What causes slow startup of vegas and slow auto load of last project?

Former user wrote on 2/23/2020, 3:59 AM

Currently it takes about 18 seconds for the main windows to appear, and project is very quickly opened, but for a while now and on many occasions previously vegas would take much longer to get to main screen and project load on startup also took considerable time.

I had the slow vegas load for weeks up until the new revision of vegas 17, then things got fixed, but then went slow again. Just now vegas is back to quick loading. Anyone experience the slow load of vegas and project, and was able to fix it? I"M aware of vegas being slow when new revision is installed and first started or new plugins introduced and restarted. But this problem isn't related to that. Don't know what causes it or what fixes it

Comments

Dexcon wrote on 2/23/2020, 4:09 AM

If you are using HDDs, particularly external drives for project and media files, one possibility is that VP gets delayed opening up a project if the drives are in sleep mode or the like. This of course would unlikely be the reason if all the drives have been in recent use.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 20, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

Former user wrote on 2/23/2020, 4:30 AM

That is a good suggestion. I have both an external HDD and an internal (as well as ssd's), and sometimes video files are on the external USB3. On a bad load, I close vegas and start again hoping something fixes it'self. It never improves on 2nd load, when both the HDD's should be awake and possibly even cached in windows. I just turned off oculus server (needed for vr headset) and vegas load is now down to 16 seconds, but maybe not related and this slow vegas load problem i've had on and off before I had the VR goggles going back a long time

Dexcon wrote on 2/23/2020, 4:46 AM

Just a thought … to eliminate the HDDs as the cause, before opening the VP project, try opening all the HDDs in Windows Explorer and do something like play a video file from each HDD in Windows Media Player or other; or right-click to open Properties on a video file (Properties won't open until the drive is awake). If that works, then its safe to assume that the drive is fully awake. Then try opening the VP project. If it still opens slowly, then the HDDs are unlikely to be the cause.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 20, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

fr0sty wrote on 2/23/2020, 10:27 AM

I know when V17 first launched, there was a bug tied to drawing the thumbnails on the timeline that was causing incredibly slow project loads (we're talking 10 mins or more) on complex projects with hundreds to thousands of events/cuts. They quickly fixed it to where it only takes a few seconds these days, but there's a possibility the lag you've been experiencing could be tied to that, loading and drawing thumbs. Maybe they've been tweaking it for better performance, and that's why you've noticed it coming and going. Just a guess.

Last changed by fr0sty on 2/23/2020, 10:28 AM, changed a total of 1 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Former user wrote on 2/23/2020, 5:21 PM

I've ruled out the old style hdd's as problem now. With the thumbnail creation i've only ever had first/middle/last turned on, not fully optioned thumbnails for timelines.

The ultra slow vegas Load unrelated to new install of vegas or plugins doesn't seem common as I thought it would be. Just happy it's loading just fine now and hope it stays that way

Also if your vegas lags with hevc files, try playing file with your normal media player and check GPU, I found gpu decoding wasn't working on any media players, even though the 3d engine part was doing alot. In comparision, AVC files used the GPU decoder I downloaded https://github.com/clsid2/mpc-hc/releases installed latest version, told it to reset settings, and now all media players use GPU decode for HEVC. I don't know why that fixes anything. I don't know if that really would help vegas as it probably uses it's own ways to access gpu, unrelated to system and I don't use HEVC files to notice if it made a difference