VEGAS Pro 17 Update 2 (Build 353) - General Discussion

Comments

oliverSpain wrote on 11/12/2019, 7:16 AM

I have a problem with Smart Split Edit. It not find Warp Flow Transition. Can it be a problem of localization or translation of the transition? I'm using Spanish language version (build 353).

Jessariah67 wrote on 11/12/2019, 7:25 AM

Still getting instant crashes when trying to open an existing project from the File menu of another open project (no nested anything - just "close this and open that")

joseph-w wrote on 11/12/2019, 9:53 AM

I trialed V17 on the last update and quickly decided I wouldn't be able to use it due to crashes/performance issues.

Worked w/ V17 on Update 2 over the weekend and had zero problems. It was snappier than the last version of V16 I generally use. No crashes. Faster rendering.

Honestly I was a little skeptical, but yes I think this update was awesome. Performance/crashing issues are fixed on my side. Can now consider an upgrade.

Thank you!

fr0sty wrote on 11/12/2019, 10:08 AM

I spoke too soon, render as crash for complex projects is still there. First time I tried from a fresh open, the render as dialog appeared as it should have. Upon loading the project again, doing some editing, then clicking render as, it crashed.

Hey @fr0sty Try deinstalling all magix software, then reboot en run Ccleaner (cleaner + reg-cleaner), reboot en install the latest version of Vegas. After that, the Render As.. crash disapears. At least, this did it for me!

Cheers!

I will check this out. Thanks for the tip!

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

ngjb wrote on 11/12/2019, 10:16 AM

@ngjb stable enough I would assume looking at the (rather few) items they fixed in this second patch, and the fact that this second patch took a while to release, but not unplanned I assume. Just saying, if stability was a drama, and blocking, quick fixes would have come sooner I guess.

Okay thanks for the feedback. I assume you are using Version 17 without all the crashes other people are reporting.

Desktop system:


OMEN 30L GT13-1094
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fr0sty wrote on 11/12/2019, 10:21 AM

To users who are experiencing problems with this build, please make a thread about it, as if we try to help you in here, it's only a matter of time before yours and our posts get buried under other users posting about the update. Separate threads keep everything organized and easy for us to help you.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

pedro75652 wrote on 11/12/2019, 1:25 PM

for when support for Flash Video (FLV)

HC-Cho wrote on 11/12/2019, 3:07 PM

--- Korean input problem ---
"Titles & Text" is now entered correctly.
However, "(legacy) Text" is still not fixed.
Do you have a plan?
Thank you.

j-v wrote on 11/12/2019, 3:25 PM

--- Korean input problem ---
However, "(legacy) Text" is still not fixed.

When your problem is that you don't see that, maybe this screenshot helps you.

 

 

Last changed by j-v on 11/12/2019, 3:26 PM, changed a total of 1 times.

met vriendelijke groet
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Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 560.81 and Intel UHD Graphics 630 with driver 31.0.101.2127
Vegas software: VP 10 to 21 and VMS(pl) 10,12 to 17.
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james-ollick wrote on 11/12/2019, 6:49 PM

Here is my report. Update went well, no issues here. Rendered a 19 second intro that included TP7 and some Boris FX (3D Extruded EPS animated 3D logo) and (Particle Emitter 3D), no issues. Thank you Vegas team.

Home built PC - Corsair case, ASUS ROG Maximus XI Code motherboard, i9 9900k, 64GB Corsair Vengeance RGB DDR4 DRAM 3200MHz,  Sapphire Nitro+ Radeon RX 7900 XTX 24GB graphics card, Corsair 1000 watt power supply. Windows 11.

VP 21 BCC 2024 Boris FX Continuum Complete, Titler Pro v7. Various NewBlue effects.

RogerS wrote on 11/13/2019, 1:24 AM

--- Korean input problem ---
However, "(legacy) Text" is still not fixed.

When your problem is that you don't see that, maybe this screenshot helps you.

 

 

I think his issue is with entering text, not finding the titler. I had issues with some Japanese fonts in the past, so maybe a similar issue.

Custom PC (2022) Intel i5-13600K with UHD 770 iGPU with latest driver, MSI z690 Tomahawk motherboard, 64GB Corsair DDR5 5200 ram, NVIDIA 2080 Super (8GB) with latest studio driver, 2TB Hynix P41 SSD and 2TB Samsung 980 Pro cache drive, Windows 11 Pro 64 bit

Dell XPS 15 laptop (2017) 32GB ram, NVIDIA 1050 (4GB) with latest studio driver, Intel i7-7700HQ with Intel 630 iGPU (latest available driver), dual internal SSD (1TB; 1TB), Windows 10 64 bit

VEGAS Pro 19.651
VEGAS Pro 20.411
VEGAS Pro 21.208
VEGAS Pro 22.93

Try the
VEGAS 4K "sample project" benchmark (works with VP 16+): https://forms.gle/ypyrrbUghEiaf2aC7
VEGAS Pro 20 "Ad" benchmark (works with VP 20+): https://forms.gle/eErJTR87K2bbJc4Q7

pauli-hietala wrote on 11/14/2019, 5:06 AM

It takes several minutes to open a large project.

