Comments

edenilson wrote on 7/28/2011, 10:17 AM
yes. already bought. is fantastic
Laurence wrote on 7/28/2011, 10:49 AM
Tell us more please.
TheHappyFriar wrote on 7/28/2011, 1:18 PM
I'm planning on entering. A quick question though: we can use keyframes for track motion, correct?
FrigidNDEditing wrote on 7/28/2011, 2:15 PM
Of course, wouldn't be much for motion in a 3D track motion contest without key frames :)

In fact a great way would be to use scattershot 3D (demo or purchased version) to pre-create some various shapes, and animate them, the more times you enter, the better your chances of winning :)

Dave
FrigidNDEditing wrote on 7/28/2011, 2:16 PM
Hey Laurence,

Their promotion page has links to both the Scattershot 3D software and the contest, it's here.

The contest is for 3D track and planar motion inside of Sony vegas pro. To create scattershot 3D motion templates. Best motion templates win.

Prizes:
1 - 1st place prize of a $200 coupon at vasst.com and a free copy of Scattershot 3D.
2 - 2nd place prizes of a $50 coupon and a license of scattershot 3D.
4 - 3rd place prizes of a scattershot 3D license.

To enter you just render your 30 sec or less video and upload it to youtube, vimeo, (wherever) and then log in to vasst.com, click on the contests, and upload the project file sans media along with your video embed code to the contest and you've entered the contest. As many entries as you want are allowed.

There are added rules information on that top link, but that's the gist of it.

Scattershot 3D on the other hand is a great software for making 3D track motion, rings, cubes, 3D flythroughs to video planes distributed in 3D space, and so on. Definitely worth it IMO. I don't remember if anyone is still around that I shared my big fly through project several years back, but it was reborn a few times in other shared projects from Jrazz and someone else too I think. Anyway I literally spent hours and hours making just one of the kinds of things that this does, and it does it in seconds.

You can see more about scattershot 3D directly here
ushere wrote on 7/28/2011, 5:43 PM
i was very impressed with the multiple frames in space in the promo and emailed vasst to confirm the promo had been made solely in vegas - as yet i haven't heard back.

yes i could download the demo, but i just don't have time to play at the moment.

anyone tried it yet?

JohnnyRoy wrote on 7/28/2011, 9:41 PM
> [I]"i was very impressed with the multiple frames in space in the promo and emailed vasst to confirm the promo had been made solely in vegas - as yet i haven't heard back.[/I]

The promo / intro was made using Blender, Octane, After Effects, and Vegas Pro. Everything in the demonstration is live so what you see me creating in Vegas during the demo is what you get. Making a scatter of images rotate like that in 3D space is one button click.

I've added some new features last night based on customer feedback so you might want to make sure you download it again if you don't have version 1.0.6. (unless you downloaded ScatterShot3D today, you won't.)

As always, send any feedback to the ultimatesupport email at vasst.com. We love to hear what you think.

~jr
Rory Cooper wrote on 7/28/2011, 10:21 PM
Johnny for about a year or so I have been unable to log into Vasst. And I don’t get password notification either despite filling it in a few times

Anyway I downloaded SS 3D yesterday and it is bang on awesome and easy to use, what I would like to see added is
duplicate/repeat parent track as you have in repeat tracks within the circle cube tabs,so we can run a few sets of multiple tracks
I can change parameters within the Circle/ Cube/Matrix but not between them, when I do it creates a new parent track “I off’ which I have to link and re-parent
which is quick but not a second time.

Amazingly easy to grasp and work with………very impressive.
FrigidNDEditing wrote on 7/29/2011, 2:37 AM
Hey Rory,

Send an email to support(at)vasst.com

About your log-in troubles, and if you haven't purchased under your old account, you can always just make a new account. But otherwise, I'm sure that VASST will help you out. If you've sent an email and no head anything back, I'd bet it's just a missed email request in there somewhere.
FrigidNDEditing wrote on 7/29/2011, 9:42 AM
Hey ushere,

JR is right, I used some other tools in tandem with Vegas and Scattershot 3D to make the opening.

It really could have mostly been done in Vegas using Scattershot 3D though, and probably faster given the current version of the software.
ushere wrote on 7/29/2011, 4:09 PM
thanks john, much appreciated.

i was mightily impressed with the promo (though i got over boxes in the late 80's using an abacus ado, but that cost around $67k!).

all i actually want to do is the pics in space bit, but there's a world of difference between the promo and that shown in the demo - the demo just doesn't 'flow' nor really fly through.

as you point out, the demo is of a one click solution, which is obviously open to refinement, but i'm not too clear as to how such adjustments would be made. is there a online manual / help that i could read?

thanks
TheHappyFriar wrote on 7/29/2011, 8:47 PM
I use the 3D Parent Track Motion to move around my demoed stuff. IE the cube, circle, etc.
FrigidNDEditing wrote on 7/30/2011, 1:21 AM
Hey ushere,

Just to give you an idea, it took me between 20 and 30 hours of pretty decent work, with refinements, tweaking, etc... and I would bet using Vegas and scattershot 3D now that it's finished, I could do something very similar in a small fraction of that time, it's really a great tool.
JohnnyRoy wrote on 7/30/2011, 6:08 AM
> "... what I would like to see added is duplicate/repeat parent track as you have in repeat tracks within the circle cube tabs,so we can run a few sets of multiple tracks"

Actually, that's the way I had originally designed it. Then I changed it to create a new parent track. I guess I'll add an option to reuse the parent track so that you can have it both ways.

