Suggestions for 16

fr0sty wrote on 3/5/2018, 1:37 AM

Forgive me if there is already a thread for this, I did a search and came up empty.

While I want Magix to focus on stability above all, you can't release a new version of software without new features. I've been seeing some features in Reaper that I think could be beneficial to Vegas. I figured I'd throw out some suggestions for ways that the VP16 interface can be streamlined. Magix could gain a lot by downloading that software (it's only $60 and has an endless evaluation period, they just annoy you about buying it) and looking into its interface and configuration options.

One thing Vegas could gain from it, completely, and I mean completely, customized layouts. You can assign a button to anything the program is capable of doing, make a button for it, import an icon for that button if you like (for instance, I have icons of my guitar, my drummer's kit, etc. for the track presets I've made for each band member), and then place that button anywhere on the layout that you want. People can make and share their own skins, and there are thousands of options to choose from, including some that only work on 4K or higher displays. You can switch between skins using the top menu, and can easily create your own as well. Make sure to put in some sort of easy way to revert to the default skin, in case one gets loaded that doesn't work on that display, other than that, it works great.

The track presets thing is another that I really like. Let's say I have 5 cameras from 3 different models and 2 different brands, and I have a starting LUT I apply to each one to get me going with the color matching process for a multicamera shoot. It would be great if I could make a button, import a pic of that camera to that button, and when I press it, a track containing that LUT and any other FX I want to get started with is added to the timeline.

I'm not sure if Vegas supports anything like it, but track nesting is another feature that could be useful. I've seen it appearing in a lot of DAWs lately. For video, if I was shooting a music video, for instance, and I have multiple cameras with multiple takes each, it would be cool to be able to nest each take into one camera's video track, be able to easily collapse and expand the nested tracks, and have the one I click on with my mouse be the track that gets soloed, and the rest of the nested clips get muted. That way, I can click on the video clip I want to play during that scene, easily swapping between takes to spot the best one as it plays.

Some sort of point based time dilation system rather than the rubber band velocity control. It can be difficult to nail down the exact frame I want my slowmo or speedup effect to end on when that frame moves on the timeline based on where the velocity envelope is. If each clip had one point on each side that could be clicked on and dragged, lengthening or shortening the clip (and actually speeding it up or slowing it down to compensate, rather than just moving the in/out point like it currently does), when used alongside the velocity rubber band, I think it could make complex time dilation effects easier to pull off. So, if I film someone doing a slam dunk at 180fps, speed it up to normal speed, then as soon as he jumps for the goal, I put a split on the clip. I put another split at my out point, after he slams the ball through the hoop. I click the time dilation point (after enabling it) on the edge of the clip between the two splits, and drag it out until it has slowed to the desired speed. Auto-ripple can then move the normal-speed clip where it needs to be to come back in, the clip resumes at normal speed and the player falls back to the ground. Reaper lets you put a point anywhere in an audio event as well, and you can drag them around to speed up and slow down the audio as the clip plays. Great for, if you're making a quick demo recording and don't have time to re-record that slightly off time note... there are uses for such a feature in the video world.

With video both being captured and now delivered in 10 bit, Vegas really needs to look into modernizing all of its effects to supporting it, as well as GPU on as many as possible. HDR support in the HEVC and AVC encoders would be cool too...

Last but not least, some great motion tracking. Built in integration with something like Mocha or a proprietary equivalent would be great. The less stuff we have to do outside of Vegas, and the less plugins we have to buy to give Vegas features that come stock with its competition... the better.

Comments

vladimir-f wrote on 3/6/2018, 12:58 AM

I believe Vegas is a competitor to Adobe After Effect.
I can create very high-level projects in it.
Here are some examples
https://vimeo.com/258609425
https://vimeo.com/183311198
But there are many problems that need to be addressed to the authors
- The movement of the track must be transferred to the working window
 - Working with keyframe on the timeline
 - To share the settings of the mask in AE
- To finalize ProType Titler
 - To select 3d mode from the blending options
 - To improve search effects by name

Dexcon wrote on 3/6/2018, 4:07 AM

Last but not least, some great motion tracking. Built in integration with something like Mocha or a proprietary equivalent would be great. The less stuff we have to do outside of Vegas, and the less plugins we have to buy to give Vegas features that come stock with its competition... the better.

Even if Mocha came with Vegas Pro, it would very likely still be a plug-in. From Boris' Mocha tutorials, Mocha is a plugin in Premiere, so it's hard to see how it would be elsewise in Vegas Pro. Right now, Mocha Pro (OFX version) appears as a plugin in Vegas Pro, so you can do that right now if you purchase Mocha Pro (OFX) from Boris. While having Mocha as a basic inclusion in Vegas Pro is a great idea, the additional licensing cost would no doubt see the purchase/upgrade price of Vegas Pro zoom northwards at a great rate to the point that it would be unaffordable to many current or intending users of Vegas Pro. By the way, a cut-down version of Mocha Pro (much the same as comes with the full version of HitFilm) comes with most Boris Continuum Complete or Continuum Units, and these plugins work nicely in Vegas Pro, but of course, they only relate to tracking for that FX.

