Regarding Grazie's note, after separate discussions, it looks like the preset thing has been reported by Sony as coming from Vegas, and then having no link with the plug-in itself. However I will double check this by investigating further this point.
Salut Fred ;)
Can you be more specific on this. Here it works as I think it should. Can you share some details ? Could this affect another OFX plugin ?
And my further comment to them was that I would prefer to have a top level function, viewing a Preset, above the need to switch OFF something lower, Animate, to view a Preset, and THEN needing to switch Animate back on.
Well, I've just done in 2 minutes what would have taken my 20 minutes before. AND it has left me feeling confident and in control of the adjustments that I've made. I'm not standing back thinking, "Oh maybe I could do better" - It has a similar understanding of the needs of this editor - the simplicity<>complexity balance - that IzoRX2 has.
What Frédéric has done is to refine and distill much of what the other tools do and have given me just WHAT I need - right in front of me.
This project I'm doing required a well lit stage, and coloured balanced to camera. No problem there. But then I had to swing around onto the audience which weren't lit NOR colour balanced. Frédéric's CC just sliced through the adjustments like a razor!!!
I'm very pleased. Frédéric has achieved simplicity but not at the expense complexity, PLUS even within that complexity the adjustments are straightforward. It's gonna be a long time before I use the SONY CC Fx again. Maybe I will just to reassure myself of Frédéric's s/w keeping on beam.
I would add another $0.02 to the wonderful simplicity: I filmed a sunny aftermath of a snowstorm and danged if I couldn't white balance the snow with the Sony CC. I mean, how hard is it to get white snow to look white? If I got the snow to look sort of white, then the clear blue sky was off. If the sky looked good, then the snow was reddish-yellow. You get the picture.
One click of the FBM plug-in and my scene popped into perfect balance: sky was blue, trees (evergreens, at least) were green, and the snow was white. Done. Love it. Nice job, Frédéric.
Pure anecdotal observation of a problem on my system: 32-bit (full float) project in 10.0(d) 64-bit, Cineform avi events on 1920x1080p timeline, 3 FX in this order: Frederic's WB plugin, Sony Color Curves, and Soft Contrast. Preview RAM typically is jacked up to ~4000MB.
I tweak all three FX as much as I want. Then, I delete event from timeline --> instant Vegas crash. Every...single...time. Restart Vegas, remove ONLY the WB plugin from the FX chain. Delete event, un-delete, click around, delete, etc. No crash. Add WB FX back in and delete event --> crashville.
Anyone else notice this apparent instability with the WB plugin?
I was having an issue in 10.c when I saved a filter chain (that had the white balance plug in as well as others) and then applied it to a group of clips I would crash. If I exited out of Vegas first (after saving the chain) and then restarted it would not crash. Have not tried this yet in 10.d and do not know if it was specifically related to the white balance plug.
I've been using the OFX Yadif de-interlace plugin in V10.0d / 32 and found it too can very easily turn your project into crash central. I suspect the problem is not specific to a plugin but rather the nature of OFX plugins. Vegas simply runs out of memory quite easily. Turning off or down as much all features as possible e.g. thumbnails and preview quality, gets me there in the end. I only applya the plugin once editing is finished, that's OK with this plug but clearly not practical generally.
Thanks. Realistically, I don't think this would be a problem since I lock down an edit first, then color correct and grade. It remains to be seen what might happen during a render of an OFX-heavy 32-bit project.
(I hope it was clear that I wasn't pointing a finger at Frederic. I'm quite pleased with his plugin and was happy to open the wallet, too.)
if you still have the crashes, could you please send me (to my contact address at fbmn-software.com) what I would need to reproduce your case : your .veg file, and ideally your clips? I would definitely like to investigate this, and fix the bug if any.
By the way I would like to say that so far, 6 months after the release, zero bug has been identified in the plugin. And some users reported to me that they have rendered several-hour movies without any problem or crash.
As far as I understand, Grazies has got an official answer from Sony saying 'Do Not Have Animate engaged when Previewing Presets'.
Now I realise that my answer to Grazie was of the mark but... I tried to play with a FX chain including both DX and OFX plugins, animate activated and still can see my OFX presets changing the preview.
I guess my understanding of the issue is still wrong.
I fully agree. Fred's plugin is really amazing. In very rare circumstances I would rather go with a double reverse gamma chain, but the footage needing such filtering is far beyond usual wb correction.
I'll go on further tests with your issue. Can you provide me with a ticket number in order to help SCS to consolidate the user inputs ?
This thread appears to have strayed beyond just Frederic's terrific WB plugin. I'm really glad that I purchased it. I shyed away from Sony's color corrector in previous projects mainly because I often couldn't get the WB just right. No more!
I will consider starting another thread for what appears to be a very serious problem that I stumbled upon whilst playing with the FBMN plugin. I have confirmed, and so has Frederic, I understand, that at least third party OFX plugins applied as event FX in 10.0(d) (32-bit version especially) will crash Vegas when the event is deleted from the timeline, possibly after repeating a short series of undoing (CTRL-Z) and deleting again. The genesis of the crashes does not appear to be with Frederic's plugin or any other third party OFX plugin, but rather with Vegas code itself. I did not have this problem in 10.0(c).
They announce, amoung many others, 2 bug fixes:
- Fixed a crash that could occur when removing an OFX plug-in during playback.
- Fixed a crash that could occur when playing and undoing media added to timeline.
which looks pretty close to the problem reported by vtxrocketeer.
However, the link to the update points to a 10d version which is nothing but the 10d version released 2 weeks ago (comparing file size of both installers).
Would any of you know why they announce today on facebook this release (looking like a 10e release), and why it's not available on the SCS website?
Are they just late posting on Facebook, or is there a new update?
Thanks for your feedback,