Vegas pro 11 crashing over and over

apsolonproductions wrote on 9/1/2012, 1:00 AM
Hi Guys,

I took a little leave of editing for about 4 months and I was hoping several new updates would fix some of the issues with the 64 bit version of SVP11. This week I started working again...mmmmmmmmmmm thats when all hell broke loose. Vegas 64 bit has been crashing on just about any effect I add. I try to fix a white balance (it crashes.. then windows wants to bedug it..lol), I try to chromakey it crashes, etc etc. It will not crash when I'm using magic bullet which I think is odd. I updated the video driver etc etc but nothing seems to be working to fix the issues. I had to go back the the 32 bit version to do a few edits. Anyhow is this just happening to me or is Vegas pro 11 64 bit still full of buggies or is it something I'm doing wrong. I really need to work and the 32 bit will do some of my editing but I really need my plug ins to work.

Comments

Grazie wrote on 9/1/2012, 2:52 AM
Waiting for VP12 to be released.

In the meantime its VP10 for PAID starting projects. Just about squeeze a rendering process out of VP11.

BTW, what make & model of Graphics Card and Driver are using?

Cheers

Grazie

Ian E Pearson wrote on 9/1/2012, 5:37 AM
Have you enabled compatibility mode? Therculprit a few threads here that address the constant crashing with fx but it can be hard to find what you're looking for sometimes.

Enable compatibility mode in the Vegas 11 program properties to windows 7. It has worked for many people. Also, do you have a Wacom tablet driver installed? Some think that a wacom driver not playing nice with Vegas is the culprit.
apsolonproductions wrote on 9/1/2012, 5:28 PM
The card installed on the editing suite is a ATI Radeon HD 5700 series card. If that helps at all. I read that some people were having problems with the Nvidia cards. I am going back to the 32 bit version for now and 10. However I have to be more versed in one then one NLE program. I have not used the Premiere in so long I really need to get caught back up on it.
apsolonproductions wrote on 9/1/2012, 5:30 PM
Ian......... I installed a "vistablet" about a month ago. Its not wacom but the software is standard issue windows 7 and that might be it. I will try compact mode. Wish me luck!
Grazie wrote on 9/1/2012, 11:56 PM
Before trying compatibility mode, just try removing the tablet and its drivers. If that improves matters then THAT would tell SCS much more than driving VP11 in to the arms of it being a M$ issue. Do you get my drift here?

Sometime ago, SCS removed the ability to use a Scanner for direct import into the Project Manager. I found this useful, but it went unnoticed. As a Tablet and a Scanner, while most definitely NOT the same device, the removal of its "TWAIN" compatibility has maybe done something to the Legacy roll forward of "devices" that are front and centre to Vegas working. And as a result of this, "another" device driver - here a tablet - has also suffered. Getting a tablet to work and NOT crash VP11, 'cos of a User needing to go to compat mode, has papered over the cracks. So, as I say, just for sanity sake, do try uninstalling and removing the tablet.

This is all speculation on my part, but I do feel a pattern emerging.

Cheers

Grazie

apsolonproductions wrote on 9/2/2012, 12:20 AM
Thanks for the suggestion. I removed the software that came with the tablet but the crashes are continuing. Now windows will just automatically add the tablet if I leave it plugged in via usb. How would I removed the driver if its a plug in driver directly from Windows 7? This might sound like a stupid question but I really do not to screw up my system. The tablet was used in an animation program and Photoshop CS5.5. I never have used it for a Vegas app. Thanks
Ian E Pearson wrote on 9/2/2012, 12:47 AM
Did you try enabling compatibility mode for windows 7? I use my tablet for zbrush so I don't want to remove it but compatibility mode takes care of the crashing for me.

I still don't understand why I'm enabling a compatibility mode for windows 7 when I AM running windows 7! But hey, whatever works. Good luck.
Tim20 wrote on 9/2/2012, 4:55 AM
You shouldn't have to remove the driver just unplug the tablet and reboot. Windows will see that it's not there and ignore. Then when Vegas starts and does its scan it will not see it either.
Grazie wrote on 9/2/2012, 11:27 AM
Windows will see that it's not there and ignore.

Not with me.

G

Tim20 wrote on 9/2/2012, 1:06 PM
What does it still show? USB items are hot swappable meaning you don't have to power down to plug/unplug and they are installed/removed immediately.

There are thousands of drivers packaged with Windows and it will scan the system on boot to determine what items are installed and if the associated driver in the window package or an oem needs to be activated during boot.

If a component is installed but Windows can't find a driver it will keep that item disabled until you tell it what to do. Its the way plug and play is meant to work.

Using the device manager is a sure fire way to tell if a compnent is there or not and you can disable the item without physically removing it from a system.
apsolonproductions wrote on 9/2/2012, 2:21 PM
Ok I just unplugged everything and reboot with all the software removed. I wanted to "re-edit" a clip for an intro that was on an infinite white background I shot last week. I needed to make the white pop for the intro. Its my first time working with a cyc white wall and I've had a 3 day learning curve with it..lol. I think I have it figured out with my setting on my FS100 and the over exposure etc etc. Anyhow the render is going well and nothing crashed during correcting the white balance and messing with the contrast. (fingers crossed) I'm going to try keying next. I will update.. It looks like its the Vistablet (A Wancom knock off but still works great) and the windows 7 driver.....

One thing I did notice is my MXF codec is still disappearing from the render chose. Its been doing that off and on again ever since I installed SVP11. Its weird. Thanks for the help
apsolonproductions wrote on 9/5/2012, 3:02 PM
Now I have a new problem. Every time I render a file into an XDCAM file the render freezes and locks up the program. I also notice that if you are using files with the alphas removed the image will disappear for no reason and then reappear. This is exactly like what is happening with the MXF file setting when you pull them up to render an MXF file.

Why is my Vegas pro 11 program acting like a quantum physics partial? More like a "quark" because it only seems to disappear when you are looking at (joke).
Tim20 wrote on 9/6/2012, 3:04 AM
Don't know if this will help, but I have done two things that have all but stopped my crashes.

1. I stopped using the external preview to view video on my second monitor. I now just undock the video preview and keep it on my second monitor.

2. I set ram preview to 0.
apsolonproductions wrote on 9/12/2012, 11:17 AM
I'm working on a pilot video for a series in vegas pro 11 right now so I will try what you said. I hope it works I really like SVP11 in 64 and hate its having these issues. I know its driving the programmers in Madison a little nutty at times too. I believe its just growing pains to a 64bit platform.
JJKizak wrote on 9/12/2012, 1:14 PM
That's the whole problem with V11 Pro---It has tapped into the "Quantum Physics "Particle Spooky Behavior Of The core of the Universe. As Mr. Spock says, "Very Interesting".
JJK