Until recently I used Vegas 6 because it works well and did everything I need for my little amateur videos. But then a year ago I bought a Sony HD Camcorder, which outputs MTS files that Vegas 6 can't read. So I bought a $39 program to convert all my 1080x1920 MTS files to WMV at 720X1280. This quality is good enough for "HD" on YouTube, and until recently converting the files worked very well.
But as my current music video grew to dozens of WMV files, and editing became sluggish, I upgraded to Vegas 9 which helped a lot. But now I get Low Memory errors when rendering, and I can't finish the project. I'm pretty sure this is a bug in Vegas because Task Manager shows Vegas never using more than 700 MB of RAM. I've been dealing with tech support for quite a while about this, and so far have no solution.
Now for the actual question: In one of my exchanges with Sony support, I was told, "I think the problem might just be the fact that there are a lot of memory-hogging WMV files in the project." This is news to me. Why would WMV compression be more demanding than any other lossy video compression scheme? Is this really true? If I convert all the WMV files to another 720x1280 format (huge PITA), might that solve the Low Memory problems?
Now that I have Vegas 9 (and the Vegas 10a demo) installed, I can read my camcorder's MTS files directly. So for future projects maybe this is all moot. But I need to finish my current project using the files I have. I can't believe I'm the only one who gets Low Memory errors that don't make sense logically.
--Ethan
But as my current music video grew to dozens of WMV files, and editing became sluggish, I upgraded to Vegas 9 which helped a lot. But now I get Low Memory errors when rendering, and I can't finish the project. I'm pretty sure this is a bug in Vegas because Task Manager shows Vegas never using more than 700 MB of RAM. I've been dealing with tech support for quite a while about this, and so far have no solution.
Now for the actual question: In one of my exchanges with Sony support, I was told, "I think the problem might just be the fact that there are a lot of memory-hogging WMV files in the project." This is news to me. Why would WMV compression be more demanding than any other lossy video compression scheme? Is this really true? If I convert all the WMV files to another 720x1280 format (huge PITA), might that solve the Low Memory problems?
Now that I have Vegas 9 (and the Vegas 10a demo) installed, I can read my camcorder's MTS files directly. So for future projects maybe this is all moot. But I need to finish my current project using the files I have. I can't believe I'm the only one who gets Low Memory errors that don't make sense logically.
--Ethan