OK I have done some more test now that my deadline is past. Here is what I have discovered:
My computer is a Quad Core, with two GB of ram, built on an Intel MB running XP. I have four HD all WD. One for programs is a 10,000rpm raptor 74GB. The other three are 500GB. One for Video captures, one for Digital Juice and Music and one to render to. I have an M-Audio sound card, Delta 66 with the Omni Studio breakout Box. The video card is a Radeon X1650 running two monitors One Dell 24" and One Dell 19" CRT. The computer does not have any virus protection loaded as it is never on the Internet.
I have two cameras a Canon XH-A1 that I shoot with and a Canon HV-20 that I use to capture with. My last project was 24p HDV.
I started out using Vegas 7e. Then when my project was about 70% done (12 min using about 50-60 different clips) it crashed. I heard that Vegas 8a took care of all the problems so I upgraded, but it crashed too. Here are the Problems I am having:
Vegas 8a on my computer (and according to the boards a lot of other people) cannot capture HDV. It moves in slow motion and splits one capture into several individual files. I have done test and discovered that it does the same thing in DV as well as HDV.
Because I could not capture using Vegas 8a I used Vegas 7e to capture my footage. My project also crashed in Vegas 8a. Finally I split my project into six smaller projects and individually rendered them out using the supplied Cineform codec. (24P 1440x1080) I was able to stitch these files together in a new Vegas project with no crashing.
I pulled up the task manager and watched the PF usage. As I import clips from the explorer to the time line the PF usage jumps about 40MB for each clip I put on the time line from its start of about 420 MB. It does not seem to care if the clip is longer or shorter it is still about 40MB. Even if I delete a clip from off the time line it does not delete its memory usage because it is still in the project media. So it does not take long to build up to 1.5-1.8GB of PF usage and the program crashes every time, very repeatable. My final time line with the 6 different rendered clips still added the 40MB per clip its just that there were now less clips so I did not reach the high memory use point of 1.5-1.8GB. In short I think it is a memory problem. Some people are not having problems because they may have only one or two clips on the time line. Let me know if you need more information.
Blessings,
David Wendt
My computer is a Quad Core, with two GB of ram, built on an Intel MB running XP. I have four HD all WD. One for programs is a 10,000rpm raptor 74GB. The other three are 500GB. One for Video captures, one for Digital Juice and Music and one to render to. I have an M-Audio sound card, Delta 66 with the Omni Studio breakout Box. The video card is a Radeon X1650 running two monitors One Dell 24" and One Dell 19" CRT. The computer does not have any virus protection loaded as it is never on the Internet.
I have two cameras a Canon XH-A1 that I shoot with and a Canon HV-20 that I use to capture with. My last project was 24p HDV.
I started out using Vegas 7e. Then when my project was about 70% done (12 min using about 50-60 different clips) it crashed. I heard that Vegas 8a took care of all the problems so I upgraded, but it crashed too. Here are the Problems I am having:
Vegas 8a on my computer (and according to the boards a lot of other people) cannot capture HDV. It moves in slow motion and splits one capture into several individual files. I have done test and discovered that it does the same thing in DV as well as HDV.
Because I could not capture using Vegas 8a I used Vegas 7e to capture my footage. My project also crashed in Vegas 8a. Finally I split my project into six smaller projects and individually rendered them out using the supplied Cineform codec. (24P 1440x1080) I was able to stitch these files together in a new Vegas project with no crashing.
I pulled up the task manager and watched the PF usage. As I import clips from the explorer to the time line the PF usage jumps about 40MB for each clip I put on the time line from its start of about 420 MB. It does not seem to care if the clip is longer or shorter it is still about 40MB. Even if I delete a clip from off the time line it does not delete its memory usage because it is still in the project media. So it does not take long to build up to 1.5-1.8GB of PF usage and the program crashes every time, very repeatable. My final time line with the 6 different rendered clips still added the 40MB per clip its just that there were now less clips so I did not reach the high memory use point of 1.5-1.8GB. In short I think it is a memory problem. Some people are not having problems because they may have only one or two clips on the time line. Let me know if you need more information.
Blessings,
David Wendt