Interesting discovery re: RAM (not preview)

Comments

Marco. wrote on 11/29/2012, 12:46 PM
Deleted by user.
set wrote on 11/29/2012, 7:44 PM
Found this on my 2nd system:

Doing editing most large PSD graphic images, change to 2048 'extend' the playback time before it crashes.
And after make dynamic ram to 0 (previously 200), crash didn't happened.

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DavidPJ wrote on 11/30/2012, 6:36 PM
I spoke too soon. With memory changed to 2048 still had several very hard crashes after hitting Undo. PC had to be rebooted.
larry-peter wrote on 11/30/2012, 10:25 PM
On Vegas 11/64bit your suggestion made a noticeable improvement in performance on a large timeline (4+ hours of 1080p w/Photoshop layers and large jpegs) I did reduce the preview RAM to 0 as well, which Vegas didn't like too well in the past. Better playback and cursor response.
wilvan wrote on 12/1/2012, 2:57 AM
This is an amazing find ( again ).

The clue in this story is RAM and having enough of it .
When not , one has to balance the internal mem RAM setting with the RAM preview setting.

When having sufficient RAM ( like my workstation , 48 GB RAM ) , there are no balancing needs and I can easily have RAM preview set at 2048 MB and memory appointed to vegas to 8.192 MB and having 2 vegas pro running and previewing at same time m2t 1440x1080 50 i files at best full . ( and running other apps such as photoshop ).

Excellent !
Looks like vegas PRO now :-)


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Erni wrote on 12/3/2012, 6:01 AM
Thanks!