D7K wrote on 11/14/2019, 9:56 AM

What happened to the AMD decoding update that was "so important" to Magix?

Kinvermark wrote on 11/14/2019, 11:16 AM

My guess: AMD's framework is either really hard to work with, not 100% stable, or both. Other NLE's have same issues.

VEGASDerek wrote on 11/14/2019, 1:24 PM

What happened to the AMD decoding update that was "so important" to Magix?

We are working on it. Understand that work like this does take time to get working right. The amount of time it has taken to get AMD docoding support is on par with the time it took for NVDEC. And the time table is fairly consistent with the time table we had for the encoding side for VP 15.

AlesCZ wrote on 11/14/2019, 2:11 PM

With this new update, it doesn't help remove the vp15 blacklist. 2-3fps. Simply, the videos from the YI camera cannot be edited again. I don't get it anymore ... Is that a punishment?
https://www.vegascreativesoftware.info/us/forum/vegas-pro-17-update-1-build-321-general-discussion--117239/?page=7

LongIslanderrr wrote on 11/15/2019, 4:09 AM

When editing or importing a large project with vegas 17 the committed ram for me will climb to the max amount than crash. As for Vegas 16 stays at like 10% of what 17 uses.

Here is the same exact project imported with 16 vs 17.

\

VEGASPascal wrote on 11/15/2019, 6:25 AM

When editing or importing a large project with vegas 17 the committed ram for me will climb to the max amount than crash. As for Vegas 16 stays at like 10% of what 17 uses.

Here is the same exact project imported with 16 vs 17.

\


@LongIslanderrr Please compare the numbers in Options->Preferences...->Video->Dynamic RAM for Preview max:

AlesCZ wrote on 11/15/2019, 1:56 PM

Please, what should I do to make YI camera videos editable? I have several of these cameras and after a new update my records are useless in Vegas For Anger.
Thank you!

LongIslanderrr wrote on 11/15/2019, 8:29 PM

When editing or importing a large project with vegas 17 the committed ram for me will climb to the max amount than crash. As for Vegas 16 stays at like 10% of what 17 uses.

Here is the same exact project imported with 16 vs 17.

\


@LongIslanderrr Please compare the numbers in Options->Preferences...->Video->Dynamic RAM for Preview max:

Set to 0 on both.

frmax wrote on 11/16/2019, 6:05 AM

AFAIK committed RAM is mostly process-private virtual address space, and some of this can be in RAM and some in the pagefile. Sometimes commited RAM is larger then physical RAM of your motherboard (because of Pagefile on HD.....). Used RAM counts and that is quite equal 4.x GB in your screenshots.

Maybe there is an issue by allocated RAM with VP17, users in our forum reported problems with large objects, but it should solved by build 353, else they should test and report again

I9900K, RTX 2080, 32GB RAM, 512Mb M2, 1TB SSD, VEGAS Pro 14-20 (Post), Magix ProX, HitfilmPro
AMD 5900, RTX 3090 TI, 64GB RAM, 1 TB M2 SSD, 4 TB HD, VP 21 Post

Monitor LG 32UN880; Camera Sony FDR-AX53; Photo Canon EOS, Samsung S22 Ultra

alifftudm95 wrote on 11/16/2019, 9:20 AM

The bezier motion tracking is far way better then before. But, its hard to place the points on the preview window when Curve is selected in bezier masking. The problem is I cant tell which pixels am I placing at. And I wish there is special dedicated window that zoom in 300+ into the clip so I can do more precision tracking. Something like Pan/Crop window?

I also wish a special assign key like hold shift while placing the points so that the line will be straight instead of being curvy every time I placed a 2nd point & so on. If I did something wrong, I wish it can be undo by just Ctrl + Z. but it reset the whole 1 keyframe instead undoing to the previous adjustment in the bezier masking/preview mask that I do.

Adding text still kinda nuisances as I have to "Guess" the X & Y placement of the text before click OK. if I want to adjust the text position must be done with Pan/Crop not from the media it self. I hope the X & Y thingy is replaced with something else like 50% opacity of the "Placement Text" onto the preview window so user can adjust directly where they want it to be.

I hope the data from the bezier masking is not strictly for PiP/text. I hope it can assign to other FX like lens flares etc.

 

Last changed by alifftudm95 on 11/16/2019, 9:20 AM, changed a total of 1 times.

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fr0sty wrote on 11/16/2019, 10:24 AM

You can adjust text directly in the preview window... you can move or resize it. There's also another window that lets you adjust coordinates, where 50 is the center. I usually manually center my text and then use those numbers to make sure I'm on actual center.

1000% agree we need a preview zoom function, though, as bezier masking is broken without it. I won't even attempt to use it anymore, I use the old masking system still.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

HeavyMetal wrote on 11/16/2019, 2:20 PM

Do you guys have any plans in future releases to have accurate RED camera color data?