VOTE: Easy Preview Button

musicvid10 wrote on 12/3/2012, 3:03 PM
Alrighty Grazie, you got us all stirred up again.
But maybe its time for a straw vote (+1 or -1, no granularity allowed).

Easy Preview Button:
Simply, a button on the internal Preview pane, that would map 16-235 to 0-255 RGB, emulating YUV playback levels consistent with most players. Mapping would occur on the internal preview only, without altering video bus levels. Goal: WYSIWYG previewing for material that will be rendered to 601/709 encoders. It is understood that out-of gamut levels (<16,>235) would be clipped in the preview when the button is activated.

Sound simple enough?
Is such a thing feasible, Sony?

+1

Comments

Former user wrote on 12/3/2012, 3:40 PM
+1

I deliver for multiple output (primarily online), but when it's for broadcast, it would definitely be a help.
farss wrote on 12/3/2012, 3:43 PM
+1
Only caveat, it should be On by default.

Bob.
Marco. wrote on 12/3/2012, 3:52 PM
+1
Grazie wrote on 12/3/2012, 4:14 PM
If something hurts, I tend to say so.

+ 1 : Default on, or whatever, not bothered. Maybe a nice big fat graphic-aware Button would be nice.

There's just too much "denseness" to this subject that it needs dumbing down for, well, me!

Grazie


ushere wrote on 12/3/2012, 4:31 PM
+1

also

+1 to a much clearer / defined button on /off on all buttons....
GlennChan wrote on 12/3/2012, 4:48 PM
What you really should be asking for is for Vegas to handle all the levels conversions automatically. This is what every other NLE out there does.

Doing things manually is too hard.
Grazie wrote on 12/3/2012, 4:54 PM
Doing things manually is too hard.

Now THAT I understand!

G

paul_w wrote on 12/3/2012, 5:31 PM
"What you really should be asking for is for Vegas to handle all the levels conversions automatically. This is what every other NLE out there does"

Yep, +1 . Its not just an easy preview button, its the whole video levels handing from cameras to render.

Right, who's for a pint?

Paul.
wwjd wrote on 12/3/2012, 5:51 PM
How do ALL the big dogs do it?
Premier? Final Cut Pro? Avid whatever?

It should do it like the most successful NLEs
JackW wrote on 12/3/2012, 7:11 PM
+1

Jack
rs170a wrote on 12/3/2012, 8:30 PM
+1
And as ushere said,
+1 to a much clearer / defined button on /off on all buttons....

Mike
Kimberly wrote on 12/3/2012, 8:44 PM
Right, who's for a pint?

It comes in pints??? !!! (Sorry, couldn't resist.)
musicvid10 wrote on 12/3/2012, 8:54 PM
What you really should be asking for is for Vegas to handle all the levels conversions automatically.

Naw, not until all camcorders and all videographers get it right, or are at least in agreement.
For now, a WYSIWYG preview in Vegas would be a treat!
I can deal with the rest.
GlennChan wrote on 12/4/2012, 1:03 AM
What you really should be asking for is for Vegas to handle all the levels conversions automatically.

1a- Then you don't understand what you are asking for. If you want a WYSIWYG preview in Vegas, then Vegas needs to automatically handle all the levels conversions for you.

1b- I'm not saying that Vegas should "fix" the illegal values that cameras record. That's a different issue. Vegas should behave like every other NLE in converting levels for you based on well-established video standards.

2- *WYSIWYG is somewhat of a false concept if you need to output for video formats like DVD.
http://www.glennchan.info/articles/technical/external-video-monitoring.html

What you see in Vegas is NOT what you get. But... that's a different issue.
GlennChan wrote on 12/4/2012, 1:16 AM
Btw, the feature you want sort of exists already. You can use the Windows Secondary Display as a preview device and check the "studio RGB" box in its settings.

And like I said before... having to manually wrangle levels in Vegas is a bad idea. Vegas should handle this for you. Doing things manually is:
- a waste of time
- difficult (many of the advanced users on this forum don't know what they're doing... including the ones writing tutorials on uploading to ______)
- error-prone
- completely unnecessary
farss wrote on 12/4/2012, 1:19 AM
"Vegas should behave like every other NLE in converting levels for you based on well-established video standards."

Sorry Glenn but based on my recent tests it does exactly that, it behaves exactly the same as Ppro at least.

The differences are:

1) Ppro displays the video correctly, Vegas doesn't, at least not on it's Internal Preview monitor.

2) For JPEG images Ppro will convert the cRGB to sRGB to conform to the sequence, Vegas does not.

Bob.
GlennChan wrote on 12/4/2012, 1:40 AM
Bob (farss),

I think you are misinterpreting the results of your test.

