In the last build I was experiencing the memory leak issue but looking through the release notes of Build 122, it appears that the memory leak issue was fixed. However, with 122 I'm having major issues that is preventing me from rendering both 8 bit and 32 bit float videos.
My media is mostly HEVC footage shot with the Sony FX3 and the same types of projects I rendered successfully in Vegas 20. Now, I can't render my projects on any of my three computers (all Intel). One of the projects I'm trying to render is an 8 bit, hour and a half long project to Magix HEVC. Failed on all three computers - I tried Main Concept, QSV and VCE and all ways failed. On one of my computers I get a Vegas error message telling me I've run out of memory while the others just stop rendering or crash. I'm currently trying to render to other formats to see if that will work but I'll have to wait and see.
Also, I'm having issues with a 32 bit float project. The one I'm trying to render is just 8 minutes in length and takes 1.5 hours to render. This is a project that would have rendered in 20 minutes in Vegas 20. It starts out rendering at normal speeds and then gradually slows to a crawl. I've tried rendering many different ways with different settings and I can't find one that works.
Was the memory leak supposed to be fixed in build 122 or are others still experiencing this as well? Also, if there are magical settings that can fix this, please let me know. For now, the only solution is to render in pieces to ProRes and stitch together but I'd rather not.
Thanks