Vegas 5d

Ben  wrote on 1/6/2005, 4:36 PM
So Vegas 5d is out:

Seems like there are no audio bug fixes or enhancements at all! Just some HDV that most of us here couldn't care less about. I'm assuming, from the release notes, that it's not even worth us audio guys downloading this. All very depressing. Would Sony care to chime in?

And so the metronome bug lives on.



CDM wrote on 1/7/2005, 8:04 PM
I would assume they're hard at work on Vegas 6. Vegas 5.0d was not a bug fix update.
PipelineAudio wrote on 1/9/2005, 9:51 AM
fix, update, I care not, just give us acid's VST plugin performance! that is AWESOME!
H2000 wrote on 1/9/2005, 3:36 PM
I 2nd that!
Ben  wrote on 1/13/2005, 5:58 AM
Well BGC, Vegas 5d <should> have been a bug fix update! Instead, we see new features added on the video side. Surely bugs should be fixed before features are added? If they're working hard on 6, then these new video things could have waited until then.

There's a multitude of bugs in Vegas 5, some of which have been with us for way too long. Not to mention the weird routing which is now in Vegas. All have been well documented in this forum.

I'm as much of a 'fanboy' as anyone, but couldn't just let this go. I'm not even asking for new audio features in Vegas 5 - I'm just extremely disappointed that long-standing problems are being ignored by Sony.

Pipe - regarding VST FX in Acid, do you know if the UAD works flawlessly in Acid under VST - ie no CPU munching, buffer mismatches, click and pops, etc?

Rednroll wrote on 1/13/2005, 1:43 PM
"Surely bugs should be fixed before features are added?"

I agree bugs need to be addressed in an update, especially the metronome bug you mentioned, but there's somethings that go on behind the scenes you may not be aware of. These features that where added, where actually slated for the initial 5.0 release, but where held back because they weren't ready for primetime at the time of release. So, although they do look like a new feature addition out of the blue, they where orginally meant to be there and have finally just come to light now in an update.
Ben  wrote on 1/13/2005, 1:57 PM
Thanks for the info Red - point taken. But the only problem if we go with that argument is that there were surely some audio features slated for the 5.0 release that didn't make it. I'm guessing Rewire - especially if you take a look at the internal prefs. So I still hold that fixes should come before new features - esp. video features [Ben his grits teeth!].

As an aside, I've been thinking about Rewire and I'm wondering how much it would actually help us out with midi. I'm presuming Vegas would be a Rewire host, as that's the configuration way that'd make the most sense for mixing, but the problem seems to be that all the major sequencers/DAWs are also hosts rather than slaves. And it's these that we'd mainly want to Rewire to Vegas to use their midi capabilities, such as Sonar, Cubase, etc. Acid is a slave, but I for one don't find Acid's midi at all useable or adequate. So, would Rewire implementation actually solve the problem of Vegas' lack of midi?


drbam wrote on 1/13/2005, 2:27 PM
>>So, would Rewire implementation actually solve the problem of Vegas' lack of midi?<<

An excellent question!! Hopefully some rewire savy folks can enlighten us on this.

H2000 wrote on 1/13/2005, 2:34 PM
Well, you have a good point there. But I don't really do much MIDI, so for me I just want it for ACID (which I use alot for composition).
Ben  wrote on 1/13/2005, 2:37 PM
I really struggle when trying to use Acid with anything but softsynths - is very clunky when trying to use external modules. And the whole one-event-per-track thing makes midi editing and arranging a nightmare for me.

MrPhil wrote on 1/14/2005, 2:36 AM
It just shows what kind of tool Sony sees Vegas to be: a VIDEO editing software for home and semipro use.
Not a DAW that it was set out to be from the start. Sony bought Vegas to suit their video hardware equipment, and I seriously doubt they'll care much about audio other than in working with video.
My guess is that we will see no major steps on the audio side, and more tweaking towards video related stuff.
They already have SoundForge and Acid, and that is probably enough on the audio side for Sony. Sad but very possibly the clean and simple truth.
Sparrow wrote on 1/15/2005, 6:16 AM
Parhaps we can stay a while with Vegas 5, in moving from Version 4
we kinda went backwards with audio and video basics. At times, versions
5 and 5b changed from day to day on there own, not sure why? With
problems like holding selected prefrences, exteranl video view, errors with
using Sound Forge Version 7 to do audio editing on a track. We need to slow
down and have a solid foundation. As it stands now, to upgrade to version
6 is not a happy thought..let's fix version 5 as good as version 4 was way
back 2 years ago!

Ben  wrote on 1/15/2005, 6:48 AM
MrPhil - your doom and gloom post adds nothing to the discussion. Please stop sounding like a broken record. I, and many others here, work with Vegas in a professional audio-only environment every day of the week.

