Why is it so hard to move images in veags.

shy-a wrote on 5/13/2022, 10:08 PM

Alright so moving images in Vegas is so hard because pan crop, crops the image when I move it out of the box and if I resize the box, it makes the image smaller and it still doesn't move to the place, I want it to, and track motion can move the image to my liking, but it makes it move which I just want the image to stay in place.

Comments

lan-mLMC wrote on 5/13/2022, 10:17 PM

If your footage has a different aspect ratio to your project, such as 20:9 for your footage and 16:9 for your project. Then before doing anything, you need to right-click Pan/ Crop and select match output aspect ratio. This is one point where Vegas is more troublesome than other NLEs (other NLEs always automatically match the output aspect ratio).

Fortunately, developers have noticed it on my repeated suggestions. With any luck, maybe we'll see it sometime in the future.

jetdv wrote on 5/14/2022, 7:25 AM

Use the right tool for the right job:

Pan/Crop - designed for cropping an image and panning across the image

Track Motion - designed to resize an image smaller and move it to different position on the screen

Then there's now the PIP effect you could use to do the same thing.

Dexcon wrote on 5/14/2022, 7:45 AM

... but it makes it move which I just want the image to stay in place.

In either or both pan/crop and track motion, you wouldn't happen to have the 'sync cursor' activated by any chance? Having the sync cursor activated means that any framing changes will keyframe to the position on the timeline on which the cursor is placed. Hence if the sync cursor is activated, and you make an adjustment to the framing say, 3 seconds into the shot, a keyframe will be added 3 seconds into the shot and the pan/crop will then move (i.e.pan/tilt/zoom) from the default framing (usually full frame) at the start of the shot to the adjusted framing 3 seconds in.

With the sync cursor de-activated, always make sure that the cursor in pan/crop / track motion is at the very start of its timeline so that the framing changes are right from the beginning of the shot - and therefore constant without any shifting (unless deliberately keyframed later on the timeline).

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 19.0.3, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

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shy-a wrote on 5/14/2022, 8:58 AM

... but it makes it move which I just want the image to stay in place.

In either or both pan/crop and track motion, you wouldn't happen to have the 'sync cursor' activated by any chance? Having the sync cursor activated means that any framing changes will keyframe to the position on the timeline on which the cursor is placed. Hence if the sync cursor is activated, and you make an adjustment to the framing say, 3 seconds into the shot, a keyframe will be added 3 seconds into the shot and the pan/crop will then move (i.e.pan/tilt/zoom) from the default framing (usually full frame) at the start of the shot to the adjusted framing 3 seconds in.

With the sync cursor de-activated, always make sure that the cursor in pan/crop / track motion is at the very start of its timeline so that the framing changes are right from the beginning of the shot - and therefore constant without any shifting (unless deliberately keyframed later on the timeline).

Thanks bro I turned off sync curser and it did what I wanted it to do.