Vegas pro 11 682/683

wilvan wrote on 5/2/2012, 1:29 PM
Hopefully sapphire edge and vegas are now able to render to different format than the timeline format and some other fixes ...

Sony  PXW-FX9 and 2 x Sony PXW-Z280  ( optimised as per Doug Jensen Master Classes and Alister Chapman advices ) Sony A7 IV
2 x HP Z840 workstations , each as follows : WIN10 pro x 64 , 2 x 10 core Xeon E5-2687W V3 at 3.5 GHz , 256 GB reg ECC RAM , HP nvidia quadro RTX A5000 ( 24GB ), 3 x samsung 970 EVO Plus 1TB M.2 2280 PCIe 3.0 x4  , 3 x SSD 1TB samsung 860 pro , 3 x 3TB WD3003FZEX.
SONY Vegas Pro 13 build 453  ( user since version 4 ) , SONY DVDarch , SONY SoundForge(s) , SONY Acid Pro(s) , SONY Cinescore ( each year buying upgrades for all of them since vegas pro 4 )
(MAGIX) Vegas pro 14 ( bought it as a kind of support but never installed it )
SONY CATALYST browse 
Adobe Photoshop  CC 2025
Adobe After Effects CC 2025 & Adobe Media Encoder CC 2025
Avid Media Composer 2024.xx ( started with the FREE Avid Media Composer First in 2019 )
Dedicated solely editing systems , fully optimized , windows 10 pro x 64 
( win10 pro operating systems , all most silly garbage and kid's stuff of microsoft entirely removed , never update win 10 unless required for editing purposes or ( maybe ) after a while when updates have proven to be reliable and no needless microsoft kid's stuff is added in the updates )

Comments

amendegw wrote on 5/2/2012, 1:38 PM
Interesting, http://download.sonycreativesoftware.com/current/



Do I dare download & install before it gets posted on the sticky? I think I'll wait.

...Jerry

System Model:     Alienware M18 R1
System:           Windows 11 Pro
Processor:        13th Gen Intel(R) Core(TM) i9-13980HX, 2200 Mhz, 24 Core(s), 32 Logical Processor(s)

Installed Memory: 64.0 GB
Display Adapter:  NVIDIA GeForce RTX 4090 Laptop GPU (16GB), Nvidia Studio Driver 566.14 Nov 2024
Overclock Off

Display:          1920x1200 240 hertz
Storage (8TB Total):
    OS Drive:       NVMe KIOXIA 4096GB
        Data Drive:     NVMe Samsung SSD 990 PRO 4TB
        Data Drive:     Glyph Blackbox Pro 14TB

Vegas Pro 22 Build 239

Cameras:
Canon R5 Mark II
Canon R3
Sony A9

vtxrocketeer wrote on 5/2/2012, 1:41 PM
Dangit, guys. Do you just keep refreshing the download page throughout the day like a woodpecker on a tree? When I saw 682/683, I was disappointed that I hadn't brought my time travel machine, but it looks like this is for now. ;)
rmack350 wrote on 5/2/2012, 1:46 PM
Woodpecker!
Too funny.
amendegw wrote on 5/2/2012, 2:13 PM
"Do you just keep refreshing the download page throughout the day like a woodpecker on a tree?"Ha!! Not me, when the OP posted "682/683", I went looking for every place that it might be and found it above.

...Jerry (aka Woody)

System Model:     Alienware M18 R1
System:           Windows 11 Pro
Processor:        13th Gen Intel(R) Core(TM) i9-13980HX, 2200 Mhz, 24 Core(s), 32 Logical Processor(s)

Installed Memory: 64.0 GB
Display Adapter:  NVIDIA GeForce RTX 4090 Laptop GPU (16GB), Nvidia Studio Driver 566.14 Nov 2024
Overclock Off

Display:          1920x1200 240 hertz
Storage (8TB Total):
    OS Drive:       NVMe KIOXIA 4096GB
        Data Drive:     NVMe Samsung SSD 990 PRO 4TB
        Data Drive:     Glyph Blackbox Pro 14TB

Vegas Pro 22 Build 239

Cameras:
Canon R5 Mark II
Canon R3
Sony A9

vtxrocketeer wrote on 5/2/2012, 2:17 PM
OK, I can be Johnny on the Spot, too. Here are the release notes:

2.0 What’s New
Notable fixes/changes in version 11.0 (Build 682/683)
Fixed a crash that could occur on some computers during playback if the Split Screen View was used in the Clipboard mode.
Fixed a crash that could occur when right-clicking the Pan/Crop ruler.
Fixed a crash that could occur opening certain FLAC files.
Fixed a crash or hang that could occur when switching between Video FX and Compositors windows with certain OFX plug-ins.
Fixed a hang that could occur with Spiral, Split, Squeeze, and Zoom transitions on certain NVIDIA GPUs.
Fixed the ability render more than 4 channels of audio to Sony MXF format.
Fixed an issue that could cause garbled audio in the rendered file if the last playback direction was reverse.
Re-enabled GPU acceleration of Cookie Cutter (Video FX) and Page Loop (Transition) on AMD GPUs when running Catalyst 12.2 or newer.
Fixed an error message that would appear when writing to theSony XDCAM Professional Media Station (XDS) internal drive from Vegas.
paul_w wrote on 5/2/2012, 3:32 PM
wow, well spotted. Just downloaded.

