Vegas and Windows Vista

dfields wrote on 6/26/2006, 9:44 AM
Does anyone know if the Vegas 6 runs on Windows Vista Beta? I have just received a copy of the Beta and I would like to know.
I ask this because I want to prepare the harddisk just for that. If Vegas runs on Windows Vista I'll probably change my OS otherwise I'll probably wait fot the final version of Windows Vista.



birdcat wrote on 6/26/2006, 10:37 AM
A similar question - I remember a while back that someone told me not to upgrade to XP Pro service pack 2 as it caused problems for Vegas - With SP1 support ending in October, is this still the case or will Vegas work with SP2?


jrazz wrote on 6/26/2006, 10:57 AM
I have no problems with sp2 and Vegas, but I am sure that I do not have the same software and hardware as you do Bruce- again though, I have had no problems. When you install sp2 you can set an restore point and go back to it if there are problems though. It is uninstallable.

As for Vista. I am running the 64 bit version on a 3200+ 64 bit AMD Processor with 2 gigs of ram. A lot of my drivers are not supported and it causes Vista to lag. I have not installed Vegas on it as I will not be using it to work in Vegas. I just installed it to see what it looked like, learn it so that way when it comes out, I can help others to become familiar with it.
So, I did not answer the first question, but I would stay with what is stable and not in a beta version to do work in. Let the bugs be worked out before moving your workload over to Vista would be my suggestion.

j razz
rmack350 wrote on 6/26/2006, 11:22 AM
If you are relying on Vegas then I'd say you are completely off your rocker to even consider use Vista Beta for Vegas. On the other hand, If you don't need to ever get anything done at all, ever, then by all means install the Vista beta.

The real issue is, why install Vista Beta on a machine you might be relying on? Go buy a second computer that is labeled as Vista Capable, and use that as as your sacrificial system.

And if you don't need to run the Vista Beta bad enough to get a test system (or sacrifice your primary system) then you probably don't need to be running the beta at all.

Rob Mack
Jayster wrote on 6/26/2006, 12:20 PM
Be sure to note that these posts are specific only to Vista, not for 64 bit operating systems in general.

I and some others are using the 64 bit Windows XP x64. I found that I am getting a lot better results with it. Where renders crap out on 32-bit windows ("out of memory" errors), they sail right on through to the finish line with the 64-bit XP. It's still possible to get the out of memory error, but I found that about 30%+ additional memory capacity is successfully used by Vegas when running on Windows XP x64.

More discussion here.
mscheidell wrote on 6/27/2006, 1:19 PM
Vegas 6.0d will run under either Vista 32 or 64 bit editions. DVDa will NOT. Your big problem may will be finding the appropriate drivers for your video card, since most are in beta stage the video can be problematic. Sound cards are even less supported and many have had difficulty getting even basic stereo output.

Best solution if you're interested is to install Vista as a dual boot and give it a run.

If you go to the MS Vista homepage there is an advisor tool that you can download that will tell you if any of your hardware could be problematic for Vista.
Coursedesign wrote on 6/27/2006, 1:24 PM
I would use x64 if I could, but Vista is a crapshoot not suitable for compensated work (because your final hourly rate may end up being $2.95 or less).

If you're going to play with Vista, it's good advice to get a supported video card.

I have an nVidia 7600GT card that claims to be Vista ready, and they have generally had good drivers.

This card has rocking performance, doesn't run too hot (or too noisy), and can be had for as little as $125, which is less than half of what you'd pay for the next reasonable step up (7900GT).
Jayster wrote on 6/27/2006, 1:29 PM
I use DVD Architect 2 on 64 bit XP, and it runs fine. I never tried Vista. I have no intention of doing so (already killed so much time rebuilding two PCs, but it was worth the effort!).

I've heard that Sound Forge doesn't work on 64 bit Windows. Because it uses device-driver level stuff that wasn't made for 64 bit. Does anybody know if the Noise Reduction plug in will still work on 64 bit? I want to get the Noise Reduction software so I can fix background noise on some important video.
drew_ wrote on 7/6/2006, 8:21 AM
Looking at Vista (not 64 bit)...

I'm puzzled about the earlier mentioning of things going well until installing .NET - isn't that already built in? (version 2?)

When I try to install Vegas it tells me to install .NET framework 1.1 so i thought i would just do what it asks, but then 1.1 installer tells me it is not for this version of Windows.

Same with SF8 - any clues?
jaydeeee wrote on 7/6/2006, 3:05 PM
Yes, how do I jump into an OS that will chew things up with needless processing power, security popups galore treatign me like an 80yr old grandmother just seeing a "compooter" for the first time.

...all for what?
For that wonderful faux mac look. Now that's what I NEED.
I need the confusion involved with "glass" panes. I need rounded OS fonts and windows.
I don't need to streamline my sys and get work
I have time to beta test a useless OS, that's what I have time for.
Where do i sign?

sarcasm still on

farss wrote on 7/6/2006, 3:26 PM
I wouldn't be at all surprised to discover that V7 will only run under Vista.
Then again Vista seems to have so much video stuff built in the whole thing could be kind of interesting for all of us. Vista it seems will ship with NLE and DVD authoring applications built in, basic photo montage creation etc.
Plus the Aero desktop is rendering multiple layers of 3D HiDef in real time when Vegas can't even do that with 2D.
Yes, I'm just stirring the pot, but still worth thinking about.

Jayster wrote on 7/6/2006, 3:34 PM
Here's a thought. If Vista (and successor OSs) is big enough on Video, the masses may get fed up with rendering times. Perhaps Microsoft will eventually push out an API (programmer's interface) that will allow GPUs to offload some of the crunching on renders. This could be something analogous to (or an extension of) Direct X. Think what DirectX has done for us all in terms of plugins! It would be cool if this approach could be used for rendering and/or video previews.

As others have mentioned, we wouldn't want this to be implemented in a way that compromises image quality or suppresses innovations in codecs. It would be good if a new API for the GPU offloads some common video crunching stuff that is generic enough for a variety of codecs and allows Vegas to use HW acceleration without caring about drivers and proprietary stuff.

On a different note, if something open-source came out for this purpose, that could be even better. Something along the lines of VST.
farss wrote on 7/6/2006, 4:06 PM
Well some other apps let you use the GPU for previews and switch to higher quality software rendering for final output.
Having recently done some serious real editing I can now see the need for real time rendering of previews, trying to judge even simple cuts at 5fps just doesn't work.
Steve Mann wrote on 7/6/2006, 9:47 PM
You can blaze the trail - please let us know if it works.
penteosurround wrote on 8/1/2006, 6:14 PM
Vegas works, but the Media Manager does not. All source material must be dragged and dropped over from a Windows Explorer menu. "Problem fix" messages from Microsoft say that this will be fixed in an upcoming Release Candidate build.

Also - as someone said above - DVD ARCHITECT DOES NOT WORK. Beware.