How is this done?

JRey wrote on 9/16/2015, 5:07 AM
Hi

I am trying to work out how this effect is achieved, anyone got any ideas?



Thanks in advance.

John

Vegas Pro 18 Build 527

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Comments

Dexcon wrote on 9/16/2015, 5:24 AM
You may find something in this recent post about what looks like a similar subject:

http://www.sonycreativesoftware.com/forums/showmessage.asp?messageid=931738

EDIT: Which I now see that you originally posted

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NickHope wrote on 9/16/2015, 5:27 AM
Get your talent to eat Ready Brek before the shoot.





Sorry, I'll get me coat...
JRey wrote on 9/16/2015, 5:31 AM
Nick

Excellent solution :)

John

Vegas Pro 18 Build 527

Operating System
  Platform: Windows 10.0 (64-bit)
  Version: 10.00.19044
  Language: English
  System locale: English
  User locale: English

Processor
  Class: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
  Identifier: GenuineIntel
  Number of processors: 8
  MMX available: Yes
  SSE available: Yes
  SSE2 available: Yes
  SSE3 available: Yes
  SSSE3 available: Yes
  SSE4.1 available: Yes
  SSE4.2 available: Yes

Graphics

NVIDIA GeForce GTX 970

Driver version: 30.0.15.1179

GPU is Optimal - NVIDIA

JRey wrote on 9/16/2015, 5:32 AM
Hi Dexcon

Correct I did but it's gone a little quiet so I thought I would ask the community ;)

John

Vegas Pro 18 Build 527

Operating System
  Platform: Windows 10.0 (64-bit)
  Version: 10.00.19044
  Language: English
  System locale: English
  User locale: English

Processor
  Class: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
  Identifier: GenuineIntel
  Number of processors: 8
  MMX available: Yes
  SSE available: Yes
  SSE2 available: Yes
  SSE3 available: Yes
  SSSE3 available: Yes
  SSE4.1 available: Yes
  SSE4.2 available: Yes

Graphics

NVIDIA GeForce GTX 970

Driver version: 30.0.15.1179

GPU is Optimal - NVIDIA

Jedman wrote on 9/16/2015, 7:20 AM
Just looks like a mask drawn in AFX and then it just animates. You see in one part where it isnt very accurate along his back.
JRey wrote on 9/16/2015, 7:36 AM
Hi Jedman

AFX?

John

Vegas Pro 18 Build 527

Operating System
  Platform: Windows 10.0 (64-bit)
  Version: 10.00.19044
  Language: English
  System locale: English
  User locale: English

Processor
  Class: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
  Identifier: GenuineIntel
  Number of processors: 8
  MMX available: Yes
  SSE available: Yes
  SSE2 available: Yes
  SSE3 available: Yes
  SSSE3 available: Yes
  SSE4.1 available: Yes
  SSE4.2 available: Yes

Graphics

NVIDIA GeForce GTX 970

Driver version: 30.0.15.1179

GPU is Optimal - NVIDIA

Rory Cooper wrote on 9/16/2015, 7:53 AM
Nick I suspect Ready Brek actually comes in lead foil containers no idea why but a very nice marketing strategy. In fact pour cold milk on and it automatically gets hot amazing.
rs170a wrote on 9/16/2015, 8:18 AM
AFX = After Effects?
Just a guess on my part.

Mike
JRey wrote on 9/16/2015, 9:21 AM
Good guess mike. I am a PC man which explains all. Mind you the way it's going....

John

Vegas Pro 18 Build 527

Operating System
  Platform: Windows 10.0 (64-bit)
  Version: 10.00.19044
  Language: English
  System locale: English
  User locale: English

Processor
  Class: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
  Identifier: GenuineIntel
  Number of processors: 8
  MMX available: Yes
  SSE available: Yes
  SSE2 available: Yes
  SSE3 available: Yes
  SSSE3 available: Yes
  SSE4.1 available: Yes
  SSE4.2 available: Yes

Graphics

NVIDIA GeForce GTX 970

Driver version: 30.0.15.1179

GPU is Optimal - NVIDIA

Jedman wrote on 9/17/2015, 7:30 AM
Yes, After Effects, sorry
:)
DrLumen wrote on 9/18/2015, 12:11 PM
Here is one way. Note these are just steps and you will need to adjust and tweak at each step.

Create a keyframed bezier mask around the object.
Duplicate the track as a standalone (not a reference).
Invert and blur one of the masks to make the mask appear slightly larger than the object. You can zoom in slightly on the mask (optional). Zooming in will cause the over mask to get larger but will cause issues with any cutouts. The examples didn't bother with cutouts so it would not be an issue.
You can slightly blur the original mask to get the fade-in and fade-out effect.(optional)
Composite the 2 masks together. This should give you an animated 'halo' mask around the subject.
Overlay a solid color or pattern onto the 'halo' mask and add to the original video.

Good luck.

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John222 wrote on 9/18/2015, 7:22 PM
You could also use Blackmagic Fusion to track a bezier mask and then export the mask to Vegas where you could do the rest of the work.