An alternative might be to use the free version of Blackmagic Design's Fusion. While it does mean working outside of Vegas Pro ... it's free. Have a look at Fusion's tutorials to see if it would work for you.

 

 

Last changed by Dexcon on 3/7/2018, 6:53 AM, changed a total of 1 times.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 19.0.3, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

Marco. wrote on 3/6/2018, 4:25 AM

"The movement of the track must be transferred to the working window"

Not sure what you mean but if it is about the timeline cursor and the cusor of the keyframe control of FX, Pan/Crop and Track Motion - these ones actually do transfer if the timeline synchronization is turned on.

"Working with keyframe on the timeline"

This is available for track based things like Track Motion and Track FX.

dream wrote on 3/6/2018, 5:39 AM

i was about to make a similar thread ,i think i have made it in past but ,this looks cool, my suggestion -

1-improve the render time (mac has because they have own software and hardware ,but i still think you guys can do it )

2-ability to import any file type (video -.mkv,.flv,.avi and more)till date that will be awesome

these two are key points to make vegas the king of all video editing software

vladimir-f wrote on 3/6/2018, 6:17 AM

"The movement of the track must be transferred to the working window"

Not sure what you mean but if it is about the timeline cursor and the cusor of the keyframe control of FX, Pan/Crop and Track Motion - these ones actually do transfer if the timeline synchronization is turned on.

"Working with keyframe on the timeline"

This is available for track based things like Track Motion and Track FX.

Working with keyframes is defective. Many functions are only available through the context menu and window Track Motion.
Track Motion must be moved to the Preview window as done in After Effect.
So much more convenient.
I have a bad English, excuse me

dream wrote on 3/6/2018, 6:22 AM

"The movement of the track must be transferred to the working window"

Not sure what you mean but if it is about the timeline cursor and the cusor of the keyframe control of FX, Pan/Crop and Track Motion - these ones actually do transfer if the timeline synchronization is turned on.

"Working with keyframe on the timeline"

This is available for track based things like Track Motion and Track FX.

Working with keyframes is defective. Many functions are only available through the context menu and window Track Motion.
Track Motion must be moved to the Preview window as done in After Effect.
So much more convenient.
I have a bad English, excuse me

basically, we want compact after effects in 16

JJKizak wrote on 3/6/2018, 7:12 AM

Automatic subtitle creation although it would not be perfect it would be much easier to make spelling corrections with the titles already in place. Apply the soundtrack to the voice recognition software which then creates the subtitles. I know it's difficult but someone will eventually do it.

JJK

Former user wrote on 3/6/2018, 8:04 AM

Leveraging multi GPU and also higher CPU threads/cores would certainly be a step into the future.

wwjd wrote on 3/6/2018, 8:43 AM

I want not releasing a new number, until the old number is repaired.

walter-inspruckner wrote on 3/6/2018, 11:26 AM

I want not releasing a new number, until the old number is repaired.


+1
Walter

fr0sty wrote on 3/6/2018, 11:55 AM

+2... At least get so4compoundplug.dll bugs worked out before we move forward.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

cinefilm wrote on 3/6/2018, 9:43 PM

-Fix existing problems users are requesting

-Hover scrub on video thumbnails, mark in and outs without trimmer

-Better project management like premiere (better bins, labels etc.)

-Surround audio, many users including myself notice that no matter what system and what setup one has, stuttering, dropouts etc. are evident as the track count/plugins increase

-Track freeze (or render), if that's gonna help get rid of the problems mentioned above

-Surround plugins support on all Auxiliary buses, Master Bus. Assignable FX bus also stutters.

-Export plugins are broken that includes AAF, Premiere etc.

-Optimized handling of RAM during playback and not just rendering (more work needed on preview window are frames still drop even when going half or quarter rez)

 

Thanks

 

dream wrote on 3/7/2018, 3:45 AM

Automatic subtitle creation although it would not be perfect it would be much easier to make spelling corrections with the titles already in place. Apply the soundtrack to the voice recognition software which then creates the subtitles. I know it's difficult but someone will eventually do it.

JJK

wow man this is awesome idea,even youtube has it ,but in video player ,i think its deal breaker

fifonik wrote on 3/7/2018, 7:52 PM

It would be nice to have a simple way to use x264 encoder directly from Vegas.

Camcorder: Panasonic X1500 + Panasonic X920 + GoPro Hero 11 Black

Desktop: MB: MSI B450M MORTAR TITANIUM, CPU: AMD Ryzen 5700X, RAM: G'Skill 32 GB DDR4@3200, Graphics card: MSI RX6600 8GB, SSD: Samsung 970 Evo+ 1TB (NVMe, OS), HDD WD 4TB, HDD Toshiba 4TB, OS: Windows 10 Pro 22H2

NLE: Vegas Pro [Edit] 11, 12, 13, 15, 17, 18, 19, 22

Author of FFMetrics and FFBitrateViewer

Aiki wrote on 3/7/2018, 9:44 PM

- Hover scrub on video thumbnails, mark in and outs without trimmer.

