Prores Files from Odyssey and Shogun no audio in Vegas Pro 14

thejhfilms wrote on 4/18/2017, 9:12 PM

So I'm a long long time user of sony vegas and most recently vegas 13 with my Odyssey and Shogun set ups on my Sony FS700s. everything has been fine until I upgraded to Sony Vegas Pro 14.

On Vegas 13, when dragging a ProRes Shogun file into the timeline, 4 audio tracks would also be brought in. Channel 1 and 2 were blank and Channel 3 and 4 had the audio tracks on it for the video. The properties reads

" Audio: 00:06:03.196, 48,000 Hz, 32 Bit (IEEE Float), 4 Channel, 24-bit Integer"

But now with Vegas Pro 14, I drag in the same file and only Channel 1 shows up. I can't get it to read out any of the other channels. The properties for the same file reads:

"Audio: 00:01:23.450, 48,000 Hz, Stereo, LPCM"

Is there just some setting in Vegas Pro 14 that I'm missing? Switched the project properties to 5.1 surround and still nothing. Thanks in advance!

Comments

NickHope wrote on 4/18/2017, 10:01 PM

It's because now your ProRes file is being decoded by Vegas' new decoder, but it has limitations, one of which is that it doesn't decode multi-track audio.

You can make VP14 use Quicktime instead by renaming

C:\Program Files\VEGAS\VEGAS Pro 14.0\FileIO Plug-Ins\mxhevcplug

to anything like

C:\Program Files\VEGAS\VEGAS Pro 14.0\FileIO Plug-Ins\mxhevcplugRENAMED

Two things to bear in mind:

  1. This will disable HEVC decoding and encoding as well as ProRes
  2. The VP14 codec gets the luminance right. Quicktime decodes with excessive contrast.
thejhfilms wrote on 4/18/2017, 10:10 PM

i've got the trial loaded up on my laptop so I'll give it a whirl. I'll let you know what happens. other than the multi-track audio being an issue, i think everything else works fine. the main reason i upgraded was because the shogun records 240fps as an actual 240fps file. vs the odyssey records a 240fps file in 23.98 timeline. so when importing shogun 240fps into vegas 13, it only read it as 120fps. so thanks again and i'll keep you posted.

thejhfilms wrote on 4/18/2017, 10:28 PM

 

audio worked out great but yes, there's a marked difference in contrast as you mentioned. crazy. will there be an update for this or is this some kind of rights/copyright issue?

NickHope wrote on 4/18/2017, 11:49 PM

audio worked out great but yes, there's a marked difference in contrast as you mentioned. crazy. will there be an update for this or is this some kind of rights/copyright issue?

Regarding the Quicktime luminance, I very much doubt it. I think it's a Quicktime for Windows problem, and development of that has stopped. I suppose Vegas could handle it differently but Magix won't do anything about that now that they have their own ProRes codec.

Regarding the multi-track audio issue, I certainly hope it will be fixed in an update. The sooner the better.

Note that the luminance issue is nothing new. ProRes (decoded by Quicktime) had this luminance issue in previous versions of Vegas.

There are at least a couple of workarounds you could make...

Firstly you could apply and FX such as Levels or Color Curves to the Quicktime-decoded version. If you're color-correcting anyway then this isn't a big deal. But you might still lose some clipped highlights or shadows.

Secondly you could use the video from the Vegas-decoded version, and the audio from the Quicktime-decoded version. If you want to use them simultaneously then you could render out the audio tracks from the Quicktime-decoded version as individual WAV files, then in the Vegas-decoded version you could ungroup video from the audio, delete the audio, then regroup the newly-rendered audio tracks. Fiddly! And you can't (I think) re-render to ProRes and keep the audio.

Another issue you should be aware of is that the Vegas codec still has a bug whereby it delivers a repeat first frame of ProRes at 23.976/29.97/59.94fps. In this comment I link to a script that you can use to chop off the first frame of all clips on the timeline.

thejhfilms wrote on 4/19/2017, 12:48 AM

audio worked out great but yes, there's a marked difference in contrast as you mentioned. crazy. will there be an update for this or is this some kind of rights/copyright issue?

Regarding the Quicktime luminance, I very much doubt it. I think it's a Quicktime for Windows problem, and development of that has stopped. I suppose Vegas could handle it differently but Magix won't do anything about that now that they have their own ProRes codec.

Regarding the multi-track audio issue, I certainly hope it will be fixed in an update. The sooner the better.

Note that the luminance issue is nothing new. ProRes (decoded by Quicktime) had this luminance issue in previous versions of Vegas.

There are at least a couple of workarounds you could make...

Firstly you could apply and FX such as Levels or Color Curves to the Quicktime-decoded version. If you're color-correcting anyway then this isn't a big deal. But you might still lose some clipped highlights or shadows.