I do have confidence that Sony will continue developing the audio side of Vegas; the release of Vegas 5 (under Sony) saw more audio features added than we have seen in the last couple of versions.

Geoff_Wood wrote on 1/16/2005, 6:13 PM
>>So, would Rewire implementation actually solve the problem of Vegas' lack of midi?<<

No, not really. Why run a separate midi app, and Rewire, in addition to Vegas for this functionality ?.

Just a simple synnchrosised midi playback track in Vegas would do it for me !

Ben  wrote on 1/16/2005, 6:38 PM
Geoff - I for one need a lot more than just midi playback.

MrPhil wrote on 1/17/2005, 3:21 AM
Ben, I add nothing but what I believe is the reality of Vegas development. And I can't blame Sony for chosing this or that direction in what they believe is the most right for them. The video market is A LOT bigger for Vegas than audio. I believe Sony sees the biggest market as the most important.
You can definitely believe the opposite if you like.
If my standpoint is too disturbing for you, I suggest the "Ignore this user"-option.

But please ask yourself; what has the fact that you use Vegas daily and that you have confidence in Sony, actually add itself?
And what do you "add" in your first post? Nothing but disappointment and complaint. (rightfully so maybe, but still...)
You see Sony emphasizing on audio in Vegas, I see them going towards video/multimedia. Let's hope you are right.
PipelineAudio wrote on 1/18/2005, 8:49 AM
Ben, for as long as I tried it, I couldnt get the UAD-1 to crash acid 5, AMAZING
Ben  wrote on 1/18/2005, 9:04 AM
Well that's great news. And by no crashing do you also mean no buffer errors flashing up and no munching? Fingers crossed then for VST support in Vegas 6.

Pipe - you seen my post about UAD native CPU munching and my possible 'fix'?
Ben  wrote on 1/18/2005, 9:11 AM
MrPhil: >>You see Sony emphasizing on audio in Vegas, I see them going towards video/multimedia. Let's hope you are right.<<<

Well in Vegas 5 there was clear evidence of them doing both. In fact if you checked the video forum after 5's release, you would have seen a lot of posts bemoaning the fact that there were more new audio than new video features!

Vegas is now both an audio and video app, and so it's always going to be a tricky balancing act for Sony to get it right. Of course I'd personally love them to dump the video side and soley work on the audio features, but I don't think that's going to happen. So if we accept that Vegas is still a great app for audio - which it is - we have to work within this compromise and have faith that Sony will continue to deliver on the audio side of Vegas.

Ben  wrote on 1/28/2005, 4:53 AM
I'd really like to know if anyone can think of a workaround for the potential ReWire 'problem' I talked about above?

Vegas - The Big Gamble wrote on 1/28/2005, 5:10 AM
Well on the whole I have to say I'm pretty happy with what Vegas does - I feel the capablities and performance are outstanding and I have really turned my back on ProTools following their "must upgrade" TDM to HD fiasco which would have required me to invest thousands more just to be able to keep up to date!

We could surely never accuse Vegas of not being good value for money? So I'm giving it time for the features we crave to appear. Plus I'm aware that they have to add video features to keep it relevant for the video market.

I would have imagined that this Video & Audio combination would be a great way for Vegas to become *the* choice for media producers so I'm in favour for anything that helps the cause.

On that basis I would have been totally happy about a sub-release that only added video features had they actually fixed at least one of the outstanding bugs (metronome timing, key binding oddities, script capitalization with toolbars/keybindings being my big frustrations) or addressed the daft "panning with bus send" issue (which forces you to add a manual pan plug-in just to set a stereo position when sending to a reverb bus)!!

Not knowing a timescale for "5e" or 6 doesn't help either - these bugs are daily frustrations and I can well understand why some people seem to resent the video side of Vegas!!
Sparrow wrote on 2/12/2005, 2:48 AM
has anyone built a nice mono buss setup for Vegas 5, that is fast
and logical?

that is mono in and mono out for mixing?
PipelineAudio wrote on 2/13/2005, 12:31 PM
mono routing is a longtime sore spot in this app
puzzler wrote on 2/23/2005, 7:46 PM
I keep thinking that if Vegas added decent MIDI editing, they would give some of the other DAWs on Windows a good run for the money. Wiht Logic gone from the PC side, it's really Sonar and Cubase but Vegas is *so* much better & easier for multitrack audio that I think people would really gravitate towards it if it could also work with MIDI (and of course VST plug ins and VSTi soft sysnths).

Anyway, has there been any word whether Vegas 6 might have MIDI editing capabilities?

Ben  wrote on 2/23/2005, 7:54 PM
There hasn't unfortunately Kenny :(

But we can only hope. As I've said above, if we want to use Vegas with a full-blown sequencer, Rewire ain't the answer.