VP8 and Memory Issues

CorTed wrote on 1/28/2008, 11:41 AM
I have discussed this problem before, and I was hoping that by releasing VP8b things would have improved, but it has not.
At least not for me, and I am at this point not sure if it is my set up (Vista, running Quad core with GTX8800 display) or if it is VP8, and I am really interested if someone out there can dup my problem.
When I create a project I usally have a number of Jpegs and MPEG2 video (from a HDD Sony camcorder), as I am adding clips and pics I watch the mem usage climb slowly.... when it hits over 75% usage, the program starts to crash to desktop. I have downsized ALL jpegs to be 1200x600. I get to a point that just clicking the timeline makes it crash??
Once I get to this point, I then try to split the project into two veg files each now having RAM usage of around 40% on each or so and all is fine. I can view, render and do everything normal.
Once I start to approach the 75% mark all hell breaks loose again.

Does anybody else have this problem?
Is there something I am missing in a VP8 setup or preference that would keep this from happening.

Ted

Comments

CorTed wrote on 1/29/2008, 4:00 PM
Just a shameless bump.
Am I to assume that I am the only one with this isue!
Back to the drawing board......
rmack350 wrote on 1/29/2008, 5:58 PM
Well, I can't contribute a lot here, but on my work computer (2.? GHz Pentium with HT, 2.5 GB RAM) I just dumped about 2100 jpegs onto an NTSC timeline. Performance isn't stellar but Vegas is using 281 MB Mem and 301 MB VM.

Preview Ram setting is 128 MB.

Total page file on the system is a little over a Gig. I have another job running that would like to have 50% of the CPU.

No crashes yet. Also no mpeg on the timeline. I don't think I have any mpeg files to put on the timeline.

Rob Mack
rmack350 wrote on 1/29/2008, 6:02 PM
Other info. Total length of the timeline is nearly 3 hours. I just switched the project template to a 60i HD setting and the memory usage hasn't changed.

Rob