Comments

rraud wrote on 10/20/2023, 9:40 AM

Hi @Philipb and welcome to the Vegas users community.

What do you mean by "volume effect"? Are you referring to the Track volume fader, event gain, volume envelope, plug-in or other??

Philipb wrote on 10/20/2023, 9:44 AM

Hu rraud, when i select the "fx" option on the audio track and then select the "volume" fx. After applying the volume fx and icnrease the gain, it works, however, after speeding up the track playback rate the volume fx seems to bypass, even after i return the playback rate to unity (1)

 

john_dennis wrote on 10/20/2023, 10:30 AM

@Philipb

Have you measured the before and after by generating a loudness log?

john_dennis wrote on 10/20/2023, 10:41 AM

Is the Volume fX checkbox not ticked?

Philipb wrote on 10/20/2023, 10:45 AM

thanks i downloaded the loudness log, but not sure what this is for in terms of solving my issue. Could you advise me please?

Stream:     Audio Stream:Master
Format:     24-bit PCM data, 2 channels @ 44100 Hz
Algorithm:     Surround processing turned: OFF

Loudness calculations:

              Pos.         Time    Mom.(LUFS)    Short(LUFS)    Integ.(LUFS)    Dyn.(LU)

       163579502    01:01:49,286    -42.19        -50.94        -42.89         18.90
       163587694    01:01:49,472    -33.02        -41.77        -36.96         23.90
       163595886    01:01:49,657    -30.38        -38.93        -32.70         13.60
       163604078    01:01:49,843    -29.77        -37.23        -30.92         15.30
       163612270    01:01:50,029    -26.73        -33.86        -29.55         18.60
       163620462    01:01:50,215    -26.81        -33.36        -28.79         18.80
       163628654    01:01:50,400    -27.97        -32.46        -28.75         19.60
       163636846    01:01:50,586    -29.09        -32.03        -28.83         18.50
       163645038    01:01:50,772    -28.58        -31.55        -28.81         18.90
       163653230    01:01:50,958    -26.45        -30.57        -28.56         19.90
       163661422    01:01:51,143    -26.88        -30.12        -28.35         20.40
       163669614    01:01:51,329    -27.44        -29.69        -28.29         21.00
       163677806    01:01:51,515    -28.43        -29.64        -28.38         21.20
       163685998    01:01:51,701    -31.51        -29.32        -28.58         10.90
       163694190    01:01:51,886    -28.29        -28.91        -28.63         11.20
       163702382    01:01:52,072    -28.60        -28.87        -28.63         11.50
       163710574    01:01:52,258    -29.59        -28.81        -28.71         11.60

Philipb wrote on 10/20/2023, 10:46 AM

the checkbox is ticked. I dont change anything with the volume fx once its set.

john_dennis wrote on 10/20/2023, 11:32 AM

@Philipb

Go to the last page of the Loudness Log.

---------------------------
Results:

Mom. (max):     -19.49 (LUFS) at 00:00:07.680
Short (max):     -20.72 (LUFS) at 00:00:07.680
Integrated:     -22.05 (LUFS)

If the Mom., Short, Integrated didn't change, then nothing changed.

If something changed there. Then, there is some there there.

Philipb wrote on 10/20/2023, 11:36 AM

thanks:

Results:

Mom. (max):     -26.45 (LUFS) at 01:01:50,958
Short (max):     -28.81 (LUFS) at 01:01:52,258
Integrated:     -28.71 (LUFS)

So what you saying is that i must check the loudness log prior tot he problem and then again after the problem? But still that only tells me something changed, what i am trying to understand is why Vegas bypasses the volume fx and then i have to restart vegas fro it to apply again.

jetdv wrote on 10/20/2023, 4:18 PM

My test:

  1. Started a new project
  2. Added the audio portion of a video clip to the timeline (I now have ONE audio track)
  3. Played the track to see/hear the volume of the beginning of that track (was hitting around -6)
  4. Added the "Volume" effect TO THE EVENT and set it to +6
  5. Played the track to see/hear the new volume (was hitting near 0)
  6. Held down CTRL and made the event smaller (i.e. sped it up)
  7. Played the track and it was a little softer (hitting around -2)
  8. Returned the event back to 100%
  9. Played the track and it was again hitting near 0
  10. Held down CTRL and made the event longer (i.e. slowed it down)
  11. Played the track and it was still hitting near 0
  12. Turned off the Volume effect and played it again, it was noticably softer.
  13. Held down CTRL and made the event shorter (past the 100% mark) and played it again, it was still softer
  14. Turned the Volume effect back on and it got noticable louder

In short, I don't think I can confirm your results without, at least, getting a procedure like the above that demonstrates how to make it fail.

Philipb wrote on 10/22/2023, 2:13 AM

Hi jetdv,

the steps are as follows.

In any project with audio and video,

- add fx for volume and apply the volume gain by sliding the slider up to say +6dB

- the effect works and one should be able to hear the volume increase.

- adjust the "Rate" slider (bottom left to anything higher than 1.

- you should hear that the volume fx is now bypassed.

- sometimes when i return the rate slider back to 1 the volume effect returns, sometimes it does not and i have to restart the program.

 

jetdv wrote on 10/22/2023, 7:33 AM

@Philipb, "apply the volume gain" - once again, you didn't say WHERE you are applying it.

You also haven't said what version/build of VEGAS you are on.

I applied it to the actual event on the timeline and here's what I saw:

After I used the "rate" slider, the volume did seem to decrease. But then I clicked back to the beginning of the event and the volume went back up. If I click anywhere that causes the cursor to "jump" to a new location (while playback is continuing), the volume adjustment does return.

After using the "rate" slider and the volume decreasing, simply stopping playback and starting it again also caused the volume to go back up.

So I can confirm that it does seem to drop when using the rate slider but it is easy to get it back without having to restart the program simply by clicking in another place or pausing and restarting playback.

I then removed it from the event and added it to the track and saw the exact same results. It does drop when using the "rate" slider but by clicking to another spot on the timeline or pausing and restarting playback, it returns to the new volume.

Philipb wrote on 10/23/2023, 12:19 AM

Hi jetdv,

thanks for confirming that. It happens on my Vegas 17 and also when i upgraded to 20 and it still happens. I edit entirely at a rate of between 1,5-1,8 and then when i go back to check the full edit by changing the playback rate to 1, the volume and other audio effects do not return. I assume its because i edit at higher rates as that is how i replicated the bug, but it may be something else. So the core issue is that the audio effects get bypassed after i have been editing for a while and they dont return. I cannot say for certain that its the faster playback rate that causes it, that is just what i noticed does also bypass the effects.

john_dennis wrote on 10/23/2023, 8:53 AM

@Philipb

I think what you're experiencing may be a feature, not a bug.

Long, long ago when music was mastered on tape machines the size of refrigerators, engineers would fast-forward through a tape to the take they wanted. While the tape was running at high speed, they would lower the tape on to the play head to listen for a gap in the audio. Thoughtful engineers would lower the master volume while doing this operation. Less thoughtful engineers would forget that step and burn out all the high frequency drivers in the speakers.