Render speed affected by preview RAM amount (V8b)

Comments

Christian de Godzinsky wrote on 3/14/2008, 3:31 AM
Nick,

Didi you also test 0MB ??

Christian

WIN10 Pro 64-bit | Version 1903 | OS build 18362.535 | Studio 16.1.2 | Vegas Pro 17 b387
CPU i9-7940C 14-core @4.4GHz | 64GB DDR4@XMP3600 | ASUS X299M1
GPU 2 x GTX1080Ti (2x11G GBDDR) | 442.19 nVidia driver | Intensity Pro 4K (BlackMagic)
4x Spyder calibrated monitors (1x4K, 1xUHD, 2xHD)
SSD 500GB system | 2x1TB HD | Internal 4x1TB HD's @RAID10 | Raid1 HDD array via 1Gb ethernet
Steinberg UR2 USB audio Interface (24bit/192kHz)
ShuttlePro2 controller

Wolfgang S. wrote on 3/14/2008, 3:39 AM
Sure.

Q6600 2.4 Ghz, 4 GB RAM (but due to some hardware restrictions from the Canopus NX only 2 GB are available, since I run XP SP2 in the 32 bit version).

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

NickHope wrote on 3/14/2008, 4:26 AM
>> Nick,

0MB 8:23
Christian de Godzinsky wrote on 3/14/2008, 6:50 AM
Nick,

You experience a similar speed decrease (3,2 X ... 3,5 X) than I, when setting the preview ram to zero!!! Other common factors, we both run XP x64 and have 4 GB of RAM and Quad Core processors.

It is now proved (at least with our setups) that setting the preview RAM to zero is not an option, unless it solves any other (like the black frame) problem for you...

I still don't understand how the preview memory buffer size affects the render time? Unless this same buffer is used in conjunction with the render process to speed things up.

Interestingly - the "New Rendertest" re-runs in less than 2 seconds (!!!) - if the preview ram setting is big enough so that the rendered file is smaller than this setting, and if you have not changed the source in any way! This proves that the preview ram really has a some kind of role during the render...

Christian

WIN10 Pro 64-bit | Version 1903 | OS build 18362.535 | Studio 16.1.2 | Vegas Pro 17 b387
CPU i9-7940C 14-core @4.4GHz | 64GB DDR4@XMP3600 | ASUS X299M1
GPU 2 x GTX1080Ti (2x11G GBDDR) | 442.19 nVidia driver | Intensity Pro 4K (BlackMagic)
4x Spyder calibrated monitors (1x4K, 1xUHD, 2xHD)
SSD 500GB system | 2x1TB HD | Internal 4x1TB HD's @RAID10 | Raid1 HDD array via 1Gb ethernet
Steinberg UR2 USB audio Interface (24bit/192kHz)
ShuttlePro2 controller