Secondly you could use the video from the Vegas-decoded version, and the audio from the Quicktime-decoded version. If you want to use them simultaneously then you could render out the audio tracks from the Quicktime-decoded version as individual WAV files, then in the Vegas-decoded version you could ungroup video from the audio, delete the audio, then regroup the newly-rendered audio tracks. Fiddly! And you can't (I think) re-render to ProRes and keep the audio.

Another issue you should be aware of is that the Vegas codec still has a bug whereby it delivers a repeat first frame of ProRes at 23.976/29.97/59.94fps. In this comment I link to a script that you can use to chop off the first frame of all clips on the timeline.

thanks for all the information. i don't foresee the contrast being an issue as i'm shooting prores slog anyway. so everything will need to be graded in some fashion. non issue for me. hmm repeating first frame in prores, i guess i haven't noticed it. thanks for the heads up!

Wolfgang S. wrote on 4/19/2017, 10:13 AM
On Vegas 13, when dragging a ProRes Shogun file into the timeline, 4 audio tracks would also be brought in. Channel 1 and 2 were blank and Channel 3 and 4 had the audio tracks on it for the video. The properties reads

I have seen that also with my Shogun ProRes Files shoot some days ago.

But maybe the difference were the recording settings in the Shogun. In my case I had enabled channel 1/2 for recording, but I had also enabled the two XLR channels - so I ended up with 4 audio channels and then I have seen exactly the behaviour that as described by you.

With some older Shogun files that I have here I had only 2 channels - and that worked fine in Vegas.

So we should try to disable the two additional XLR channels on the Shogun - maybe it works then if you record only 2 channels.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

Wolfgang S. wrote on 4/19/2017, 10:59 AM

Yes, I can confirm that it works if you set the Audio recording to channel 1/2 only in the Shogun 1. Then Vegas is able to read the audio as stereo.

But that is a workaround from the recorders side and for the future only. And it does not help me for my existing 128 files.

Last changed by Wolfgang S. on 4/19/2017, 11:00 AM, changed a total of 1 times.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

thejhfilms wrote on 4/19/2017, 11:01 AM

Glad I'm not the only one shooting shogun and editing in Vegas. LOL... nobody I know edits with vegas so it's great to finally be chatty with the community. but yeah, for some reason. I have my shogun set to record on channel 1 and 2. but when i open it in vegas 13, it shows up in channels 3 and 4. and when i try to record on channels 3 and 4 in the shogun, in vegas 13, it shows up at channels 5 and 6 LOL... can't win. also I use an odyssey and that only records left and right channels. those files don't seem to have the same issues. if you want you can try it out for yourself with this file

https://www.dropbox.com/s/sevwrlrm0sieh6n/PH_O7Q%20%2850%29.mov?dl=0

shot on FS700 with mic on Input 2 recording to Odyssey 7Q in proresLT

Wolfgang S. wrote on 4/19/2017, 11:27 AM

Well, I have shoot the last days with my GH4 and the Shogun 1 but not with my FS7.

And what I also can confirm now: if you DISABLE all the other Audio channels in the Shogun 1 then you end up with a 2-channel Audio in your ProRes only! And that can be imported in Vegas without an issue and Shows up in the Stereo channel of Vegas. I had the analog channels enabled in the Shogun - and that is not fine with Vegas too!

That can help us for the future. But how to "save" the existing files?

Well, one workaround is to use additional Encoders like TMPGenc Video Matering Work 6 - Import the ProRes files and encode the Audio part only, to uncompressed PCM 48000 Hz 16bit 4-channel. Export that as single clip. Import all the ProRes files and also the PCM files and pair them with the video part of the ProRes files. And delete the rest.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

thejhfilms wrote on 4/19/2017, 12:38 PM

oh, well that's good to know. I've got the Shogun Inferno on my FS700 and it's still causing me some issues (without the workaround that Nick posted).

Wolfgang S. wrote on 4/19/2017, 1:02 PM

I had exactly the same Picture with my old Shogun 1!

Record on the right side of your picture to channel 1/2, but also on the left side to 1/2 analog. I disabled the channels on the right side of your picture, and it works fine since the Shogun records then Stereo only.

There are differences, since I connect the GH4 by HDMI to the recorder. But maybe that is less important here. And when I use my FS7 in record to raw too - but also another Story.

My Workaround is now to add the PCM Audio files to the project, as received by TMPGenc.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

thejhfilms wrote on 4/19/2017, 2:35 PM

ok, i'll try disabling the channels on the right side and see what happens from there. i'll keep you posted. thanks for the information!

thejhfilms wrote on 4/19/2017, 5:32 PM

so i gave it a whirl and it works fine on my shogun but odyssey is still being weird. i'll have to look into the settings on that as well.

Wolfgang S. wrote on 4/20/2017, 5:35 AM

I cannot give you any hint for the 7Q+ - because up to now I have used Atomos recorders only.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

thejhfilms wrote on 4/20/2017, 8:32 AM

Fired up vp14 this morning and got this message... Interesting