Vegas 4.0 -- Deleting black at the end

jayhink wrote on 4/27/2004, 4:08 PM
Hi -- I've run into a problem. I am trying to put together a picture slide whow of stills and when I play the preview, the cursor continues to run after the end of the last still shot on the timeline.

Is there a way to mark the end of the actual video so that all that black space isn't rendered as well?

Thanks in advance for replies!
Jason H.

Comments

farss wrote on 4/27/2004, 4:11 PM
The black space will not be rendered unless there's something else further down the TL. Very easy thing to have happen so check carefully, it only takes one frame an hour down the TL. Try hitting the GoTo End arrow and see what's there.
jayhink wrote on 4/27/2004, 4:15 PM
Very good advice. Thanks for the reply. That sounds simple enough!

Jason H.
TheHappyFriar wrote on 4/27/2004, 5:19 PM
I like to double click on an empty space on the timeline. It will autoselect from the very start of the project to the very last frame/sample. Then I render that. :)
GaryKleiner wrote on 4/27/2004, 5:30 PM
>I like to double click on an empty space on the timeline.<
As long as there is nothing else on that track further down.

Gary
johnmeyer wrote on 4/27/2004, 8:13 PM
Ctrl-End also puts the cursor at the end of the project.
Caruso wrote on 4/27/2004, 8:37 PM
CTRL-SHIFT-END will move the cursor from wherever you have it (presumably at the start of your project) to the end of the last clip, and, at the same time, will overlay the blue loop region. When you render, click the box to render loop region only. That will eliminate any trailing black areas. Of course, if you have some errant clip a mile down the timeline, clicking CTRL-SHIFT-END will take you that extra mile. Hopefully, you would see that the length of your project exceeds expectations. Simple enough to make the correction at that point, then repeat the process.

I haven't tried it in recent versions, so don't know if it still works this way, but, when I first started using Vegas Video (verson 2), if you didn't restrict your render to the loop region, Vegas would try to render the entire timeline (entire as in render on into infinity). It didn't really hurt anything, the project still came out, but the file would be humongous, and, of course, you wouldn't be able to (or want to) print all that black space at the end.

Hope this helps.

Caruso