Comments

j-v wrote on 4/4/2019, 12:35 PM

Which version and build is used?
What sourcefiles are used?
Which rendertemplate, settings and codec is used?
What are the exact specs of your used hardware?

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W10 home version 2004 build 19041.264, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti.
Laptop  :Asus ROG GL753VD, W10 home version 2004 build 19041.264, CPU i7 7700HQ, 8 GB RAM, GeF. GTX 1050 (2 GB) + Int. HD Graphics 630(2GB).VP 16,17 and VMS PL 16,17 are installed, all latest builds
Both Nvidia GPU's have driver version 451.48 Studio Driver, desktop the Studio DHC driver
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEMCELL DONOR !!!

Dyl wrote on 4/4/2019, 1:28 PM

Version 16.0
Most DVR files and one MP3 file
MAGIX AVC/AAC MP4 Internet HD 1080p 60, max 20 000 000 bitrate and average 15 000 000, rendering quality best
Specs: GPU 1050 TI CPU: I5-7400

j-v wrote on 4/4/2019, 2:03 PM

That rendertemplate does not exist in Vegas 16,

you have to customize the default 59,.. to 60 fps and use the one that uses your GPU, this one with the given customizations.

If you use modern drivers for your GPU the use of your GPU will increase.

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W10 home version 2004 build 19041.264, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti.
Laptop  :Asus ROG GL753VD, W10 home version 2004 build 19041.264, CPU i7 7700HQ, 8 GB RAM, GeF. GTX 1050 (2 GB) + Int. HD Graphics 630(2GB).VP 16,17 and VMS PL 16,17 are installed, all latest builds
Both Nvidia GPU's have driver version 451.48 Studio Driver, desktop the Studio DHC driver
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEMCELL DONOR !!!

Dyl wrote on 4/4/2019, 2:13 PM

That rendertemplate does not exist in Vegas 16,

you have to customize the default 59,.. to 60 fps and use the one that uses your GPU, this one with the given customizations.

If you use modern drivers for your GPU the use of your GPU will increase.

Thank you so much, will try this when i render my next vid!

fr0sty wrote on 4/4/2019, 3:44 PM

Just because it only shows 15% usage does not mean your GPU is any more capable of rendering any faster. There could be another bottleneck along the way that is slowing your GPU down, forcing it to wait, or you could not be getting an accurate reading... Case in point, GPUz often will show higher GPU utilization than Windows 10's native GPU activity report.

j-v wrote on 4/4/2019, 3:49 PM

@fr0sty 

OP used the old Mainconcept codec that can only use Cuda of older videocards, for the newer ones you have to use the Nvenc options.

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W10 home version 2004 build 19041.264, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti.
Laptop  :Asus ROG GL753VD, W10 home version 2004 build 19041.264, CPU i7 7700HQ, 8 GB RAM, GeF. GTX 1050 (2 GB) + Int. HD Graphics 630(2GB).VP 16,17 and VMS PL 16,17 are installed, all latest builds
Both Nvidia GPU's have driver version 451.48 Studio Driver, desktop the Studio DHC driver
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEMCELL DONOR !!!

Former user wrote on 4/4/2019, 5:07 PM

Just because it only shows 15% usage does not mean your GPU is any more capable of rendering any faster. There could be another bottleneck along the way that is slowing your GPU down, forcing it to wait, or you could not be getting an accurate reading... Case in point, GPUz often will show higher GPU utilization than Windows 10's native GPU activity report.

Don't use gpuz, it just confuses things. Everyone has taskmanager. Vegas just isn't capable of utilising GPU efficiently. On my gtx1070 I have the same low gpu use on Vegas as most others, but I was using Davinci Resolve last night to render, I was getting 67% GPU use. Very impressive.

klt wrote on 4/4/2019, 11:52 PM

Looking at more graph, to me seems that the low percent is an averaged value by Windows task manager graph.

https://www.vegascreativesoftware.info/us/forum/what-is-normal-graphics-card-usage-when-rendering--114753/#ca710047

I'm quite confident GPU is not 100% used, but is actually much more used than Windows suggests...

fr0sty wrote on 4/4/2019, 11:58 PM

"Don't use gpuz, it just confuses things. Everyone has taskmanager."

One or the other is reporting incorrect results, or at least results that appear incorrect in this context.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Radeon VII

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

klt wrote on 4/5/2019, 12:02 AM

@fr0sty

+1

If one looks closer into detailed graphs of taskmanager, that shows different values too.

