"Open in Sound Forge" fails with a lengthy audio track

TheEclipsedLock wrote on 3/7/2022, 5:33 PM

Hello! I am using Vegas Pro v18.0 build 527 on Windows 10. I am editing a video that is almost three and a half hours long. In order to be more time efficient, I was thinking of doing some edits on the entirety of an audio track and then cutting it up, rather than cutting it up and opening dozens of smaller clips in Sound Forge.

However, when I select "open copy in sound forge", I am greeted with a message that went something along the lines of "this file would exceed the maximum length" since Vegas was rendering the audio track as a .wav file before opening it in Sound Forge. Would there happen to be a way to just allow it or increase the maximum length? (As an additional note, I usually click on "Open Copy in Sound Forge" rather than "Open in Sound Forge" as the latter always gets the first audio track even if I selected a different track, while the former opens the track I want in Sound Forge.)

Or can I somehow force it to open in another audio format that would support it or be more efficient? If so on the latter, where would I search for it? I haven't yet seen an option that allows me to open it in formats other than .wav before opening sound forge.

Thank you for taking the time to read this, and potentially helping me :D

Comments

john_dennis wrote on 3/7/2022, 11:50 PM

@TheEclipsedLock

From Wikipedia:

"Limitations

The WAV format is limited to files that are less than 4 GiB, because of its use of a 32-bit unsigned integer to record the file size header. Although this is equivalent to about 6.8 hours of CD-quality audio (44.1 kHz, 16-bit stereo), it is sometimes necessary to exceed this limit, especially when greater sampling rates, bit resolutions or channel count are required. The W64 format was therefore created for use in Sound Forge. Its 64-bit header allows for much longer recording times. The RF64 format specified by the European Broadcasting Union has also been created to solve this problem."

Are you near the time limit of the WAV file format? 48kHz 24bit LPCM would be less than 6.8 hours.

Dexcon wrote on 3/8/2022, 12:33 AM

@TheEclipsedLock  ... With the pertinent information that john-dennis has provided, it might be worthwhile having a look in Vegas Pro 18's Options/Preferences/General (tab) to see if the following 2 item are checked or not: 'Render large Wave files as Wave64' and 'Allow Wave renders up to 4 GB'. They are checked by default in my VP18.

Then have a look at Options/Preferences/General (tab) in Sound Forge Pro to see if 'Allow Wave renders up to 4 GB' is checked or not. It is checked by default in my Sound Forge Pro 15.

There is a 'Render large Wave files as Wave64' in Sound Forge Pro but it is hidden away in Internal Preferences. To get to it, go to Options and hold down the Shift key when clicking on Preferences. You'll then see a new tab called 'Internal'. At the bottom of the 'Internal' window is a search field - type in Wave and the top item that appears with Wave as the filter should be the Wave64 option. In the 'Value' field just to the right of that item, overwrite FALSE with TRUE and then after clicking elsewhere in that window, the Apply button should become highlighted. Hit Apply and OK and then in VP18 give the 'Open Copy in Sound Forge' process again and see if the Internal Preferences change fixes things for you. If not, try unchecking the 'Allow Wave renders up to 4 GB' in Sound Forge Pro if it is currently checked - or vice versa.

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TheEclipsedLock wrote on 3/8/2022, 11:52 AM

@john_dennis @Dexcon Thank you so much for the information the two of you have given me! After applying those settings, I am able to open it all within Sound Forge.

David-Lay wrote on 11/8/2022, 6:17 PM

I am using VP 20 that is packaged with Sound Forge Audio Studio 15 (not pro). When I "Open in Audio Editor"to edit the audio, the audio channels automatically open in SF. However, after I have finished the audio editing, the edited audio does not export back into VP. What am I doing wrong? It use to automatically export back in older versions.

rraud wrote on 11/9/2022, 11:26 AM

You have to 'Save' the audio file in Sound Forge before closing. Unlike Vegas' "Open copy in Audio Editor" it does create a new take (file). I recommend making a copy of the file's audio prior to forking with it. Saving it in Sound Forge is a destructive process.