Is it possible to replicate vegasaur's silence detection script ?

andy-0 wrote on 9/29/2023, 6:12 PM

Hello everyone! I have a question regarding Vegas Pro 17, particularly regarding an extension called Vegasaur. My question is as follows: Is there a way to access the scripts and programs used by Vegasaur independently, without needing to install the extension, and most importantly, without having to spend the $100 it costs? In my local currency, this amount is quite high, so I'm looking for alternatives to access Vegasaur's features for free, such as silence detection, marker placement, and segment deletion, similar to what the extension offers. Does anyone know how this can be achieved?

Comments

Robert Johnston wrote on 9/29/2023, 10:41 PM

@jetdv @andy-0 JetDV may have a script for removing silent parts of audio.

Intel Core i7 10700K CPU @ 3.80GHz (to 4.65GHz), NVIDIA GeForce RTX 2060 SUPER 8GBytes. Memory 32 GBytes DDR4. Also Intel UHD Graphics 630. Mainboard: Dell Inc. PCI-Express 3.0 (8.0 GT/s) Comet Lake. Bench CPU Multi Thread: 5500.5 per CPU-Z.

Vegas Pro 21.0 (Build 108) with Mocha Vegas

Windows 11 not pro

Robert Johnston wrote on 9/29/2023, 10:52 PM

@andy-0 And here it is: https://www.jetdv.com/2023/02/06/remove-silent-areas-from-an-audio-track-in-vegas-part-6/

 

Intel Core i7 10700K CPU @ 3.80GHz (to 4.65GHz), NVIDIA GeForce RTX 2060 SUPER 8GBytes. Memory 32 GBytes DDR4. Also Intel UHD Graphics 630. Mainboard: Dell Inc. PCI-Express 3.0 (8.0 GT/s) Comet Lake. Bench CPU Multi Thread: 5500.5 per CPU-Z.

Vegas Pro 21.0 (Build 108) with Mocha Vegas

Windows 11 not pro

Todd-A0 wrote on 9/29/2023, 11:15 PM

That works reasonably well, problem I am noticing is that it cuts before a person has finished speaking like on the last syllable . Maybe that value can be adjusted within the script to increase the delay

Robert Johnston wrote on 9/30/2023, 5:02 AM

@Todd-A0 @andy-0 There are some parameters near the beginning of the script you can adjust, I noticed. You'll have to experiment with the variables or watch the tutorials to know what they do.


        double QuietLimit = -40.0;
        Timecode logOffset = Timecode.FromFrames(10);
        Timecode minLength = Timecode.FromSeconds(1.500);

       

Intel Core i7 10700K CPU @ 3.80GHz (to 4.65GHz), NVIDIA GeForce RTX 2060 SUPER 8GBytes. Memory 32 GBytes DDR4. Also Intel UHD Graphics 630. Mainboard: Dell Inc. PCI-Express 3.0 (8.0 GT/s) Comet Lake. Bench CPU Multi Thread: 5500.5 per CPU-Z.

Vegas Pro 21.0 (Build 108) with Mocha Vegas

Windows 11 not pro

jetdv wrote on 10/2/2023, 8:40 AM

@Phil_P I got a notification about a message from you in this post but I don't see the question.

Phil_P wrote on 10/2/2023, 9:16 AM

@Phil_P I got a notification about a message from you in this post but I don't see the question.

Hi there, I removed it as it was not relevant. I looked in detail at the tutorial to see why mp3 was being used, as I initially mistakenly thought that the files were being rendered as mp3, (I didn't realise that this was just to get the loudness info).

Now that you are here, please allow me to say thank you, great script, and very ingenious.

jetdv wrote on 10/2/2023, 11:49 AM

Yes, it was just to get the text file. Then the script deleted the mp3 file. Any format could have been used.