I am in the process of restoring some vinyl recordings. I have already dubbed these recordings from my turntable to DAT, and have usually used WaveLab 3.0 as my program of choice to capture them onto my computer.
I decided to try VegasVideo 3.0 this morning. I opened a new project, inserted an audio track onto the timeline, armed it, recorded two hours worth of music. Vegas names the resultant file a wav, but it won't open in WaveLab (invald format), and, when I vew the file via MS Explorer, it is described as a WAVE64. In order to use the file outside of Vegas, I have to first render it to a Windows Wave file (no big deal, mind you, just an added step).
My questions:
What is a Wave64, and how does it differ from a Microsoft wav?
Is there more or less fidelity contained in the wave64 (or is there no difference)?
Is there a way to record in Vegas so as to avoid the requirement to render as an MSwav?
Is there a way to destructively trim portions of files recorded with Vegas (I generally set my computer to record over night and come back to a 6-hour file). WaveLab allows me to set stop points (based on silence or session duration), and, of course, if I delete a section in WL and save, the deleted portion is destructively deleted.
For now, I'm selecting the 2-hour portion I want to save, rendering to MS Wav, then, deleting the original 6-hour file entirely.
Just wonder if there is a better way.
Thanks for any replies.
Caruso
I decided to try VegasVideo 3.0 this morning. I opened a new project, inserted an audio track onto the timeline, armed it, recorded two hours worth of music. Vegas names the resultant file a wav, but it won't open in WaveLab (invald format), and, when I vew the file via MS Explorer, it is described as a WAVE64. In order to use the file outside of Vegas, I have to first render it to a Windows Wave file (no big deal, mind you, just an added step).
My questions:
What is a Wave64, and how does it differ from a Microsoft wav?
Is there more or less fidelity contained in the wave64 (or is there no difference)?
Is there a way to record in Vegas so as to avoid the requirement to render as an MSwav?
Is there a way to destructively trim portions of files recorded with Vegas (I generally set my computer to record over night and come back to a 6-hour file). WaveLab allows me to set stop points (based on silence or session duration), and, of course, if I delete a section in WL and save, the deleted portion is destructively deleted.
For now, I'm selecting the 2-hour portion I want to save, rendering to MS Wav, then, deleting the original 6-hour file entirely.
Just wonder if there is a better way.
Thanks for any replies.
Caruso