I am using a high-res still pic, taken from a mountain top, looking down into the valley below. I want to use keyframes to "fly through" the valley, banking left and right as I go. I have spent the past half-hour in Vegas 5.0b and cannot get the keyframes to create smooth, natural motion. I have tried, for each and every keyframe, every combination of linear, fast, slow, smooth, etc., and have changed, for each keyframe, the smoothness control from 0 to 1 and everything in between.
I have always had problems getting smooth results with photos, so I just spent some time trying to think about what is going on. I think this is the issue:
If you want to pan, zoom, and rotate, the smoothness controls affects all three types of motion in the same manner. However, if the move you are trying to make involves a gradual turn to the right, but you want to simulate the feeling of acceleration by zooming in rapidly during the turn, then you need independent control of the zoom smoothness. Same comment applies to rotation.
It is therefore virtually impossible -- no, make that flat-out impossible -- to create complex movements of still photos within Vegas.
What makes this all worse is the inexplicable removal of the path from the keyframe dialog, but I posted about that a month ago (Keyframe now too marginal for still photo work so I won't repeat that post here.
I have come to the conclusion that there are several deficiencies that make keyframes virtually unusable for this type of "Ken Burns" effect:
Is there a third-party plug-in or some other approach that would let me create smooth, complex moves with still photos?
I have always had problems getting smooth results with photos, so I just spent some time trying to think about what is going on. I think this is the issue:
If you want to pan, zoom, and rotate, the smoothness controls affects all three types of motion in the same manner. However, if the move you are trying to make involves a gradual turn to the right, but you want to simulate the feeling of acceleration by zooming in rapidly during the turn, then you need independent control of the zoom smoothness. Same comment applies to rotation.
It is therefore virtually impossible -- no, make that flat-out impossible -- to create complex movements of still photos within Vegas.
What makes this all worse is the inexplicable removal of the path from the keyframe dialog, but I posted about that a month ago (Keyframe now too marginal for still photo work so I won't repeat that post here.
I have come to the conclusion that there are several deficiencies that make keyframes virtually unusable for this type of "Ken Burns" effect:
Is there a third-party plug-in or some other approach that would let me create smooth, complex moves with still photos?