VP12 hangs rendering 32bit video levels only

OldSmoke wrote on 12/16/2012, 10:45 AM
Hi there. Has anybody experienced the same problem. I am using HDV (HVR-Z5U) and AVCHD (HXR-NX5U) files on the timeline. I cannot render from timeline to any format if the project settings are set to 32bit-floating point(video Levels only). It seems that it always stops rendering at a transition, simple cross or otherwise and VP12 just hangs. The same scenario is working fine in Pro. 11(64bit) latest build. 8-bit project settings are fine; I haven't tried 23 bit full range as I don't need it for my project.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

Comments

Tom Pauncz wrote on 12/16/2012, 10:52 AM
I have experienced this - turning off GPU acceleration for renders fixed it.
Full range or video levels makes no diff. Fails in either case.
Tom
shatzi wrote on 12/17/2012, 4:12 AM
I have also experienced the same problem rendering a project in 32bit full range from a Sony NX5E video camera (AVCHD 1080 50i). Turning off GPU acceleration before rendering makes SVP12 to render incredibly slow. It reminds me of SVP9 or 10 in the past when trying to render out in HD!
GenJerDan wrote on 12/17/2012, 5:17 AM
Windows 7 64 with GPU (GTX-560) rendering on:

MainConcept MP4 freezes on 32bit and Crashes on 8bit.

Sony MP4 freezes on 32bit, but renders fine with 8bit.

At least this gives Sony someplace to look for the problem.