You've no idea how much fun you've shared with me. You've turned on my "Giggle Script Tool". I'm working on a corporate, and your expressive and intelligent editing has inspired me to get back at it. Great stuff. Thanks Guido3d, thank you. 😄
I am trying to figure out how you did the first clip lol :-D It's seamless. (The second crash one I have done often too).
Here are some clips I've totally done with Vegas Pro 13, people think you need After Effects for these things but Vegas can do it just fine. The 3D models I've created with Cinema 4D. All the editing, compositing, color correcting and audio tweaking is done with Vegas.
I thought this was going to be a rant about how you're finished with Vegas 😆
So did I, but I realized very quickly that the OP clearly does not know what being done with something means, and that he actually meant to say Made with Vegas. You can’t even start imagining how many times I, a non-native English speaker, said something that did not mean what I thought it meant.
My problem was sound. Namely in my home video, how to get rid of "Moon River" .. For better or worse, I wanted the BG music to flow scene to scene .. Here's the problem:
Here's how I solved it by "looping' the dialogue and adding some SFX. Not perfect, but close enough for home video. Actually, surprisingly easy to do.
Ok Nick. You got me started..... This might be too much information .... BUT ... With Moon River blasting in the BG I don't see how a voice could be isolated with filters (if that's what you meant). I just used old film making technique.
Put on some cans. Roll the device you used to record sound in the shoot ( in this case, the camera), listen to the live track on the cans and repeat dialogue immediately after you hear it. Mimic the expression and pace as close as you can. Place the recorder or camera at about the right distance in a room that is quiet (of course) .. You should get a fair match on the "timber" of the dialogue and the right "perspective" on the sound. I find that, playing the footage and having someone try to "loop" to that is actually harder.
The rest is up to your ability as a mimic. Naturally a very long speech would be difficult to match, but short sentences are fairly easy so even if you have a long speech, just break it down into shorter sections. Once recorded and transfered into Vegas, they fall into place with little effort. You can use the live track as a guide.
The rest is adding room noise (or ocean noise in this case) and any subtle sound effects that help make it seem real. Room noise can be very very handy in post. I can remember in my movie days as we arrived on a new set, the sound crew would want absolute quiet so they could get some "room noise" .. Always a must.
Had to add this .. This came out near perfect. My wife did the looping with one take. She had no idea what I was doing. I just told her to repeat after me. She didn't even hear the dialogue track.
Well. To me "dubbing" was from English to Spanish. "Looping" or ADR (automatic dialogue replacement) are the terms I think we use to use. But hell it was a long time ago. Terms change meanings. It's always fun getting it right.
Vegas has some nice compositing and motion graphic abilities built in, but most are sold that you have to use After Effects or something else to these things.
+1 fhu - nice variable frame rating with the Drone footage.
+1 VMP's work too. I agree with what you are saying about using Vegas. Other tools tend to have better things like motion tracking which can save a lot of time with matte shots. I use Blender and Vegas together, for graphics and compositing, using png frame sequences to go between.
It's a mix of trick: image positioning on a transparent PNGs, Track-Level 3D rotations, 3D positioning, 'hide' and 'unhide' images, Nesting project, Parent-Child combinations.