Anyone remember back in the V4 days we had paths in something?
I was just thinking about this and how many of the great tools we have would be so much easier to use if we could see the path they follow when we animate them.
Simple example. Try animating a bezier mask. Once you get a few tracks of these happening it's really hard to keep track of where you're going. Scrubbing the T/L is slow in HD, you just loose the plot visually. If we could display a path for each point on the curve I think the task would be far easier.
Bob.