If I remember correctly, the EDIT software from Discreet, had this function, very practical.

 

fr0sty wrote on 3/8/2018, 2:24 AM

FCPX has it as well. You can also easily click and drag the marked area between in/out points and drop it on the timeline.

Last changed by fr0sty on 3/8/2018, 2:25 AM, changed a total of 1 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Norbert wrote on 3/8/2018, 7:16 AM

 

Some sort of point based time dilation system rather than the rubber band velocity control. It can be difficult to nail down the exact frame I want my slowmo or speedup effect to end on when that frame moves on the timeline based on where the velocity envelope is. If each clip had one point on each side that could be clicked on and dragged, lengthening or shortening the clip (and actually speeding it up or slowing it down to compensate, rather than just moving the in/out point like it currently does), when used alongside the velocity rubber band, I think it could make complex time dilation effects easier to pull off. So, if I film someone doing a slam dunk at 180fps, speed it up to normal speed, then as soon as he jumps for the goal, I put a split on the clip. I put another split at my out point, after he slams the ball through the hoop. I click the time dilation point (after enabling it) on the edge of the clip between the two splits, and drag it out until it has slowed to the desired speed. Auto-ripple can then move the normal-speed clip where it needs to be to come back in, the clip resumes at normal speed and the player falls back to the ground. Reaper lets you put a point anywhere in an audio event as well, and you can drag them around to speed up and slow down the audio as the clip plays. Great for, if you're making a quick demo recording and don't have time to re-record that slightly off time note... there are uses for such a feature in the video world.

Aren't you talking about something like the composition lines that can be enabled for the entire video track, too? Because you already can do that in Vegas.

 

fr0sty wrote on 3/8/2018, 11:55 AM

If you are referring to my suggestions about velocity, take a look at how After Effects does it. Notice how you can, after enabling Time Remapping, put 2 keyframes on the timeline. When you drag the keyframe on the right, wherever you put that keyframe, that is where the clip is going to end. It will pause at that point if there is still clip left on the timeline after that point. Then, you can add as many keyframes before that last keyframe as you want, setting each at a different speed if you prefer, and AE will gently ramp through the keyframe data, and it also has a really good frame interpolation setup going on that makes slomo look really nice (like Twixtor, but built-in... as I said, the less stuff we have to buy plugins to pull off, the better.

With Vegas, if I enable the velocity rubber band, moving it up and down changes where on the timeline the last frame of video is, the clip actually gets shorter and longer, making it nearly impossible to get frame-accurate time dilation that starts and stops at certain points. It can be done, but it is a pain. AE's method is so much more intuitive and faster.

Last changed by fr0sty on 3/8/2018, 11:58 AM, changed a total of 2 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

walter-i. wrote on 3/10/2018, 2:55 AM

In the window "Media-Effects" you have the possibility to make personal folders - for example "my Favorits".
In this folder you can copy your "standard effects", which you use very often.
So you don't have to surch a long list all the time, to find your favorites.

It would be nice to have the same possibility in the windows "Video Fx", "Transitions" and "Media Generators"
It would be (I think) an easy task - which would help a lot.

Walter

 

Dexcon wrote on 3/10/2018, 3:20 AM

Personal folders (favourites) ... It would be nice to have the same possibility in the windows "Video Fx", "Transitions" and "Media Generators"

Yes, please ... I totally agree.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 19.0.3, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

GJeffrey wrote on 3/10/2018, 2:04 PM

i do want/need better color correction tools.

Below is a comparison before / after done with Resolve using curve only (footage from a GoPro4 - mp4 avc - protune mode)

With Resolve curve

 

With Vegas, I can't reach such result. That's may be possible by spending hours on curve fx though...

 

fr0sty wrote on 3/10/2018, 2:15 PM

We should also be able to right click on any effect applied anywhere, and copy it and its settings to be pasted into any master, track, media, or event FX we want. I currently have a section of a track I wanted to apply noise reduction to, so I made a new track, dragged that section onto it, applied NR to the entire track, but now I have to re-color correct it because I cannot just copy my effect settings from the track below, and simply duplicating that track would have resulted in a lot of cleanup to get the scenes I didn't want off of the new track.

Last changed by fr0sty on 3/10/2018, 2:17 PM, changed a total of 1 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

fr0sty wrote on 3/10/2018, 3:14 PM

The ability to highlight a region, and save the contents of that region into a new project, or to export the contents of that region into another project (without encoding anything).

Last changed by fr0sty on 3/10/2018, 3:15 PM, changed a total of 2 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)