Paul.
Erni wrote on 5/2/2012, 4:25 PM
Where is?

Erni
diverG wrote on 5/2/2012, 4:32 PM
@ Erni

2nd post 1st link.

Download a tad slow

Edit: (683) 30min without a crash. Best yet for laptop.

Sys 1 Gig Z-890-UD, i9 285K @ 3.7 Ghz 64gb ram, 250gb SSD system, Plus 2x2Tb m2,  GTX 4060 ti, BMIP4k video out. Vegas 19 & 122(194), Edius 8.3WG and DVResolve19 Studio. Win 11 Pro. Latest graphic drivers.

Sys 2 Laptop 'Clevo' i7 6700K @ 3.0ghz, 16gb ram, 250gb SSd + 2Tb hdd,   nvidia 940 M graphics. VP17, Plus Edius 8WG Win 10 Pro (22H2) Resolve18

 

Erni wrote on 5/2/2012, 4:49 PM
thanks diverG
paul_w wrote on 5/2/2012, 6:20 PM
Ok, the update Vegas Pro 11 Build 682/683 just got sticky.

I have installed it. Went smoothly.

Paul.
ushere wrote on 5/2/2012, 6:42 PM
i see no reference to media replacement bug?

is this considered fixed?

if so, having experienced it with 595, it's most definitely bye bye vegas....

very, very unhappy, but with two major projects looming i really can't afford to take any avoidable risks, and this replace media bug IS a show stopper which ever way you look at it..

addendum: dl'ed and installed. so far so good, but that's not saying much....
Leee wrote on 5/2/2012, 8:23 PM
i see no reference to media replacement bug?

I don't see a lot of bugs mentioned in the list either, in fact most of the major one's we've been complaining about don't seem to be addressed in this release. But I guess the key words now are "we shall see...." I'm willing to believe in miracles at this point.

Just finished my download (which is going very fast now, about 7 minutes to download) and am going to install, hold my breath and hope for the best. Good luck to all of us!
arrmyslowrdr wrote on 5/2/2012, 9:59 PM
Installed. No change for me. Still cannot use GPU acceleration on a Radeon 5770.
Ros wrote on 5/2/2012, 10:45 PM
Installed it and I am quite happy so far.

My main goal was to crash 683 and I haven't been able so far. Will see how it behaves in the coming weeks. I loaded 3 FX extensive projects side by side with NBTP, OFX.... and would render in one while editing on the other 2 projects, shoving events and settings around. With previous builds, I had problems opening 2 instance of Vegas side by side, video preview would jitter and along the jitters went into the render.

So it looks promising, hopefully I will be able to move on to V11.

Rob
FilmingPhotoGuy wrote on 5/2/2012, 11:18 PM
I have yet to install Pro V11. To install do I just run the lastest released?
rmack350 wrote on 5/2/2012, 11:35 PM
I just tried this build on the home system that crashes when I adjust any OFX FX. No change, Vegas still "Stops Responding" while I drag around a color corrector, or do anything else with any other GFX effect.

Haven't yet tried a compatibility mode. That's next...

...aaaand setting VP11-64 to run in Vista SP2 compatibility mode seems to have solved my particular problem with OFX FX crashing while I adjust them on one particular computer.

<edit>Since it worked in Vista SP2 compatibility mode I decided to try moving it up to Windows 7 compatibility mode. Vegas still doesn't crash. I guess I just cant use it on this particular machine without running it in some sort of compatibility mode.

This doesn't mean that compatibility mode solves all problems, but it solves ay least one of them.</edit>

Rob
PeteM wrote on 5/3/2012, 12:07 AM
I installed this morning and it is totally unreliable on my system. Crashing constantly with the preview screen going red just before each crash!! Even just playing clips on the time line originated from Sony NX5P & FS100 camcorders.

Major down-time with today's projects, forced to roll-back Windows 7 to previous restore point :(

I'm so dissappointed with v11, I honestly believe that version 10 was much more stable, especially with my NVIDIA Quadro GPU.
i am erikd wrote on 5/3/2012, 12:19 AM
"I honestly believe that version 10 was much more stable"

That was the understatement of the decade.

Replacement bug doesn't even get a mention in "Known Issues"...that's like a slap in the face.