~jr
JohnnyRoy wrote on 7/30/2011, 6:32 AM
> "all i actually want to do is the pics in space bit, but there's a world of difference between the promo and that shown in the demo - the demo just doesn't 'flow' nor really fly through. "

OK, I didn't show this in the demo but that is also one click. Follow the demo for creating the 3D Scatter and instead of checking Camera Moves, check Animate Rotation. That's it! If you want to pull back just edit the two keyframes and change the Z depth.

> " but i'm not too clear as to how such adjustments would be made. is there a online manual / help that i could read?"

There is no on-line manual but the manual is included with the software which has a 30-day free trial. If you install it and load up some pictures and press the buttons you'll see what it can do.

~jr
OGUL wrote on 7/30/2011, 6:33 AM
Trial version? Not possible??
JohnnyRoy wrote on 7/30/2011, 6:49 AM
> "To create a fly though like the promo that the video has inside of Vegas would be difficult, because Vegas doesn't have a camera that moves in a world, it has a fixed camera with a fixed field of View, and it has no easy way to move a view around a point from a distance."

Well... That's why I developed ScatterShot3D! It makes all of this rather easy. ;-)

> "I bound the camera to a null object and used that to move the camera around, allowing me to add motion while it still stayed stuck to one general area before flying off to the next focal point. That is not really possible in vegas, it can only be faked with a lot of effort in manual keyframes"

Or... I can add that feature to ScatterShot3D. I like what you did there with the rocking motion and I could add an option to pivot while visiting the image. I think I'll work on that this week. :)

In fairness to Dave, he did not have a version of ScatterShot3D to work with that had the capability to add the Animate Rotation with one click when he did the promo. This was something I added in the last week before we shipped. He didn't even know it was coming. Since he didn't have a version of ScatterShot3D that could easily do this but I have since added this capability, maybe we should re-create the promo using ScatterShot3D so you can see what it's capable of. It may not be exactly what you an do with After Effects but it will be darn close. I can add the capability to slowly pivot when visiting the images and then we can do this.

It was not our intent to fool anyone. We were just working in parallel in an effort to speed up the launch, and Dave was not aware of new features that I was adding. Hope that clears things up.

~jr
jrazz wrote on 7/30/2011, 8:22 PM
Great work JR! I am glad you take the time and have the ability to make things that would take hours, take only seconds to do. I am sure the contest will turn up some great presets for this extension. Keep up the good work JR!

By the way, whoever took the pictures that are displayed in the tutorial should be working for National Geographic. Those are some of the best pictures I have ever seen! Seriously, those are some great pictures :)

j razz
ushere wrote on 7/30/2011, 11:28 PM
i in no way meant to imply anything untoward in the demo - it demonstrated (with the pics in space) EXACTLY what i am / was looking for to use in an upcoming project.

my enquiry was as to how simple this was to achieve. your explanation has been most illuminating.

[i]I can add that feature to ScatterShot3D. I like what you did there with the rocking motion and I could add an option to pivot while visiting the image. I think I'll work on that this week. :)i/]

could you post when updated please as this is exactly what i'm after.*

*i have a '21st century' artist who wants his portfolio shot with a 'video clip' feel to it. i think it's an appalling way to show paintings, and i know damn well any respectable gallery will simply ignore such a presentation, but hey, i'm getting paid......
JohnnyRoy wrote on 7/31/2011, 1:48 PM
> [I]By the way, whoever took the pictures that are displayed in the tutorial should be working for National Geographic. Those are some of the best pictures I have ever seen! Seriously, those are some great pictures :)[/I]

lol... I guess it's only fair to point out to everyone that the outstanding pictures used in my tutorial were shot by our very own jrazz on his trip to Africa and I've been using them ever since he gave them to me for use at NAB a few years back. Thank you Jeremy for those images. They really are spectacular. :)

~jr
jrazz wrote on 7/31/2011, 7:36 PM
Wasn't looking for credit- just having a little fun :) My wife was sitting watching the tutorial with me and she said, "Wait, aren't those your pictures?". It brought back a flood of memories, both from Kenya and from NAB. NAB was a great time- glad I got to meet you and spend some time working along side of you, David, Douglas and the others.

Thanks again for putting time and effort into such a great piece of software JR.

j razz
Rory Cooper wrote on 7/31/2011, 11:58 PM
Thanks JR that would be great.


One other thing I am trying to get my head straight on is.
I have to add a parent comp track for event animation. Why can’t SS3D simply place keys on the event track which it already does but without creating a parent track
So I would like to rotate events without creating a parent track

This way would eliminate stacking of parent tracks for event motion which we don’t really need.

Spent some time with it this morning had a real blast getting into it. Very cool.
Joe White wrote on 8/1/2011, 12:55 AM
I have really loved playing around with this new program. Really a dream come true for gimped 3D Vegas has.

One thing I have noticed in my testing is that the stock Linear keyframes at 0 smoothness can lead to unnatural looking movement. It might be nice to have an option to chose keyframe type and smoothness. At least this is true in the 3D Scatter area. I have yet to get into the circle, square and matrix areas yet.

Thanks JR and VASST
jrazz wrote on 8/2/2011, 12:05 PM
When the votes come in, given the entries are what they are now, the standings for the contest will surely be that Randy comes in 1st place and I will get second and third with my sub par entries by default!

Are you guys just holding back or spending a lot of time on some quality presets?

j razz