been in place.

Martin L wrote on 12/5/2018, 7:51 AM

Improved subtitling features. As for now it is very basic. Automatic insert of subtitles from lets say .txt document or something, and for visibility the subtitles should be able to have a dark semitransparent box adaptable in size to the words in each subtitle. Even two rows should be possible. And non English characters should be supported, like the Swedish å, ä and ö.

SphinxRa40 wrote on 12/5/2018, 8:29 AM

Fix the annoying multiple monitors identify...it makes Vegas Crash also when previewing media

Yes, I had LAST YEAR contact thru support

(and did get copy/paste dummy answers thru mail 3 times)

Yes, I read the threads about that, about what?

About the threads where your AMD or NVIDIA settings identify your multiple monitors in numbers,

also, you can in windows display settings, and in other programs, they ALL identify the same ( i have 3 monitors)

And what does ONLY VP do, identify it all mixed up, which again makes the program crash a lot IF previewing is ON 'second' monitor, or is it the first or third monitor?!

Sorry for the bit of rant, just bought VP16 and this ridiculous thing is still in the so-called pro expensive software

D7K wrote on 12/5/2018, 10:15 AM

Make Samplitude and Samplitude Studio a round tripper in Vegas.

Already IS!! Just select Samplitude as your chosen Third party editor. It is for single tracks (can be stereo) AFAIK in your preferences. Round trip works well. For years this has been in place.

I had done it is SF but forgot to open as "copy" in Samplitude, greatly appreciate the post.

 

Den24601 wrote on 12/5/2018, 11:53 AM

Restore AC3 Pro 5.1 and create the ability to nest AC3 Pro 5.1 projects.

bitman wrote on 12/5/2018, 12:31 PM

Solve or get rid of this festering wound called dynamic RAM preview max. It is the NBR 1 reason for crashes or flickers, artifacts or whatever anomalies in your render output when using NVIDEA + a few plugins on the timeline especially in combination with temporal edits (e.g. speed up/down edits) when dynamic RAM preview is set to anything other than 0. An this for years and years, Vegas versions and PC hardware.

Solution: try to fix it (I do not think the DEV's are taking this seriously, but just look at the number of people having GPU rendering issues on this forum and not knowing it can be fixed by putting it to 0),

Or fix it the blunt way by automatically putting it to zero behind the scenes whenever you start a render. Ok the render is slightly slower with DR to 0, but only slightly so.

Current system: VP 17 post (build 321), VP16 (suite) build 424, (uninstalled VP 13,14,15), Vegasaur, Magix Video Pro X (VPX11), Corel VS ultimate 2019, a lot of NEWBLUE plugins, Titler Pro 6, Mercalli 4.0, Respeedr, Vasco Da Gamma 12, VASST stuff, Production Assistent pro3, Boris Continuum 2019, Davinci Resolve Studio 16,...

  • OS: Windows 10 Pro 64, version 1903
  • CPU: i9900K stepping R0 (since October 2019), previously, der8auer i7-8700K (advanced edition), default speed (no overclock), Cooler: Noctua NH-D15s
  • RAM: G.Skill Trident Z 3200C14 DDR4 64GB, XMP set to profile 1 in BIOS
  • Videocard: NVIDEA RTX 2080Ti (Founders edition), NVIDEA studio drivers
  • Monitor: LG 38 inch ultra-wide (21x9) - Resolution: 3840x1600
  • C-drive (games & APPS): Samsung NVMe SSD 2TB 960 pro

  • Current Video source work drive: Samsung NVMe SSD 2T 970 EVO plus

  • Mass Data storage & Backup: WD gold 6TB + WD Yellow 4TB

  • MOBO: Gigabyte Z370 Aorus Gaming 7, BIOS F14
  • PS: Corsair HX1200i, Case: Silverstone fortress 2,
  • Misc: Logitech G910, Evoluent Vertical Mouse, shuttlePROv2

 

fr0sty wrote on 12/5/2018, 2:11 PM

Auto sync

More plugins interacting directly with the preview window

text that works directly with the preview window, just click and drag a text box on the preview window and type, just like you would with an image in photoshop.

some updated transitions. Vegas' stock ones are boring.

transition editor, enabling easy creation of custom transitions by applying built in effects to only the transitions, not the rest of the clip, and the ability to animate those effects in and out.

text reveal/hide animations being separate, and more of them.

some built in lower thirds would be cool, or templates we can use to drop some graphics in and have vegas animate them in and out.

take all color tools and consolidate them into one plugin, with improvements.

