After an admittedly brief look at the V16 web pages what I notice is:
Stitching for 2-lens camera systems,
Reorientation,
and title placement.
4K video handling seems relevant, too, but wasn't that already introduced in V14 or 15? Higher frame sizes are already needed, AFIK.
Does the new stabilization work for 360?
Is general camera configuration stitching on the horizon?
May I assume it supports 3D 360, ie 360 VR?
Does it handle ambisonic audio?
Does it have a way to render 4K 3D 360 VR to an MP4 in a top/bottom full format?
Does V16 have other 360 features I haven't noticed yet?
I have the Boris VR unit and am considering Mocha VR, FWIW.