I don't know about you guys, but Sonic Foundry has fantastic
software. Vegas is another example of great form and
function. The patches for the plug ins (nice touch with
assignable patches!) I was pleased that the editing in
multi-track was non-destructive like in Acid...very
helpful when you change your mind half way through a
project.
Only one problem. Each wave is recorded and named in
separate files and placed in the Vegas folder automatically.
Yes I can rename each one to keep track of what they are,
but after several takes in a large project, you end up with
a crap load of different files everywhere. On top of that,
as far as I can tell, there is no control of where the files
are stored, unless you go back and move them afterwards.
Maybe most people want every track and take noted, but for
the sake of hard drive management, I think you need to give
the user a few more options and control of these files while
they are laying out a project.
Out of all the digital mutli track editors (and yes I've
used them all) I still think IQS Saw has the best setup for
file management and non-destructive editing. Saw lacks in
other areas, but they definately have a real good way to
keep all the .wav's together quickly and without making you
go back and organize all these take1, take2, track 5, take3,
etc. You can also easily reference the location of
a particular wave in multitrack view by simply double
clicking on the region...very quick when trying to locate a
particular wave, instead of switching to explorer and
sifting through a bunch of take 1,take2,take 5, take 3....
I know many popular editors do it that way (cakewalk, acid,
samplitude, etc) and it very possible I just need a class
in file management. Any tips for speeding up this process
from you guys would be appreciated.
p.s. But it wouldn't hurt the Sonic Foundry staff to at
least take a look at some different ideas for this part of
the program.
software. Vegas is another example of great form and
function. The patches for the plug ins (nice touch with
assignable patches!) I was pleased that the editing in
multi-track was non-destructive like in Acid...very
helpful when you change your mind half way through a
project.
Only one problem. Each wave is recorded and named in
separate files and placed in the Vegas folder automatically.
Yes I can rename each one to keep track of what they are,
but after several takes in a large project, you end up with
a crap load of different files everywhere. On top of that,
as far as I can tell, there is no control of where the files
are stored, unless you go back and move them afterwards.
Maybe most people want every track and take noted, but for
the sake of hard drive management, I think you need to give
the user a few more options and control of these files while
they are laying out a project.
Out of all the digital mutli track editors (and yes I've
used them all) I still think IQS Saw has the best setup for
file management and non-destructive editing. Saw lacks in
other areas, but they definately have a real good way to
keep all the .wav's together quickly and without making you
go back and organize all these take1, take2, track 5, take3,
etc. You can also easily reference the location of
a particular wave in multitrack view by simply double
clicking on the region...very quick when trying to locate a
particular wave, instead of switching to explorer and
sifting through a bunch of take 1,take2,take 5, take 3....
I know many popular editors do it that way (cakewalk, acid,
samplitude, etc) and it very possible I just need a class
in file management. Any tips for speeding up this process
from you guys would be appreciated.
p.s. But it wouldn't hurt the Sonic Foundry staff to at
least take a look at some different ideas for this part of
the program.