VST3

spout output

a mesh deformer plugin

the ability to copy effects from track to track, media to media, not just event to event.

storyboard beat detection, putting scenes to the beat for you automatically.

planar tracking

Hybrid Log Gamma support, and HDR10+ eventually

a motion graphics production plugin... it could be released as a paid add on to give Vegas AE like capability.

improved motion blur

improved slow motion

improved 32 bit performance

improved stability

Reyfox wrote on 12/18/2018, 7:22 AM

Auto sync

More plugins interacting directly with the preview window

text that works directly with the preview window, just click and drag a text box on the preview window and type, just like you would with an image in photoshop.

some updated transitions. Vegas' stock ones are boring.

transition editor, enabling easy creation of custom transitions by applying built in effects to only the transitions, not the rest of the clip, and the ability to animate those effects in and out.

text reveal/hide animations being separate, and more of them.

some built in lower thirds would be cool, or templates we can use to drop some graphics in and have vegas animate them in and out.

take all color tools and consolidate them into one plugin, with improvements.

VST3

spout output

a mesh deformer plugin

the ability to copy effects from track to track, media to media, not just event to event.

storyboard beat detection, putting scenes to the beat for you automatically.

planar tracking

Hybrid Log Gamma support, and HDR10+ eventually

a motion graphics production plugin... it could be released as a paid add on to give Vegas AE like capability.

improved motion blur

improved slow motion

improved 32 bit performance

improved stability

Dang! My wish list!! I would love auto sync with Multicam for sure!

klt wrote on 12/19/2018, 2:25 AM

+1 for these:

the ability to copy effects from track to track, media to media, not just event to event.

improved motion blur

improved slow motion

But only after overall improved reliability.

I whish improved OpenCL (GPU) support. (Or that already exists with reduced number of bugs)

So that "complex" projects could be rendered using GPU.

After all that I wish a "color curve" plugin that shows in/out numbers on points, maybe a histogram behind the curve. Like what GIMP does, it is simply excellent.

mjry wrote on 12/19/2018, 3:56 AM

Some little improvements with great effect:

– A little switch in video preview tab window for sRGB/cRGB.
– Update ProType Titler with color dropper tool
– Update Title Text to match all Unicode characters like n-dash "–" or m-dash "—" etc.
– Add Title text simple counter generator (e.g. generated from time or frames or allow timecode plug-in to set custom fonts)

klt wrote on 12/19/2018, 4:07 AM

– A little switch in video preview tab window for sRGB/cRGB.

It's there:

– Automatically set Dynamic RAM preview to zero while rendering and restore it after.

If this gets implemented, please make it an option. Better fix the bug which Dynamic RAM preview > 0 makes appear sometimes.

 

 

mjry wrote on 12/19/2018, 4:46 AM

– A little switch in video preview tab window for sRGB/cRGB.

It's there:

– Automatically set Dynamic RAM preview to zero while rendering and restore it after.

If this gets implemented, please make it an option. Better fix the bug which Dynamic RAM preview > 0 makes appear sometimes.

 

 

I know this switch but I would like to have the right color preview in my timeline Video Preview tab (not only Preview Monitor Device) and the switch in the toolbar above the video preview.

The DRAM request erased.

klt wrote on 12/19/2018, 4:54 AM

I know this switch but

Sorry, my bad. I misunderstood your point. Yes, that switch would come handy ;)

And if we are talking about preview, what if colorpickers would work on the secondary full screen display too?

(Trying to pick a color from there always returnd black)

 

Marco. wrote on 12/19/2018, 11:48 AM

"A little switch in video preview tab window for sRGB/cRGB."

I know it would be smarter to have this as a native Vegas Pro option, but this is what the free Preview Levels tool out of the SeWM Extensions toolset does.

dream wrote on 12/19/2018, 12:56 PM

really!😬 go watch vegas-16-suggestions-

fr0sty wrote on 12/19/2018, 3:54 PM

LUT Export

mjry wrote on 12/19/2018, 6:03 PM

"A little switch in video preview tab window for sRGB/cRGB."

I know it would be smarter to have this as a native Vegas Pro option, but this is what the free Preview Levels tool out of the SeWM Extensions toolset does.

Wow, I have been working with Vegas Pro for more than 15 years and never heard about that! Thank you, I will definitely try it!