You state "Ppro displays the video correctly, Vegas doesn't". This is exactly what I'm talking about... it's messed up that Vegas doesn't display your video correctly. Every other NLE on the market will display your video correctly. Vegas isn't displaying your video correctly because it isn't making the right levels conversion.
farss wrote on 12/4/2012, 2:12 AM
"Vegas isn't displaying your video correctly because it isn't making the right levels conversion"

It is making exactly the same conversion, scopes read the same, rendered output is the same from both apps within say +/-5%.

Bob.
GlennChan wrote on 12/4/2012, 2:27 AM
If Vegas isn't displaying the video correctly then it isn't making the same conversion.

It could and should do this. (Vegas should make similar conversions so that you see a correct image.)

So we don't argue semantics, let me be clear about what I'm talking about. In other video programs, you can do the following:

A- Add a JPEG and (proper) DV file to your timeline. Both formats will appear correctly in the video preview window.

B- You render your project out to MPEG2/4 and upload it to Youtube/Vimeo. The levels should be correct.

C- You render your project out to Windows Media and upload that to Youtube. The levels should be correct.

D- In a more general sense, you can take different source formats and output to a number of delivery formats with proper levels. No manual intervention regarding levels is required.

E- Switching to 32-bit floating point numbers for processing (e.g. After Effects can do this) should not throw a wrench into things.

Or basically...
1- Is your video preview correct (almost) all of the time.
2- Is your video output correct (almost) all of the time.
To me, that is correct behaviour. If you have a different idea of correctness... then we'd just be arguing semantics. Anyways, the point is that Vegas doesn't automatically handle levels conversions for you and I think that this feature is badly, badly needed. I remember endless discussions with Bill Ravens on this... eventually he understood how Vegas worked and decided to use another NLE.
Grazie wrote on 12/4/2012, 2:30 AM


(Arrrhhgg!! . . . . )
farss wrote on 12/4/2012, 3:09 AM
"If Vegas isn't displaying the video correctly then it isn't making the same conversion."

How so?

Both Vegas and Ppro converted XDCAM EX from Y' = 16-235 to correct RGB values.
In vegas on a computer monitor which is calibrated to display cRGB yes, Vegas displays the decoded video incorrectly, that surely is to be expected.
On the Secondary Display, also a computer monitor, also designed and calibtrated to display cRGB Vegas will display the video correctly when the switch that does the sRGB to cRGB conversion is On. If I send the video via firewire to an external CRT via an ADVC-300 video appears correctly, well it's been a few years since I did that but I doubt it has changed.

Form the above the only logical conclusion I can reach is that Ppro and Vegas decode video exactly the same and correctly. I'd point out that in my most recent tests I set out to prove that Vegas does it wrong and I failed.

A- Vegas fails here becuase it preseves the levels used for JPEG, on the Secondary Monitor the video will be correct and the JPEG wrong.

By comparison Ppro converts the cRGB space used in the JPEG to sRBG.

B- The video portion will be correct, the JPEG will wrong. Ppro will get both correct.

C- Not certain, for WMV I usually have to apply a sRGB to cRGB conversion with Vegas. Have not tested this with Ppro.

D- Absolutely agree with the intention here and agree from what I've seen that PPro would do better than Vegas.

E- Agree here too and I dread to contemplate what happens now they've added S-Log support to V12.

"So we don't argue semantics, let me be clear about what I'm talking about..."

I would say semantics are very important here although I would say "decode" is a pretty specific term. I'm not defending Vegas and there's plenty to complain about in this area but I think it's important to be specific and correct. If users take their case to SCS they need to define correctly what they want fixed and how Vegas decodes video is not an issue.

What is a serious issue is that I can setup Vegas with two identical monitors, one showing the Vegas T/L and the internal monitor and the other as the secondary display and video will look different on those two monitors. In the case of those with only one monitor e.g. a laptop, the internal monitor will incorrectly display the correctly decoded video.

Bob.
Marco. wrote on 12/4/2012, 4:28 AM
Preview switch: Yes!!!

Modified level processing: No!
Marco. wrote on 12/4/2012, 4:36 AM
Yes, like Bob correctly said the way PPro (I tested with CS6) and Vegas Pro decodes and processes video in regard of levels is EXACTLY same. Only the PPro internal preview behaves like the Vegas Pro external preview (set to adapt the levels).

And I'm not sure if I like the way Premiere treats grafic formats (not sure yet if this only affects some of them like JPEG or any). If a professional grafic artist delivers grafic files for video use he usually cares for proper video levels (at least this is what happens in any bigger production houses I worked for). And if grafics (sequences) are made for compositing purpose it is very critical it uses full levels and your system (Vegas Pro) does not turn them into sRGB by decode.