Former user wrote on 4/5/2019, 3:40 AM

Looking at more graph, to me seems that the low percent is an averaged value by Windows task manager graph.

https://www.vegascreativesoftware.info/us/forum/what-is-normal-graphics-card-usage-when-rendering--114753/#ca710047

I'm quite confident GPU is not 100% used, but is actually much more used than Windows suggests...

on my computer vegas15 uses about 1/3 of the GPU Resolve uses, I've never even had the fans spool up on my gpu using vegas , but with Resolve Fan noise is noticeable, and gpu wattage & temperate high. The comparison isn't 'benchmark fair' though because of Davinci's ability to use cuda or openCl acceleration, while Vegas only has OpenCl. A better comparison could be made with an AMD card.

BruceUSA wrote on 4/5/2019, 10:26 AM

The people whom complaints the most are the people whom continued to buy GTX XXXX Card for Vegas. The answer is simple. If you care about Vegas performance in TL and rendering. AMD Cards is the only choice in my book.

fr0sty wrote on 4/5/2019, 11:18 AM

Let's not blame the hardware Vegas claims to support for Vegas not supporting it as well as other programs do.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Radeon VII

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

OldSmoke wrote on 4/5/2019, 2:12 PM

The people whom complaints the most are the people whom continued to buy GTX XXXX Card for Vegas. The answer is simple. If you care about Vegas performance in TL and rendering. AMD Cards is the only choice in my book.

++1!

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

AVsupport wrote on 4/5/2019, 4:51 PM

The people whom complaints the most are the people whom continued to buy GTX XXXX Card for Vegas. The answer is simple. If you care about Vegas performance in TL and rendering. AMD Cards is the only choice in my book.

It would be foolish for Magix to only support one (minority) hardware manufacturer. Truth is, core development is lagging behind contemporary GPU acceleration capabilities, and this is fairly obvious .

my current Win10/64 system (latest drivers, water cooled) :

Intel Coffee Lake i5 Hexacore (unlocked, but not overclocked) 4.0 GHz on Z370 chipset board,

16GB (2x8GB Corsair Dual Channel DDR4-2133) XMP-3000 RAM,

Intel 600series 512GB M.2 SSD system drive running Win10/64 home automatic driver updates,

4TB 7200RPM NAS HGST data drive,

Intel HD630 iGPU - currently disabled in Bios,

nVidia GTX1060 6GB, always on latest [creator] drivers. nVidia HW acceleration enabled.

main screen 4K/50p 1ms scaled @175%, second screen 1920x1080/50p 1ms.

BruceUSA wrote on 4/5/2019, 7:27 PM

Unless VP17,18,19 or maybe 20 will change that. But as its stands. AMD Card are still a preferred choice over the other.

Former user wrote on 4/5/2019, 8:52 PM

That changed with the new range of the Nvidia cards though, more efficient at OpenCl. Gtx1660ti is as fast as RTX590, & GTX1660 is same as RTX580. So it would seem the best value card for vegaspro would be Gtx1660 at $219.

* Results for Luxmark3.0, cards won't exactly scale the same for vegaspro

mintyslippers wrote on 4/7/2019, 7:04 AM

This is about right although I would love to hear from anyone who has better.

This week I built a new Vegas PC with the following specs:

Ryzen 2700x
RTX 2060
NVidia drivers 419.67 CRD with the 2 NVENC session limit removed
16GB 3000mhz RAM
X740 Mobo
Samsung 970 EVO M.2
Vegas Pro 16

I have tested EVERY combination of codec and settings to try and get past the 15-20% limit I seem to get on CPU and GPU when rendering. I also tried the legacy CUDA renders but that was even slower. When I say every I mean it. HEVC, AVC, Sony AVC, CBR, VBR, High quality, standard, fast, low latency, video quality draft, good, best. With sound, no sound. Plugins on, plugins off. Only a slight change in render speeds but CPU and GPU usage the same.

I have tested using both plan footage from a C100 with a re-encode and graded using Vegas GPU built in plugins and Magic Bullet Looks. Same results.

Using the NVENC and HEVC gives the fastest renders on a RTX 2060. But only uses around 30% CPU and 15% GPU. When using NVENC I do see around 30% of the Video engine being used which I suspect is where the NVENC processing resides.

If I render using a CPU only profile I do hit 100% usage but still, NVENC at 15% is faster so I stick with that.

