I was trying to help solve a problem in this thread:
Multicam - will upgrading CPU help?
The short version is that I found -- MUCH to my surprise -- that the project de-interlace setting makes a HUGE difference in playback speed in 10.0a. I thought this discovery was important enough to set up a separate thread.
Here's the longer version of what I found and how I found it.
To help the OP, I did a quick test with four cameras in Vegas 10.0a (although using HDV, not AVCHD which is what the OP in the other thread was using) and found that I could not sustain full frame rate -- even with the files on different drives -- unless I changed the quality of the preview window all the way down to "Preview - Auto." I have a 3.2 GHz 8-core i7 computer, with a 9800GT video card (although I don't think the card has much to do with anything in this case).
I don't remember having such a problem before in multi-cam edits.
Keep reading -- it gets more interesting.
I then put the same exact streams into Vegas 8.0c, arranged them into a multi-cam tiled preview and got perfect 29.97 fps playback, even using Best preview quality. I have both 8.0c and 10.0a set to the same preview window size (640x360x32) with Simulate Device on and Scale Video off.
Hmmm.....
So, I saved the 8.0c project and opened it on 10.0a.
Guess what?! You can't guess?
Well, this project played perfectly at full framerate, even at Best Auto!!
To summarize: if I create the project in 8.0c, and then open that project (VEG file) in 10.0a, it plays fine. But, the same exact four HDV files placed directly on the timeline in 10.0a, DON'T play correctly.
I explore further ... did something get broken between 8.0c and 10.0a, or do I have a default setting that is different between the two?
So, I start by looking at the project properties for the 8.0c and 10.0a versions of this multi-cam project and they appear to be identical ...
... whoops, looking a second time, I notice that the deinterlace method in 8.0c is set to "interpolate" whereas the deinterlace method in 10.0a is set to "blend." I am not sure what the defaults might be when each version is installed, but those happen to be the defaults on my particular configuration. So, I change the deinterlace method in 10.0a to interpolate and, voilà, I get full-speed playback even at best quality.
So that is the big finding: the deinterlace method in the project settings in 10.0a affects playback performance, and it affects it A LOT! Setting deinterlace method to "none" in 10.0a also produces full frame rate. Only "blend" seems to cause a problem.
But, being the engineer that I am, I kept going. I switched back over to 8.0c to see if it behaves the same way if I change the deinterlace method to blend.
It does not!! In 8.0c, the deinterlace method has no effect whatsoever on preview speed.
So, somewhere between these two releases something got changed and, perhaps, broken. I don't know what else might be attached to this code and how it might affect other aspects of the product.
So, I hope this helps others with playback issues. For other issues with playback, I have posted before these four suggestions for getting the fastest possible timeline preview speed:
Four rules for fast preview speed
[edited to fix error noted by Grazie (below) ]
Multicam - will upgrading CPU help?
The short version is that I found -- MUCH to my surprise -- that the project de-interlace setting makes a HUGE difference in playback speed in 10.0a. I thought this discovery was important enough to set up a separate thread.
Here's the longer version of what I found and how I found it.
To help the OP, I did a quick test with four cameras in Vegas 10.0a (although using HDV, not AVCHD which is what the OP in the other thread was using) and found that I could not sustain full frame rate -- even with the files on different drives -- unless I changed the quality of the preview window all the way down to "Preview - Auto." I have a 3.2 GHz 8-core i7 computer, with a 9800GT video card (although I don't think the card has much to do with anything in this case).
I don't remember having such a problem before in multi-cam edits.
Keep reading -- it gets more interesting.
I then put the same exact streams into Vegas 8.0c, arranged them into a multi-cam tiled preview and got perfect 29.97 fps playback, even using Best preview quality. I have both 8.0c and 10.0a set to the same preview window size (640x360x32) with Simulate Device on and Scale Video off.
Hmmm.....
So, I saved the 8.0c project and opened it on 10.0a.
Guess what?! You can't guess?
Well, this project played perfectly at full framerate, even at Best Auto!!
To summarize: if I create the project in 8.0c, and then open that project (VEG file) in 10.0a, it plays fine. But, the same exact four HDV files placed directly on the timeline in 10.0a, DON'T play correctly.
I explore further ... did something get broken between 8.0c and 10.0a, or do I have a default setting that is different between the two?
So, I start by looking at the project properties for the 8.0c and 10.0a versions of this multi-cam project and they appear to be identical ...
... whoops, looking a second time, I notice that the deinterlace method in 8.0c is set to "interpolate" whereas the deinterlace method in 10.0a is set to "blend." I am not sure what the defaults might be when each version is installed, but those happen to be the defaults on my particular configuration. So, I change the deinterlace method in 10.0a to interpolate and, voilà, I get full-speed playback even at best quality.
So that is the big finding: the deinterlace method in the project settings in 10.0a affects playback performance, and it affects it A LOT! Setting deinterlace method to "none" in 10.0a also produces full frame rate. Only "blend" seems to cause a problem.
But, being the engineer that I am, I kept going. I switched back over to 8.0c to see if it behaves the same way if I change the deinterlace method to blend.
It does not!! In 8.0c, the deinterlace method has no effect whatsoever on preview speed.
So, somewhere between these two releases something got changed and, perhaps, broken. I don't know what else might be attached to this code and how it might affect other aspects of the product.
So, I hope this helps others with playback issues. For other issues with playback, I have posted before these four suggestions for getting the fastest possible timeline preview speed:
Four rules for fast preview speed
[edited to fix error noted by Grazie (below) ]