Comments

fldave wrote on 8/14/2008, 8:10 PM
Tools\Scripting\Render Image Sequence

PNG is one of the options.

Works well!
rmack350 wrote on 8/14/2008, 10:28 PM
Otherwise you can try the DebugMode frameserver, which added this feature last December. In my opinion this is a better choice because it preserves the frame size of your video. The Vegas scripts rely on exports from the preview window and Vegas will always alter your frame size to "correct" it to a 1.0 PAR. Not usually what you need in an image sequence.

Another option might be to frameserve to a secondary application that can do image sequences properly, but since you'd need Satish's frameserver for that and you want to export stills in a format the frameserver supports, I'd just do the whole job directy out of the frameserver.

Rob Mack
Rory Cooper wrote on 8/14/2008, 11:43 PM
That’s a very usefull tip thanks fldave
Rory Cooper wrote on 8/15/2008, 12:19 AM
Why am I getting “insufficient step time” notice?

Rory
Rory Cooper wrote on 8/15/2008, 12:47 AM
Ok sorted

I read the destruction manual
Rory Cooper wrote on 8/15/2008, 12:51 AM
Now I am talking to myself online

Wow works perfectly just did a test to use the sequenced png’s text animation as a alpha channel in particleillusion

Magic

Thanks once again

Cooldraft wrote on 8/15/2008, 6:22 AM
Even more strange, I already have 29.97/sec frames, I need to cut these down to 15/sec multimedia. It doesn't look like the script takes project parameters in to effect.
rmack350 wrote on 8/15/2008, 8:14 AM
Which output method did you use?

Rob
Infinite5ths wrote on 8/15/2008, 11:11 AM
The Frameserver is great, but I have one issue: PNG image sequence export [RGB24 selected above] doesn't preserve the alpha channel. If I select "RGB32" before choosing the "Image Sequence Output" radio button, then I get an error message when I start the frameserve process: "Data from signpost AVI is not 24 bit"

Is there any way to use FrameServer to export PNGs with an alpha channel? The Export Image Sequence script does this, but as Rob pointed out - it also changes the PAR to 1.0.
rmack350 wrote on 8/15/2008, 4:59 PM
The interface to export stills with the frameserver is a little kludgy but I think you can actually make it export 32-bit PNGs. I can't try it at the moment but you might try emailing Satish to ask. He should, and may have already, put some instructions up on his site.

Rob
Infinite5ths wrote on 8/15/2008, 6:43 PM
I looked through the info on his site, and the Debugmode forums. There was some helpful info (e.g. audio settings above 44.1k/16bit cause the frameserve process to fail). But I didn't find anything useful for this problem.

So perhaps I'll have to email him.

Thanks