I dont think its a hardware bottleneck as I have monitored every possible aspect of my PC and see nothing slowing it down. I was rendering from a Synology NAS so tried going from SSD to SSD and the render performance was the same. When working with 1080p footage the network is no where near being utilized so it's not that.

The only thing I can see is that either that is as fast as an NVENC encode can go. The NVENC engine on the cards doesnt use all of the GPU. It's not supposed to. Its designed to give great video processing while still leaving the GPU free to play games.

One thing I do notice though when using an NVENC processing that I dont get with others and would love to know if this is everyone or just me. When watching the render preview it starts and stops. So it will process around 80-100 frames, then pause for half a second and then do the next batch. CPU or CUDA rendering doesnt experience this stop start. That said, it's still faster than any other renders.

What I can do though to get the usage up is open multiple copies of vegas and render out using NVENC. On GTX and RTX cards this is limited to 2 NVENC sessions but this is an artificial driver limit. Quadro cards dont have it. You can patch your drivers to remove the limit so I can kick off 4, 6, 20 copies of vegas. All rendering with NVENC and eventually hit the 100% dream.

BruceUSA wrote on 4/7/2019, 8:17 AM

 

BruceUSA wrote on 4/7/2019, 8:21 AM

This is about right although I would love to hear from anyone who has better.

This week I built a new Vegas PC with the following specs:

Ryzen 2700x
RTX 2060
NVidia drivers 419.67 CRD with the 2 NVENC session limit removed
16GB 3000mhz RAM
X740 Mobo
Samsung 970 EVO M.2
Vegas Pro 16

I have tested EVERY combination of codec and settings to try and get past the 15-20% limit I seem to get on CPU and GPU when rendering. I also tried the legacy CUDA renders but that was even slower. When I say every I mean it. HEVC, AVC, Sony AVC, CBR, VBR, High quality, standard, fast, low latency, video quality draft, good, best. With sound, no sound. Plugins on, plugins off. Only a slight change in render speeds but CPU and GPU usage the same.

I have tested using both plan footage from a C100 with a re-encode and graded using Vegas GPU built in plugins and Magic Bullet Looks. Same results.

Using the NVENC and HEVC gives the fastest renders on a RTX 2060. But only uses around 30% CPU and 15% GPU. When using NVENC I do see around 30% of the Video engine being used which I suspect is where the NVENC processing resides.

If I render using a CPU only profile I do hit 100% usage but still, NVENC at 15% is faster so I stick with that.

I dont think its a hardware bottleneck as I have monitored every possible aspect of my PC and see nothing slowing it down. I was rendering from a Synology NAS so tried going from SSD to SSD and the render performance was the same. When working with 1080p footage the network is no where near being utilized so it's not that.

The only thing I can see is that either that is as fast as an NVENC encode can go. The NVENC engine on the cards doesnt use all of the GPU. It's not supposed to. Its designed to give great video processing while still leaving the GPU free to play games.

One thing I do notice though when using an NVENC processing that I dont get with others and would love to know if this is everyone or just me. When watching the render preview it starts and stops. So it will process around 80-100 frames, then pause for half a second and then do the next batch. CPU or CUDA rendering doesnt experience this stop start. That said, it's still faster than any other renders.

What I can do though to get the usage up is open multiple copies of vegas and render out using NVENC. On GTX and RTX cards this is limited to 2 NVENC sessions but this is an artificial driver limit. Quadro cards dont have it. You can patch your drivers to remove the limit so I can kick off 4, 6, 20 copies of vegas. All rendering with NVENC and eventually hit the 100% dream.

 

Getting 160+ frames rendering 1080P and almost 2X the speed in real times rendering in 4K is that good enough for me.

mintyslippers wrote on 4/7/2019, 8:24 AM

What are you using to see the render progress like that?

Ive just come from VP12 to 16 so still finding it all out. Plus what are your specs and which profile are you using? I used to hit 80% on the CPU on my old i7 2600 but lower on the new Ryzen. The bottleneck is elsewhere.

BruceUSA wrote on 4/7/2019, 8:27 AM

What are you using to see the render progress like that?

Ive just come from VP12 to 16 so still finding it all out. Plus what are your specs and which profile are you using? I used to hit 80% on the CPU on my old i7 2600 but lower on the new Ryzen. The bottleneck is elsewhere.

You need to instal SeMW Extensions to get that.