Hello,
I upgraded to vegas 22 and i have the following problem:
When i render a two hour project, the shared GPU memory is increasing (i see that in windows task manager) until the limit of 16gb and then vegas is crushing without any message.
In my old version of vegas 19 i didn't have this problem. The shared GPU memory remain constant at a low level an the same project is rendering until the end without causing vegas to crush.
There is any option that i should check or uncheck to slove this?
Thank You!