This is Premiere's keyframe curve. Its handle's length can change curve shape. And it can make a super-fast fade like this.
This is Vegas' keyframe curve. Its handle's length can't change curve shape. Only the handle's angle can change curve shape. And it can't make a super-fast fade. It's most fast fade is only this.
I think maybe it's a bug of VP17's OFX keyframe bezier curve. Maybe the team should fix it.
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Hello, how can I adjust this super-fast rotate effects?
It's a 1s and 360° super-fast rotate animation.
This is the effect I do in premiere. |||||| Its keyframe curve looks like this.
This is the effect I do in vegas (PIP FX) . |||||| Its keyframe curve looks like this (This is the most "fast" keyframe of what vegas "Manual" can do).
It seems that however I adjust the vegas keyframe curve, I can't make a super-fast keyframe in vegas just like in premiere. Why? These two curves are not the same?