Workflow help: Vegas --> frameserve --> VirtualDub

vtxrocketeer wrote on 8/12/2013, 7:15 PM
Title says it all, but when I tried, VD says it doesn't accept Vegas's flavor of the avi signpost file. Am I doing something wrong, thinking wrong? Both? ;)

I want to use VirtualDub for its superior downsize Lanczos algorithm, as I usually do, but without generating large intermediate masters (Cineform avi's in my case.) I thought I could framaserve from Vegas to VD and just get the downrezzed avi directly. No love. Should I be doing something different?

Comments

johnmeyer wrote on 8/12/2013, 8:21 PM
The Debugmode Frameserver can serve out in RGB24, RGB32, or YUY2. You have two ways to get the frameserved video into VirtualDub: open the signpost directly, or use the signpost inside an AVISynth script, and then open that script "video" in VirtualDub. If you just want to open the video signpost directly in VirtualDub, then you have to serve out in RGB24. If you want to pass it through a script, then serve out YUY2 (usually).

There may be additional issues under Window 7/8 and/or Windows 64. I'm still using Windows XP Pro 32-bit for most of my work.
vtxrocketeer wrote on 8/12/2013, 8:49 PM
Thanks, John. Serving in RGB24 is what I tried originally to no avail. I'm on Win7 64, though the error thrown by VirtualDub indicated that it requires a decompressed VFW codec. I'm not sure if my OS and the indicated error are related. In any case, it ain't workin'. I don't need a script, and I don't care to introduce another app into my workflow, so avisynth is out. Hrmmmm...
bsuratt wrote on 8/12/2013, 9:53 PM
I Frameserve from Vegas 12/Win 7/64 without problem... however I use the 32 bit VirtualDub as most of the filters I use are not yet 64bit. .
vtxrocketeer wrote on 8/12/2013, 10:13 PM
Bingo. That was the nudge I needed, bsuratt. My problem was using the 64 bit version of VirtualDub. I switched to the 32 bit version and all works as expected. Thanks!