Vegas 3.0a is a bug-fix release. Many of the fixed bugs were first reported on this forum, so thanks for the feedback, and keep it coming!
Changes/fixes in this update include:
Vegas can now burn PAL VideoCDs.
Vegas now supports USB or IEEE-1394 (FireWire) CD recorders when using Windows 2000 or Windows XP.
An error that caused the last two frames of Windows Media files to be truncated has been fixed.
Fixed variable bit rate, constant bit rate, progressive-scan, and color level accuracy bugs in MPEG-2 plug-in.
A bug that caused MPEG-1 files containing black frames to crash the Media Pool has been resolved.
Sample rates are now editable when creating custom encoding templates for .wav and .avi files.
A bug that caused Vegas to crash if you adjusted an Assignable FX input fader when multiple busses and assignable effects controls selected has been fixed.
Left and right arrow keys now move by one pixel and land on a frame boundary. If you hold Alt, arrow keys will move by single frames.
Dynamic RAM Preview now works with external monitor.
A Windows Media streaming bug has been fixed.
Video Capture:
Dropped frames during capture (or recapture) will not change the length of the captured file.
Improvements in DV batch capture and recapture from Vegas.
Support for additional DV decks has been added.
Improvements in DV timecode reading resulting in more accurate dropped-frame counts.
Improvements in DV scene detection.
Fixed bugs for DV and analog out-of-space errors.
See the Vegas and Video Capture readme files for more details.
Get the update here: http://www.sonicfoundry.com/download/step2.asp?DID=375
Changes/fixes in this update include:
Vegas can now burn PAL VideoCDs.
Vegas now supports USB or IEEE-1394 (FireWire) CD recorders when using Windows 2000 or Windows XP.
An error that caused the last two frames of Windows Media files to be truncated has been fixed.
Fixed variable bit rate, constant bit rate, progressive-scan, and color level accuracy bugs in MPEG-2 plug-in.
A bug that caused MPEG-1 files containing black frames to crash the Media Pool has been resolved.
Sample rates are now editable when creating custom encoding templates for .wav and .avi files.
A bug that caused Vegas to crash if you adjusted an Assignable FX input fader when multiple busses and assignable effects controls selected has been fixed.
Left and right arrow keys now move by one pixel and land on a frame boundary. If you hold Alt, arrow keys will move by single frames.
Dynamic RAM Preview now works with external monitor.
A Windows Media streaming bug has been fixed.
Video Capture:
Dropped frames during capture (or recapture) will not change the length of the captured file.
Improvements in DV batch capture and recapture from Vegas.
Support for additional DV decks has been added.
Improvements in DV timecode reading resulting in more accurate dropped-frame counts.
Improvements in DV scene detection.
Fixed bugs for DV and analog out-of-space errors.
See the Vegas and Video Capture readme files for more details.
Get the update here: http://www.sonicfoundry.com/download/step2.asp?DID=375