Vegas4 & photo montage lockup

cfolsom wrote on 4/6/2005, 2:51 PM
Greetings all;

I have tried for the last two days to put together photo montage (p/m). It's 3:35 running time. I get an erroe message at 1:08 into rendering with no explination of the error.

my system: AMD 64bit 3200+ .> a gig of RAM.

I am pulling pictures from an external harddrive via firewire and rendering to an internal harddrive.

I have started this project over three time and it locks up at 1:08 in each of the projects.

Any Ideas?

Changed LIke Saul,

Chris Folsom


Comments

Jimmy_W wrote on 4/6/2005, 3:12 PM
Do a save as, rename the veg and try to render again. Maybe you have a corrupt veg file.
Hope this helps.
Jimmy
OdieInAz wrote on 4/6/2005, 5:04 PM
Believe it or not, I think you're running out of memory -- maybe. I had the same problem using V4 about a year ago. I have 768 Meg on my machine, and was importing a lot of 5 MegPixel pictures in PSD (or maybe PNG) format. I had about 2 minutes of video then then moved to a lot of still photos, pan and zoom and all that. V4 would crash ( I think lockkup was the appearance) every time at the exact spot in the time line.

I used PhotshopElements2 to batch convert the files into JPEG, but I sure you could use IrfanView if you don't have photoshop. The files were reduced to about 1/8 size and V4 never had another render problem. Couldn't tell any difference in the video quality, so I always use JPEGs now.
cfolsom wrote on 4/6/2005, 8:04 PM
I tried the idea for a corrupt file, renaming the veg file. Same thing happened.

I think it's the memory situation. Although, all the picyures are jpeg files. I'm at the max settings for RAM. Is there something I can do, other than add RAM?

Chris

watson wrote on 4/6/2005, 10:02 PM
How about rendering them in three parts then peice them together for the final render to I assume DVD MPEG2.
or make three chapters.
just an Idea
wolfbass wrote on 4/7/2005, 1:26 AM
Try following this advice on this thread. It fixed my dramas.

http://mediasoftware.sonypictures.com/forums/ShowMessage.asp?ForumID=4&MessageID=359954
logiquem wrote on 4/7/2005, 5:37 AM
Even if your images are jpg compressed, Vegas need to decompress everything to display/render, so...

What's the size of your images?

BTW, the first thing i would do is checking the XP task manager to monitor what's going on with the memory.
OdieInAz wrote on 4/7/2005, 7:12 AM
Lots of good ideas here that should work for you. If you're not doing pan & zoom, then resizing the photos to 720x480 will do well. Try and see. As mentioned above, you can also render out sections, though I would choose render to AVI with best quality (rathern than MPEGs). I think MPEGs are not advised in an editing tool.
cfolsom wrote on 4/7/2005, 7:58 AM
How can I check the RAM?

Chris

cfolsom wrote on 4/7/2005, 8:13 AM
More info.....the pictures are JPEG, I believe I have shared that....the picture is 1746 x 1176 x 24

Does that help any in the idea department?

BTW, Yes, a bounch of zoom and pans.

Chris
OdieInAz wrote on 4/9/2005, 1:06 AM
I generally keep an eye on memory usage with Windows Task Manager. There are several ways to bring it up in XP : cntl-alt-del and click on TaskManager tab. Once it comes up click onthe performance Tab. I'm not sure what numbers eactly mean, but take a look at PF usage. It gets bigger as you occlpy more memory.

You can also click on the Processes and look for the Vegas process. When you render, it is probably the top one in the "image name" column. The Mem usage tells you how much the process is consuming, so you can watch it until it crashes.

I think you might have to just render short sections of your project into .avi and them import those into a new veg file.