I'm still doing my work in Vegas 9 but I have officially moved on as I now realize that Vegas is NOT part of my future. Wonder how long before the serious cracks in the faithful user base begin when people like J.R. or Spot have to move on as well. Can't be that far away. I believe V12 will be the last "Pro" version of Vegas released as V11 is such a nightmare. I also bet we can't find 10 people on this forum who are planning on buying V12.

Erik

TheRhino wrote on 5/3/2012, 1:01 AM
For V11.683 to fit into my daily workflow I need it to do what Rob has said it is doing thus far - allow a project or two to render in the background while I work on another in the foreground.

This capability & the ability to easily copy a VEG file to multiple machines for rendering multiple file types is the reason I have stuck with Vegas through the V10 & V11 hiccups.

EDIT: Opened two instances of V11.683 and let them render-out overnight. Both turned-out correct this morning. I also played-around with the NewBlue FX & so far none crashed V11. Will still begin edits in 9.0e just to be safe, but so far so good.

Workstation C with $600 USD of upgrades in April, 2021
--$360 11700K @ 5.0ghz
--$200 ASRock W480 Creator (onboard 10G net, TB3, etc.)
Borrowed from my 9900K until prices drop:
--32GB of G.Skill DDR4 3200 ($100 on Black Friday...)
Reused from same Tower Case that housed the Xeon:
--Used VEGA 56 GPU ($200 on eBay before mining craze...)
--Noctua Cooler, 750W PSU, OS SSD, LSI RAID Controller, SATAs, etc.

Performs VERY close to my overclocked 9900K (below), but at stock settings with no tweaking...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000 (added another 32GB later...)
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (AMD VCE) in 13s when clocked at 4.9 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV & VCE renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID card with backups elsewhere

10G Network using used $30 Mellanox2 Adapters & Qnap QSW-M408-2C 10G Switch
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS with (6) 14TB WD RED
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A & B are the 2 remaining 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

$999 Walmart Evoo 17 Laptop with I7-9750H 6-core CPU, RTX 2060, (2) M.2 bays & (1) SSD bay...

Leee wrote on 5/3/2012, 1:11 AM
Here's an interesting thought... wouldn't it be cool if one of the nice folks working at SCS (perhaps even someone actually working on the Vegas 11 updates) would drop in here from time to time and say hello? I don't expect a full detailed report of every single minute of their day, but....y'know....SOMETHING would be nice. Maybe start with "Nice weather we're having", and then take it from there.

It seems only fair that so many of us are spending SO much time trying to figure how to make things right (and losing so much time when we can't), a software engineer or tech could take a couple of minutes out of THEIR busy schedules as well.

I also understand that if one of them shows up around here they'd probably be swamped with questions the second they posted a message, but perhaps it could just be a closed message thread with a simple status update. That would work for me. Just ANYTHING that would dispel the growing feeling that we're all alone here and start imagining these occasional updates just pop out of thin air.

And maybe if we did hear from you, you might get the occasional, "Thanks for working so hard to try and fix this" or a "we appreciate your efforts."

MTuggy wrote on 5/3/2012, 9:59 AM
Tested out V11-683 last PM under Win 7 Compatibility mode - no issues over a good half hour with a couple good attempts to crash it (using Text and Titles used to do it for me). No issues. Maybe its stable now.

"I also bet we can't find 10 people on this forum who are planning on buying V12."
- not sure how many but I won't be upgrading for a while after this last experience with V11. I think Vegas has it hands down for speedy editing and depth of features combined over other editors I have tested out that just drive me crazy for lack of intuitive controls. Vegas 10 meets nearly all my needs, I like Vegas 11's GPU acceleration but to go to 12 will be a stretch for a long time.

Mike
ritsmer wrote on 5/3/2012, 11:26 AM
"I also bet we can't find 10 people on this forum who are planning on buying V12."...

Well - for me, I will pre-order V12 to see what goodies SCS have put into it. Then download it - and then use it experimentally for some time before using it for production.

I'm still positively surprised that I did not have to buy a new computer when I went to Full HD AVCHD because of the quantum-leap in previewing speed and rendering speed that SCS built into V10.
With my old "early 2008" model Mac Pro I can render from full HD AVCHD to Mpeg-2 full HD interlaced at better that real speed.

I do agree, however, that V11 should not have been released for sale before build 594/595.

dxdy wrote on 5/3/2012, 12:29 PM
"I also bet we can't find 10 people on this forum who are planning on buying V12."..

I wouldn't take that bet. I for one will be buying it, I have been through 2 major (paying) projects with V11 without too many problems. And it has been completely solid for me since 595. If they offer up some more ease-of-use features, I will be buying 12.
FilmingPhotoGuy wrote on 5/3/2012, 12:41 PM
Well I bought Pro11 and havent installed it yet and you guys are already talking about Pro12.

BTW no one answered my question yet. Maybe because it's a minor one.
"Can I just install 682 without installing prior instances of Pro11"