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  • Video
    8 answers, most recent on 3/4/2025
    RE: Frames lagging
    @Jody-Nasworthy there is a new beta build B243 that you can download and see if that helps. You would also have to download the Deep Learning Models too. I just downloaded and installed. Installation was smooth and my last project opened
  • Video
    18 answers, most recent on 2/4/2026
    RE: How to remove gaps when adding multiple clips at once
    @3POINT, No, and Yes. If that option works the way you want it to work, no. If you want more flexibility in exactly what gets adjusted, yes. For example, a script can do all selected tracks, or all events inside a selection area, or any other of a
  • Video
    5 answers, most recent on 9/24/2025
    RE: V23 I'm having the strangest bug...
    I just did a complete new entire project render with the clip in question as a first upper track. V23 rendered a black again. I thought I had the solution but it didn't work. This is just one big question mark. I'll see when I can make an archive
  • Audio
    12 answers, most recent on 7/7/2025
    Applied effects are disabled when changing the playback rate
    When I add any effects to the audio track, they work at a speed of 1.00. But when I change the speed using the slider located in the lower left corner, the applied effects are disabled. How can I make them not be disabled?
  • Audio
    9 answers, most recent on 1/2/2026
    RE: audio FX window bug
    Do all plug-ins exhibit the same behavior? Some third-party 32bit VST-2 plug-en do not display properly. This issue also exists in Sound Forge 16/17 . Most VST plug-ins display normally SF-18,, To add EQ or other FX to a region. Automation would
  • Video
    119 answers, most recent on 6/20/2025
    RE: VEGAS Pro 22 Build 239 General Discussion
    I can't tell you how annoying the issue of "double click on media file loads into Trimmer instead of tracks" change in Vegas Pro 22 is. Wait, yes I can. I've been dbl clicking an audio file (from EXPLORER window) since Vegas was new back in 2002 or
  • Video
    4 answers, most recent on 5/12/2025
    RE: Vegas Titles and Text - Preset
    Not sure if that is an optimal solution? Lets say the Speech-to-text generates 300 subtitles from 4 different people. I would have to drag each subtitle to their own track depending on whos talking..But I learned something new so thanks zzzzzz9125.
  • Scripting
    33 answers, most recent on 2/13/2025
    RE: Psd Layer Splitter Script
    does this script still work? i tried it and i get an error @ansonmccosh I can't reproduce your problem in my VEGAS Pro 22 build 239. However, I can see the error lines in your screenshot. They should be: if
  • Video
    11 answers, most recent on 11/17/2025
    Removing transition removes audio
    If I add a transition between two clips, but them remove it, I cannot get the two clips back the way they were. Of course if I use Undo after adding the transition and then removing it, then I get it back. However, it I save the project, close Vegas
  • Audio
    7 answers, most recent on 6/30/2025
    RE: HELP Requested: Why is my Track AudioFX getting PRE-fade levels?
    Wouldn't enabling "auto gain" raise the noise floor floor too during non-tapping Yes and no, it would depend on Track Compressor's Threshold setting.btw, if you have the legacy Wave Hammer DX plug-in which is included with Sound Forge Pro and some
  • Video
    13 answers, most recent on 1/20/2026
    RE: Workaround for NVENC Render Issues in VEGAS Pro 22 & Older
    the audio is out of sync by about 5 frames Five frames with what framerate? One way to fix it might be to render just the audio to a wav file. Then use the wav file on your timeline, muting the other original audio tracks. Then move the audio by
  • Video
    9 answers, most recent on 11/7/2025
    RE: Auto Ripple Cut Issue
    I want that when I remove ungrouped audio from a fragment, the remaining fragment tracks (and marker) do not move, I want to use Auto Ripple @VVV I was going to say you can't have both but that's not quite true ... Click the ▽ next to the Auto
  • Video
    337 answers, most recent on 11/27/2025
    RE: VEGAS Pro 23 build 278 General Discussion
    @Komaryt it is always good to report bugs. But without reproduction steps, there is not much developers can do. You have to provide them so that they can reproduce and then produce a bug fix. But if it is working for everyone else, then you have to
  • Audio
    No answers, created on 4/6/2025
    VEGAS Pro 18 (build 527) - Importing WAV 5.1 - what channel is what?
