Vegas Zoom fiasco

Bansaw wrote on 5/16/2007, 4:27 AM

I am trying to perform a simple zoom on a still image.

I put the keyframes in, but for some (bizzare) reason, the zoom does not follow the logical path and zoom straight into the position I want it to, it seems to want to swirl into the image! :s
Why won't it just zoom in naturally? I don't want zoom in a circular fashion.

Help!



I have Vegas 6.0 Build 43)
Image is a PNG file, [/] Loop [/] Maintain Aspect Ratio
(.) smart resample
Media:
Still1
None - progressive scan
1.0000 square
Alpha: Straight unmatted

Comments

Jay Gladwell wrote on 5/16/2007, 4:45 AM

Somewhere along the way you've introduced the circular movement and not realized it.

Clear all keyframes and start with the wide angle and set that keyframe. Then go to the point on the time line where you want the zoom to end and frame the image how you want it. Add the second frame. Set smoothness to "0".

That should do it.


ken c wrote on 5/16/2007, 7:10 AM
Jays' right.

Of course it would have been nice if Sony would bother hiring some tech support to answer user questions like they should, being a major company...

but at least there's a lot of helpful fellow users here, since sony doesn't seem to answer here more than 1-2 questions a month. how do they get away with such poor forum support?

very few user questions are answered... heck if Dave H, the pres. of digitaljuice can answer his users' questions Daily in his company's forums, and adobe's folks always answer within an hour on their forums, why can't sony provide better support?

ken
winrockpost wrote on 5/16/2007, 7:54 AM
what adobe forum are you on,, any i visit seem to work like this one,, user to user, not with an adobe rep
bStro wrote on 5/16/2007, 2:09 PM
This forum is exactly what Sony intends it to be -- a place for users to interact with other users. It says so right on the front page and has for as long as I can remember.

Rob
Jay Gladwell wrote on 5/16/2007, 3:13 PM

Rob, back in the early days (Sonic Foundry), well before you arrived, it was not at all uncommon to be able to get answers from the members of the development team.

<sigh>

Those were the good ol' days.


winrockpost wrote on 5/16/2007, 3:41 PM
I really dont know what the deal is,, any question i have I usually get answered right here,,bailed out in the middle of the night a couple a times,, thanks
i have called tech support 3 times , got what i needed, it was during business hours,, but cost nothing or very little... don't remember. Now dont get me wrong It would be nice and very avid like
to have 24 hour support,, but my little company would not pay a grand or 2 for it. So bottom line is maybe thats why i dont think its a big deal.
but to expect a sony dude to be available to answer forum questions is not realistic, maybe its corporate stupid, i dont know.
would it be better if sony never got involved with vegas ,maybe , but maybe vegas would have died a few years ago.
just an old dudes opinion
bStro wrote on 5/16/2007, 5:19 PM
Actually, I was here during the Sonic Foundry days. Thanks for assuming, though. ;-)

At any rate, that was then -- this is now. My point was that SONY does not claim this to be a tech support forum, so it makes no sense when people imply that SONY is neglecting their duties here in that respect.

Rob