Yes, please don't just give us half an answer by saying it was removed.
We know that. Please explaing why it was removed.
Everytime I've moved a project between programs or studios I've used
As it is, I'm working on a few smaller projects at the moment and hadn't noticed
the function was missing, but its just one of those functions you think will always be there.
Why take it out? Especially in an update?
If not for this post, I see myself there, client sitting next to me and I say, "Sure we can render
these buses out all at once and transfer them to your Pro Tools studio......Doh!" Then
I have to eat the time it takes to mute/solo and render each one individually.
Since I'm not having any problems with version 5.0a, I'll stick with that.
No answer from Sony? I'm surprised there hasn't been a storm of protest.
This move strikes me as particularly gratuitous, though it fits right in with what seems to be their plan to remain as incompatible and inconvenient as possible.
Sorry for the inconvenience, this slipped through in the .wav case. We will be bringing multi-bus render back in a future update. Workarounds fo 5.0b: solo a bus and render one by one to .wav, or, render all busses to aiff (aiff did not change).
That's a very reasonable response: people make mistakes.
And, actually, if I were using 5.0 instead of 4.0 and had persisted in looking, it wouldn't have been a problem anyway, as 99 times out 100 a "render all busses" means I'm heading to Mac/Pro Tools land and aiff is the preferred format anyway.