AVsupport wrote on 12/20/2018, 12:14 AM

Improved timeline playback performance utilising current GPU accelerations (like Vulcan or OpenCL2.1 for better iGPU support)

Intelligent timeline background rendering

Logarithmic Colour Correction Tools and LUT export

PlugIn Manager: Save & Customize favourites, and create EffectGroups

Add-On tight integrated Batch Converter (this can be the 'Magix Production Assistant Pro' for all I care) to make a meaningful bundle

3D Planar tracking and Camera Solving

Then Vegas, I'll be yours for years to come ;-)

 

my current Win10/64 system (latest drivers, water cooled) :

Intel Coffee Lake i5 Hexacore (unlocked, but not overclocked) 4.0 GHz on Z370 chipset board,

16GB (2x8GB Corsair Dual Channel DDR4-2133) XMP-3000 RAM,

Intel 600series 512GB M.2 SSD system drive running Win10/64 home automatic driver updates,

4TB 7200RPM NAS HGST data drive,

Intel HD630 iGPU - currently disabled in Bios,

nVidia GTX1060 6GB, always on latest [creator] drivers. nVidia HW acceleration enabled.

main screen 4K/50p 1ms scaled @175%, second screen 1920x1080/50p 1ms.

Alex_Madrid wrote on 1/13/2019, 8:48 PM

I do a lot of sports videos and some times end up with 130 - 170 clips in a project.

I would like to see some simple file management. I use the Custom bins quite extensively, and would like it if when I create a custom bin, Vegas creates a matching folder in the project folder and then moves the project files into that newly created folder. As best as I can tell, a clip can only belong to one "bin", so I am not thinking of any "cons" to this. You may also be able to define where your root "bin" directory is located too. It may be in the project folder, or, it maybe located elsewhere on another drive. Maybe when you start a new project, you can define the Project folder and the name of the "ROOT BIN" directory. Any of my clips that need to be in multiple bins I just handle with tagging if needed.

Just my suggestions...

 

fr0sty wrote on 1/13/2019, 9:29 PM

would also be nice if, I define a root bin folder that contains sub folders full of video, Vegas creates bins named after each folder and auto-imports the contents of those folders into those bins. That way, if I've already organized my video into folders in the actual folder that holds the video, I don't have to do it again for my bins in Vegas.

Martin L wrote on 1/14/2019, 2:16 AM

Nest sequences or multiple timelines.I wish that vegas will be more stable and userfriendly.

You can already Nest sequences and have been able to since well before Magix took over. Just drag a .Veg file onto a new timline and it will be nested.

The great thing about Vegas is that it lets you do this and have multiple instances of the program open because you really don't want

Sequence tabs

Built in sequences are badly needed for me. The nest project thing and having two instances of Vegas open doesn't cut it for me. Working on a project and opening another instance of Vegas crashes my Vegas 99% of the time. In order to succeed I always need to close the open project and then open another Vegas instance and after a few crashes until finally two instances agree to stay opened - then projects can be opened on both and events can be copied and pasted.

But this is a showstopper process. Two instances obviously takes to much resources to manage. Built in sequences in the same instance is the solution, like in Premiere Pro. Sequences are necessary on big and complicated projects. You just can't have everything on the same timeline.

3POINT wrote on 1/14/2019, 3:52 AM

You just can't have everything on the same timeline.

Have you ever used/tried the Track Group feature? With this feature you can shrink several (selected) tracks into ONE track. Makes big and complicated projects overlookable.

Last changed by 3POINT on 1/14/2019, 3:53 AM, changed a total of 1 times.

3POINT, Theo Houben, Vegasuser since version 5

Recware: DJI Osmo Pocket, GoproHero7Black, PanasonicFZ300/HCX909, Sony PXW-X160.

Software:VegasPro17/VegasMovieStudio16/PowerDirector18

Hardware:i7 4770, 16GB, GTX650ti, 1920x1200 display

Playware:Samsung Qled QE65Q6FN, Philips 55PFL7108

mjry wrote on 1/14/2019, 6:02 AM

Built in sequences are badly needed for me. The nest project thing and having two instances of Vegas open doesn't cut it for me. Working on a project and opening another instance of Vegas crashes my Vegas 99% of the time. In order to succeed I always need to close the open project and then open another Vegas instance and after a few crashes until finally two instances agree to stay opened - then projects can be opened on both and events can be copied and pasted.

Working with a nested project I do on daily basis with opened two or three instances of Vegas every time. You have to investigate, what is the issue that it is not working for you (plug-ins, missing media, low HW resources etc.) But it would be nice to have timeline tabs with sub-sequences edits as DaVinci Resolve has in one instance.

Kinvermark wrote on 1/14/2019, 10:17 AM

Built in sequences are badly needed for me.

+1. It is very challenging to deal with large quantities of media. We need better ways to do this. Nested projects are OK but obviously limited. Track groups are also helpful but more in a vertical sense than horizontally if you get my meaning.