    I apologize that my VP version is so old. I'm attempting a fun project of combining my Shout Factory 4K Blu-rays of Halloween (1978) and Halloween II (1981) into one continuous ~3hr movie. I've output a WAV 5.1 from the DTS-HD MA 5.1 of each film,
  • Video
    34 answers, most recent on 1/15/2026
    RE: Multicam Workflow Question
    @RogerS's process worked, nothing got out of sync doing it that way. If you don't keep the muted events and you have a mistake, when you expand back out to multiple tracks, you can't undo the camera switch because it deletes all those muted
  • Scripting
    12 answers, most recent on 9/18/2025
    RE: Visual Basic Scripts Still Supported ?
    @jetdv Being a Vegas Pro 365 guy I have recently upgraded to Version 23 and so I am targeting the ScriptPortal.Vegas.dll that comes with that. Having fooled around with the current API for a while, a couple of things have become clear. Firstly there
  • Video
    8 answers, most recent on 5/3/2025
    RE: Problem Pre-Rendering Causing Splitscreen
    @Augustus-Hartigan Does one of your FX's have Compare selected? Also check your track fxs, this button can be shown by looking in the 3 dots on the track header - Edit Visible button set. Why this would only show on the prerender tho.. 🤷‍♂️   I
  • Video
    20 answers, most recent on 3/14/2025
    RE: Saving a sub-clip as a separate file.
    @James-Snead Hi, no you can't just save individual parts of a video. Either render the clips separately or nest them as suggested - Import your video to the timeline & - Render Make a loop region selection, right click the blue bar loop region
  • Scripting
    7 answers, most recent on 11/11/2025
    RE: AI-generated morph transition script between two selected clips
    Update:I’ve just created a working script that automatically grabs the last frame of Clip A and the first frame of Clip B and saves them as JPGs inside C:\temp. It uses the built-in SaveSnapshot function, so it works natively without any external
  • Video
    5 answers, most recent on 4/17/2025
    RE: Dragged in bak file - 'Edit in Vegas' opens VP19 (651)?
    @RogerS Hi, yes. I don't think I've ever tried opening a .bak nest. If I drag in .veg & open the nest, it shows the orig Media (6 tracks) 👍 If I drag in the .bak & open the nest it just shows the 2 tracks (1 video & 1 audio) but yes it
  • Video
    5 answers, most recent on 10/20/2025
    RE: My Vegas Pro 23 just stopped working as of 3 days ago
    Yes I tried the reset, deleting cache still doesn't work. If I try to upload video to the track it crashes, If I try to load an old vegas file it crashes. Everything I do crashes the program. The video is 2 hours long but i've edited 4 hour videos
  • Video
    10 answers, most recent on 6/13/2025
    RE: pip rotating a line while showing the degrees. Is it possible in Vega
    @wilco-n How about such a script? It reads the Angle values of PIP and converts them into Titles And Text. It can read any Titles And Text presets. using System; using System.Drawing; using System.Windows.Forms; using
  • Video
    19 answers, most recent on 1/4/2026
    RE: Please Please Fix the active take information when Track is minimized!
    @3POINT with everything in the "hamburger" menu hidden, this is what I see on the timeline with B302. I'm not seeing this bug on my computer.   You still have event headers enabled. Disable event headers and than minimize track height.
  • Scripting
    7 answers, most recent on 11/11/2025
    RE: AI-generated morph transition script between two selected clips
    Thanks a lot, jetdv! 🙌You’re absolutely right — I’ve just updated the script following your suggestions: using Timecode.FromFrames(1) instead of calculating FPS, and calling SaveSnapshot(..., timecode) directly without moving the cursor. It’s much
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